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Day Shift Remote Java Backend Developer Jobs in Texas

... Java, python or any other backend oriented language * Experience with Cloud infrastructure and services * Exposure and experience to CI/CD/DevOps, Kubernetes, Docker, and monitoring technologies

We are a remote-only startup looking for passionate teammates who are excited to build useful ... As the senior backend and infrastructure engineer, you will provide insight into how we can ...

Back End Engineer (Remote)

Austin, TX · Remote

$110K - $250K/yr

Overview As a Backend Ruby Engineer, you will build production‐grade systems that handle hundreds ... High‐scale systems: maintain hundreds of millions of API calls per day with reliability as a ...

Remote Compensation : 50-55$/Hr on C2C/1099 Work Authorization: GC, USC Job Summary: We are seeking ... You will collaborate with cross-functional teams including product managers, designers, and backend ...

Java Developer Contractor

Dallas, TX · Remote

$50.75 - $65.50/hr

Candidates must be US citizens. Only on W2 Remote No C2C Full stack Java developer with significant experience with: * AG-Charts/Grid * vanilla JavaScript * JSP/JSPF * KO/Knockout JS * Apache Tiles ...

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Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Houston, TX • Remote

$20 - $120/hr

Part-time

Posted 11 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.