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Contractual Computer Science Graduate Jobs in Berkeley, CA

Required : • Bachelor's degree in a quantitative subject: math, physics, computer science ... or a graduate degree in a quantitative discipline. • Nationally competitive in any activity.

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Contractual Computer Science Graduate information

What is the difference between Contractual Computer Science Graduate vs Software Developer?

AspectContractual Computer Science GraduateSoftware Developer
Required CredentialsDegree in Computer Science or related field, possibly internship experienceDegree often preferred; certifications like Java, Python, or cloud certifications beneficial
Work EnvironmentTemporary or project-based roles, often in tech firms or consultingFull-time or freelance roles in tech companies, startups, or agencies
Employer & Industry UsageUsed by companies hiring interns or short-term project staffCommonly employed in software development projects across industries

While both roles involve computer science skills, a Contractual Computer Science Graduate typically works on temporary projects or internships, focusing on gaining experience. In contrast, a Software Developer usually holds a more permanent position, actively developing software products or solutions. The roles overlap in skills but differ mainly in employment type and career stage.

What cities near Berkeley, CA are hiring for Contractual Computer Science Graduate jobs?

Cities near Berkeley, CA with the most Contractual Computer Science Graduate job openings:

Electrical Engineering & Computer Science Patent Agent - S.F.

San Francisco, CA • On-site, Remote

$140K - $250K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 2 days ago


Job description

Patent Agent – Electrical Engineering & Computer Science

Direct Counsel is representing an Amlaw 100 firm seeking a mid-level Patent Agent to join its Electrical Engineering and Computer Science Patent Prosecution Practice Group. This role is open to multiple offices, with preference for Washington, DC, or San Francisco.

The ideal candidate will have several years of experience in patent preparation and prosecution and hold a degree in electrical engineering, computer engineering, software engineering, computer science, or physics. The firm is particularly interested in candidates with experience drafting, filing, and prosecuting applications involving graphics processing units (GPUs), tensor processing units (TPUs), accelerators, neural engines, robotics circuitry, and actuators.

Qualifications:

  • Admission to the USPTO required

  • Undergraduate (and graduate, if applicable) degree in EE, CE, CS, Software Engineering, or Physics

  • Strong law firm, engineering, or industry experience

  • Excellent research, writing, and communication skills

Compensation: $140,000 – $250,000 annually, depending on experience, plus discretionary bonus eligibility. The firm also offers comprehensive benefits, including medical, dental, vision, life insurance, disability coverage, voluntary insurance options, 401(k), and paid time off.