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Design System Jobs in Commack, NY (NOW HIRING)

Design Systems Engineer

New York, NY · On-site +1

$115K - $280K/yr

The opportunity You'll own the design system at Ambrook, from the components down to the frontend infrastructure underneath them. You're an engineer first: you write clean, fast TypeScript and React ...

About the role The Rippling Design System team is responsible for ensuring every product at Rippling has a high-quality and cohesive user experience. Design Systems does this by developing the high ...

Design Systems Engineer

New York, NY · On-site

$190K - $250K/yr

Role Overview As a Design System Engineer, you'll be the technical steward of the component library that every product engineer at PermitFlow builds on top of. You'll work at the intersection of ...

Design Systems Engineer

New York, NY · Remote

$102K - $140K/yr

Role Overview As a Design System Engineer, you'll be the technical steward of the component library that every product engineer at PermitFlow builds on top of. You'll work at the intersection of ...

Design Systems Lead

New York, NY · On-site +1

$220K - $280K/yr

You'll bootstrap an intuitive semantic token system that supports design and product teams across multiple platforms and frameworks - the foundation that keeps Perplexity's product coherent as we ...

Design Systems Lead

New York, NY · On-site

$190K - $250K/yr

Evolve the design system beyond traditional Figma libraries and Storybook documentation toward machine-readable, AI-consumable foundations that connect design tooling, code generation, and AI ...

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Showing results 1-20

Design System information

See Commack, NY salary details

$51.3K

$122.8K

$179.7K

How much do design system jobs pay per year?

As of Aug 28, 2026, the average yearly pay for design system in Commack, NY is $122,805.00, according to ZipRecruiter salary data. Most workers in this role earn between $103,600.00 and $141,900.00 per year, depending on experience, location, and employer.

What is a design system?

A Design System job involves creating and maintaining a structured set of design guidelines, reusable components, and coding standards to ensure consistency across digital products. Professionals in this role collaborate with designers, developers, and product teams to build scalable UI frameworks that enhance efficiency and usability. Their responsibilities may include defining design tokens, documenting best practices, and ensuring seamless integration of the system into various projects.

What does a design system do?

A professional in a Design System role typically spends their days creating and maintaining design components, documenting usage guidelines, and collaborating closely with designers and developers to ensure consistency across products. They may facilitate design critiques, conduct audits of existing interfaces, and advocate for best practices in design and code implementation. Regular communication with product, engineering, and accessibility teams is common to address evolving needs and ensure that the system remains scalable and effective. This collaborative and detail-oriented work is essential for supporting efficient product development and delivering a unified user experience.

What are the key skills and qualifications needed to thrive in the design system position, and why are they important?

To thrive as a Design System Specialist, you should have a strong background in user interface (UI) and user experience (UX) design, knowledge of component-driven development, and experience with front-end technologies such as HTML, CSS, and JavaScript. Familiarity with design tools like Figma, Adobe XD, as well as version control systems and documentation platforms is highly valuable. Excellent communication, collaboration, and problem-solving skills are essential for working effectively with cross-functional teams and stakeholders. These abilities help ensure consistency, scalability, and usability across digital products, which are critical for a cohesive brand and efficient development workflows.

What are popular job titles related to Design System jobs in Commack, NY?

For Design System jobs in Commack, NY, the most frequently searched job titles are:

What job categories do people searching Design System jobs in Commack, NY look for?

The top searched job categories for Design System jobs in Commack, NY are:

What cities near Commack, NY are hiring for Design System jobs?

Cities near Commack, NY with the most Design System job openings:

Infographic showing various Design System job openings in Commack, NY as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 14% Part Time, and 4% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $122,805 per year, or $59 per hour.

Design Systems Engineer

New York, NY • On-site, Remote

$115K - $280K/yr

Full-time

Re-posted 6 days ago


Job description

Ambrook helps American family-run businesses become more profitable and resilient.
From volatile markets to climate shifts, independent operators face mounting pressure. While sustainable investments often yield the best long-term returns, they require financial clarity and capital that fragmented legacy systems can't provide.
We are rebuilding the financial infrastructure that real economy operators rely on. By replacing paperwork with modern tools for accounting, banking, and spending, Ambrook gives owners the data they need to prove viability to lenders and the next generation. We empower the stewards of land and labor to make confident investments in their future.
We're a Series B startup backed by Lachy Groom, Thrive Capital, Dylan Field, Thomson Reuters Ventures, Cameron Ventures, and leaders at Notion, Gusto, and Vercel. We're looking for team members to help us untangle the intersection of American industry, climate, and the economy.
The opportunity
You'll own the design system at Ambrook, from the components down to the frontend infrastructure underneath them. You're an engineer first: you write clean, fast TypeScript and React, you care about the architecture behind a component as much as how it looks, and you treat coding agents as part of how you work. The role sits where the design system meets the product that ranchers and farmers use every day. You'll keep both healthy as we grow. We care about your engineering judgment, your bar for craft, and your willingness to try things.
Frontend and design systems have changed dramatically over the last year, and we've changed with them. We've retooled ourselves around AI to clear out the busy work, including migrations, adoption, and the long tail of upkeep that used to eat a team's time, so engineers can spend their time on the work that actually moves the product. We're looking for someone to build alongside our tight, talented design and engineering teams, staying flexible as the macro shifts while raising the technical floor of everything we ship.
What you'll own
  • The design system: Build and evolve our component library, interaction patterns, and design tokens as production frontend infrastructure that holds up across web and mobile
  • Migrations and adoption: Drive the system into the product. Land breaking changes, deprecate old patterns, and do the human work of getting the whole team to actually build on it
  • Frontend performance: Treat bundle size, render performance, and accessibility as features, and own the tooling and guardrails that keep them from regressing
  • Agentic development with craft: Write the codemods, migration scripts, and agent workflows that let the whole team move onto the system faster, without sacrificing the quality of what ships

What we look for
  • You bring deep frontend engineering chops: clean, performant TypeScript and React, with a solid grasp of data structures, async programming, and modern build and tooling workflows
  • You've owned a design system or shared component library in production, and you know the hard parts: versioning, breaking changes, migrations at scale, and convincing other engineers to build on your work
  • You treat frontend performance and accessibility as engineering problems. You can profile a slow render, cut a bundle down, and put guardrails in place to keep the wins
  • You use coding agents as part of how you work, pointing them at migrations and adoption to move faster across a large codebase
  • You have strong enough design instincts to spot when something feels off in a UI and hold a high bar, even if you spend more time in the codebase than in Figma
  • You're curious about and empathetic to the domain we operate in
  • Your past work, whether shipped systems, tooling, open source, or a portfolio, tells a clear story of your engineering skills and your craft