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Design Engineer Remote Solidworks Jobs in Boca Raton, FL

Traveling and visiting project sites during design and construction Skills / Qualifications ... Knowledge of smart infrastructure equipment such as automatic feeder switches, remote sensing ...

Traveling and visiting project sites during design and construction Skills / Qualifications ... Knowledge of smart infrastructure equipment such as automatic feeder switches, remote sensing ...

Amteck, a nationally recognized Top 50 Electrical Design-Build Contractor, is redefining what it ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

Senior Cloud Development Engineer

Fort Lauderdale, FL · On-site +1

$53 - $71/hr

... remote working, from anywhere, using any device. Our platform delivers high-performance user ... Design alongside a team of engineers focusing on 'design first' thinking while incorporating ...

Senior Cloud Development Engineer

Fort Lauderdale, FL · On-site +1

$53 - $71/hr

... remote working, from anywhere, using any device. Our platform delivers high-performance user ... Design alongside a team of engineers focusing on 'design first' thinking while incorporating ...

Cloud Platform Engineer

Boca Raton, FL · Remote

$52.75 - $70.50/hr

Miami, FL (4 days onsite 1 day remote) Type: 6 month contract Notes * 5+ years of experience in a ... Design, create, and manage AWS cloud resources using Infrastructure-as-Code (IaC) tools such as AWS ...

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Design Engineer Remote Solidworks information

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$38.4K

$83.7K

$150.4K

How much do design engineer remote solidworks jobs pay per year?

As of May 28, 2026, the average yearly pay for design engineer remote solidworks in Boca Raton, FL is $83,651.00, according to ZipRecruiter salary data. Most workers in this role earn between $64,500.00 and $93,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Design Engineer (Remote, SolidWorks), and why are they important?

To thrive as a Design Engineer working remotely with SolidWorks, you need a solid background in mechanical or product design, a relevant engineering degree, and proficiency in 3D CAD modeling. Expertise in SolidWorks software, familiarity with PLM/PDM systems, and, in some cases, certification such as CSWP (Certified SolidWorks Professional) are typically required. Strong problem-solving, time management, and clear communication skills set standout professionals apart, especially in remote roles. These abilities ensure precise, innovative designs, effective collaboration, and on-time project delivery in a virtual engineering environment.

How do remote Design Engineers using SolidWorks typically collaborate with team members on complex projects?

Remote Design Engineers using SolidWorks often collaborate through cloud-based platforms and specialized project management tools to share models and updates in real time. They frequently participate in virtual meetings, screen-sharing sessions, and use shared file repositories to review designs and provide feedback. Clear communication and version control are essential to ensure that all team members are aligned and that design iterations are tracked efficiently. This collaborative approach allows teams to work seamlessly across different locations while maintaining high productivity and design quality.

What does a remote Design Engineer using SolidWorks do?

A remote Design Engineer who uses SolidWorks is responsible for creating, modifying, and analyzing 3D models and engineering drawings for various products or components. They collaborate with teams virtually to design parts, assemblies, and systems, ensuring they meet technical specifications and industry standards. Using SolidWorks, they can simulate how a design will perform, identify potential issues, and help streamline the manufacturing process—all while working from a remote location. Their work is crucial in product development, prototyping, and improving existing designs.

What is the difference between Design Engineer Remote Solidworks vs Mechanical Drafter?

AspectDesign Engineer Remote SolidworksMechanical Drafter
CredentialsBachelor's in Mechanical Engineering or related field, Solidworks certificationAssociate's or Bachelor's in Drafting/Design, proficiency in CAD software
Work EnvironmentRemote, collaborative with engineering teamsOffice or remote, focused on drafting and documentation
Industry UsageProduct design, engineering developmentManufacturing, construction, product documentation

Design Engineer Remote Solidworks professionals focus on designing and developing products using Solidworks, often requiring engineering credentials. Mechanical Drafters primarily create detailed drawings and documentation, with less emphasis on engineering analysis. Both roles may work remotely but serve different stages of the product development process.

What cities near Boca Raton, FL are hiring for Design Engineer Remote Solidworks jobs? Cities near Boca Raton, FL with the most Design Engineer Remote Solidworks job openings:
Infographic showing various Design Engineer Remote Solidworks job openings in Boca Raton, FL as of May 2026, with employment types broken down into 86% Full Time, 11% Part Time, and 3% Contract. Highlights an 94% Physical, and 6% Hybrid job distribution, with an average salary of $83,651 per year, or $40.2 per hour.
Generalist Software Engineer (Unity) - Remote (Remote)

Generalist Software Engineer (Unity) - Remote (Remote)

Ghostpunch Games

Sunrise, FL • Remote

Contractor

Posted 7 days ago


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.