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Data Analytics Engineer Intern Jobs in Santa Rosa, CA

The Harvest Data Entry intern will support our winemaking and cellar teams by ensuring accurate and ... Grape maturity analysis * Weigh tags * Harvest work orders * Cellar work orders * Chemical and wine ...

With interesting opportunities in engineering, marketing, sales, supply chain, operations, HR ... Maintain and prioritize reporting and analytics backlogs leveraging the Agile framework. * Support ...

Work with product, engineering and legal teams to translate data partnership requirements into ... Strong analytical skills; comfort with messy datasets, Excel/Sheets, and SQL/Python basics.

Engineer domain-aware features and reusable data assets that accelerate experimentation for manufacturing, quality, and supply analytics. * Build and validate ML/AI models for use cases such as ...

Cloud Data Engineer

Santa Rosa, CA · On-site

$115K - $151K/yr

This role requires a combination of technical skills, analytical problem-solving, and collaboration ... Previous experience as an Azure Data Engineer or similar role. * Proven experience using data ...

This role requires a combination of technical skills, analytical problem-solving, and collaboration ... Previous experience as an Azure Data Engineer or similar role. * Proven experience using data ...

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Data Analytics Engineer Intern information

See Santa Rosa, CA salary details

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How much do data analytics engineer intern jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for data analytics engineer intern in Santa Rosa, CA is $24.60, according to ZipRecruiter salary data. Most workers in this role earn between $18.94 and $26.83 per hour, depending on experience, location, and employer.
What cities near Santa Rosa, CA are hiring for Data Analytics Engineer Intern jobs? Cities near Santa Rosa, CA with the most Data Analytics Engineer Intern job openings:
Senior Gameplay Analytics Engineer (Unreal Engine)

Senior Gameplay Analytics Engineer (Unreal Engine)

2K

Novato, CA • On-site

Full-time

Posted 27 days ago


Job description

Job Summary:
2K is a global video game company known for publishing titles developed by influential game studios. They are seeking a Senior Gameplay Analytics Engineer to design telemetry specs and frameworks for AAA games, bridging the gap between business and technical data teams.
Responsibilities:
• Turn strategic business goals into clear telemetry specs and frameworks designed for seamless implementation by the development team.
• Define and enforce data standards, naming conventions, and data contracts to keep data consistent across all our games and prevent technical debt.
• Work closely with studio developers to clearly define data warehouse requirements and ensure smooth implementation.
• Partner with dev and Data QA teams to validate telemetry, troubleshoot bugs, and ensure data is accurate and ready for downstream teams to use.
• Contribute directly to the studio codebase by writing telemetry hooks and providing hands-on integration support when needed.
Qualifications:
Required:
• 5+ years of experience as a telemetry architect, telemetry designer, or data analyst in gaming, tech, or entertainment.
• Proven experience designing and implementing scalable telemetry frameworks.
• Solid understanding of the full Game Development Lifecycle, from initial design through Live Ops.
• Deep understanding of data concepts like raw streaming data, data modeling, and metadata.
• Proficient in Advanced SQL and working with platforms like Snowflake and Databricks.
• Experience handling data contracts, GDPR compliance, and PII.
• Ability to write clear telemetry specs and translate complex technical concepts for engineering, product, and business teams.
• An autonomous self-starter who can dive deep into complex technical issues without losing sight of the big picture.
Preferred:
• Experience directly instrumenting telemetry with game studio partners.
• Hands-on experience with game engines (especially Unreal) and C++.
Company:
2K is a development studio that develops and publishes sports-based video games. It is a sub-organization of Take-Two Interactive Software. Founded in 2005, the company is headquartered in Novato, USA, with a team of 1001-5000 employees. The company is currently Late Stage.