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Day Blender 3D Internship Jobs (NOW HIRING)

Support development of environmental effects including day/night operations, seasonal conditions ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

Day Job Travel: No Minimum Clearance Required: None Clearance Level Must Be Able to Obtain: Public ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Day-to-day tasks include but are not limited to: * Designing & creating characters, environments ... Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.) * Solid ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or ... day to create tomorrow together. We offer an exceptional journey from start to future. Our ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or ... day to create tomorrow together. We offer an exceptional journey from start to future. Our ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or ... day to create tomorrow together. We offer an exceptional journey from start to future. Our ...

Familiarity with a 3D software program, such as 3ds Max, Blender or Maya. * Basic Knowledge of Adobe Creative Cloud, with some experience in Photoshop preferred. Benefits of a Uline Internship * Gain ...

Familiarity with a 3D software program, such as 3ds Max, Blender or Maya. * Basic Knowledge of Adobe Creative Cloud, with some experience in Photoshop preferred. Benefits of a Uline Internship * Gain ...

... single day. * Experience with 3D animation and motion is a plus--the ability to bring product ... Proficiency in 3D software including Keyshot as well as Maya, Blender or similar. * A degree in ...

... day worklife. After becoming fully integrated onto their team, interns can expect to work ... 3D modeling, environmental design, industrial design, retail design, and more. Internship ...

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Day Blender 3D Internship information

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How much do day blender 3d internship jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for day blender 3d internship in the United States is $16.65, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $18.51 per hour, depending on experience, location, and employer.

What is a day Blender 3D internship?

A Day Blender 3D Internship is a short-term, often part-time position where interns work with the Blender 3D software to assist in creating 3D models, animations, or visual effects. Interns typically support a studio or creative team, gaining hands-on experience with Blender's tools and workflows. This role is ideal for students or beginners looking to build their portfolios and develop practical skills in 3D design and animation. Tasks may include modeling, texturing, rendering, and collaborating on projects under the guidance of experienced artists.

What types of projects and daily tasks can I expect during a day Blender 3D internship?

As a Day Blender 3D Intern, you'll typically work on a variety of hands-on modeling, texturing, and animation projects, often supporting larger team productions. Daily tasks may include creating 3D assets for ongoing assignments, assisting with rendering scenes, and collaborating closely with senior artists and animators. Interns often attend team meetings and receive feedback on their work, fostering skill development in a real-world production environment. This role can be fast-paced, requiring adaptability and strong communication skills, but also offers valuable opportunities to build a professional portfolio and learn industry-standard workflows.

What are the key skills and qualifications needed to thrive as a day Blender 3D intern, and why are they important?

To thrive as a Day Blender 3D Intern, you need a strong grasp of 3D modeling concepts, animation principles, and a foundational knowledge of design, generally supported by coursework or a portfolio. Proficiency in Blender software and familiarity with related tools like Photoshop or Unity, as well as online certifications in 3D design, are highly valuable. Creative problem-solving, attention to detail, and effective communication are standout soft skills in this role. These skills ensure you can contribute high-quality assets, collaborate effectively with teams, and adapt quickly within a dynamic creative environment.

What is the difference between Day Blender 3D Internship vs Day Blender 3D Artist?

AspectDay Blender 3D InternshipDay Blender 3D Artist
CredentialsTypically enrolled students or recent graduatesProfessional portfolio and experience
Work EnvironmentTraining-focused, supervised projectsFull-time, independent project work
Industry UsageEntry-level, educational settingCommercial projects, freelance or studio work

The Day Blender 3D Internship is an entry-level, training position aimed at students or recent graduates gaining industry experience. In contrast, the Day Blender 3D Artist is a professional role involving independent work on commercial projects. Internships provide learning opportunities, while artists are responsible for delivering finished 3D assets for clients or studios.

What cities are hiring for Day Blender 3D Internship jobs?

Cities with the most Day Blender 3D Internship job openings:

What are the most commonly searched types of Blender 3D Internship jobs?

The most popular types of Blender 3D Internship jobs are:

What states have the most Day Blender 3D Internship jobs?

States with the most job openings for Day Blender 3D Internship jobs include:

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Posted 24 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

80th of 225 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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