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Contractual After Effects Animator Jobs (NOW HIRING)

Senior Motion Designer

New York, NY · On-site

$90K - $103K/yr

Advanced proficiency in After Effects (animation, compositing, templates), Premiere Pro (editing), and Figma (UI/UX manipulation). * Design & Storytelling: Exceptional editorial pacing, composition ...

Senior Motion Designer

New York, NY · On-site

$90K - $103K/yr

Advanced proficiency in After Effects (animation, compositing, templates), Premiere Pro (editing), and Figma (UI/UX manipulation). * Design & Storytelling: Exceptional editorial pacing, composition ...

Senior Motion Designer

Manhattan, NY · On-site

$70 - $110/hr

Advanced proficiency in After Effects (animation, compositing, templates), Premiere Pro (editing), and Figma (UI/UX manipulation). * Design & Storytelling: Exceptional editorial pacing, composition ...

New

Develop Adobe After Effects templates and original animations. * Collaborate with producers to enhance video storytelling. * Ensure branding consistency across multimedia content. * Mentor team ...

Senior Motion Designer

$108K - $123K/yr

You aren't just an animator; you are a creative architect. You'll be responsible for defining ... You are an expert in After Effects and the Adobe Suite. Familiarity with 3D (C4D/Blender) and ...

The Visual Media Compositor will use Adobe Premiere, After Effects, Photoshop, and Audition to edit ... Content will primarily be developed from assets provided by studio animators, illustrators, and ...

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

Advanced proficiency with Adobe After Effects and Adobe Premiere Pro for animation, compositing, and video editing. * Experience with Substance Painter or similar texturing and material authoring ...

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Contractual After Effects Animator information

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$10

$39

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How much do contractual after effects animator jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for contractual after effects animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Contractual After Effects Animator vs Motion Graphics Designer?

AspectContractual After Effects AnimatorMotion Graphics Designer
CredentialsProficiency in After Effects, animation skillsProficiency in After Effects, graphic design skills
Work EnvironmentFreelance, project-based, agency or studioIn-house, agency, or freelance
Industry UsageFilm, advertising, digital mediaAdvertising, branding, broadcast
Search & ComparisonOften compared for animation roles requiring After EffectsBroader design roles including motion graphics

The Contractual After Effects Animator primarily focuses on creating animated content using After Effects for various media, often on a freelance or project basis. In contrast, a Motion Graphics Designer combines graphic design with motion animation skills, working across branding, advertising, and broadcast projects. While both roles require proficiency in After Effects, the animator emphasizes animation execution, whereas the designer integrates graphic design principles into motion projects.

What cities are hiring for Contractual After Effects Animator jobs?

Cities with the most Contractual After Effects Animator job openings:

What are the most commonly searched types of After Effects Animator jobs?

The most popular types of After Effects Animator jobs are:

What states have the most Contractual After Effects Animator jobs?

States with the most job openings for Contractual After Effects Animator jobs include:

Keynote Shader And Effects Engineers

TEKsystems

Seattle, WA

$143.28/hr

Contractor

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Job description

Keynote Shader & Effects Engineer

Client: Apple

Duration: 12-Month Contract

Start Date: October 2026

Position Overview

Apple's Keynote team is seeking a highly skilled Shader & Effects Engineer to help design, develop, and optimize the advanced visual effects and animations that power Keynote's custom rendering engine. This role is ideal for an engineer who thrives at the intersection of graphics programming, visual design, and creative technology.

The successful candidate will bring deep expertise in real-time rendering and shader development while demonstrating the artistic sensibility needed to transform creative concepts into visually compelling experiences. This individual will play a key role in creating the high-impact effects, transitions, and animations seen by millions of users across Apple's ecosystem.

Responsibilities
  • Design, prototype, and implement advanced shader-driven visual effects and animations.
  • Develop and maintain high-performance graphics solutions optimized for Apple Silicon devices.
  • Create visually compelling real-time effects while maintaining strict rendering and performance requirements.
  • Collaborate closely with designers and engineers to translate creative vision into polished user experiences.
  • Apply modern graphics techniques to solve complex visual and technical challenges.
  • Optimize GPU performance to achieve smooth, high-fidelity rendering across a variety of hardware platforms.
  • Research and implement state-of-the-art rendering technologies and industry best practices.
  • Own graphics features and effect systems throughout the full development lifecycle, from concept through production.
Required Qualifications
  • Bachelor's degree in Computer Science or equivalent practical experience.
  • Minimum of 5 years of professional experience in graphics, rendering, or shader development.
  • Proven experience developing and optimizing real-time graphics applications.
  • Strong understanding of rendering pipelines, rasterization, compute shaders, render passes, resource binding, and GPU/CPU synchronization.
  • Experience writing production-quality shader code using Metal, GLSL, HLSL, Vulkan, or similar technologies.
  • Demonstrated ability to optimize graphics workloads for performance-sensitive applications.
  • Experience shipping graphics features, visual effects, or rendering systems in production environments.
  • Strong communication skills and ability to collaborate effectively across technical and creative teams.
Preferred Qualifications
  • Deep expertise with Metal Shading Language (MSL) and the Apple graphics ecosystem.
  • Experience working with Core Animation, Core Graphics, or related Apple technologies.
  • Familiarity with modern graphics research, including SIGGRAPH and GDC content.
  • Experience with Motion, Adobe After Effects, or other visual effects and animation tools.
  • Exposure to machine learning, computer vision, or image-processing applications within graphics workflows.
  • Experience in generative art, creative coding, procedural graphics, or interactive media.
  • Artistic, design, or motion graphics experience.
Ideal Candidate Profile

This is not a traditional software engineering role. The ideal candidate combines advanced graphics engineering expertise with a strong appreciation for visual design and aesthetics. They understand how to create art through code and have a track record of developing sophisticated visual effects rather than simply implementing graphics features.

Successful candidates often come from backgrounds such as:

  • Graphics Engineering
  • Rendering Engineering
  • GPU Engineering
  • Technical Art
  • Creative Technology
  • Real-Time Visualization
  • Visual Effects Engineering
  • Interactive Media Development
  • AR/VR Graphics

Candidates with experience in creative coding communities, generative art projects, or graphics-focused technical communities are especially encouraged to apply.

Portfolio Submission Required

A portfolio is a critical component of the evaluation process. Candidates should provide examples demonstrating advanced graphics and shader development capabilities, including one or more of the following:

  • ShaderToy projects
  • GitHub repositories
  • Personal portfolio websites
  • Graphics demonstrations
  • Visual effects breakdowns
  • Shipped products featuring custom rendering or shader work
  • Interactive graphics projects
  • Generative art or creative coding examples
Interview Process
  1. Initial phone interview focused on technical experience and portfolio review.
  2. Three 45-minute technical interviews with team members.
  3. Final interview round may be scheduled based on team feedback.
Job Type & Location

This is a Contract position based out of Seattle, WA.

Pay and Benefits

The pay range for this position is $143.28 - $143.28/hr.

Eligibility requirements apply to some benefits and may depend on your job classification and length of employment. Benefits are subject to change and may be subject to specific elections, plan, or program terms. If eligible, the benefits available for this temporary role may include the following: • Medical, dental & vision • Critical Illness, Accident, and Hospital • 401(k) Retirement Plan – Pre-tax and Roth post-tax contributions available • Life Insurance (Voluntary Life & AD&D for the employee and dependents) • Short and long-term disability • Health Spending Account (HSA) • Transportation benefits • Employee Assistance Program • Time Off/Leave (PTO, Vacation or Sick Leave)

Workplace Type

This is a fully onsite position in Seattle,WA.

Application Deadline

This position is anticipated to close on Aug 14, 2026.

About TEKsystems

We're partners in transformation. We help clients activate ideas and solutions to take advantage of a new world of opportunity. We are a team of 80,000 strong, working with over 6,000 clients, including 80% of the Fortune 500, across North America, Europe and Asia. As an industry leader in Full-Stack Technology Services, Talent Services, and real-world application, we work with progressive leaders to drive change. That's the power of true partnership. TEKsystems is an Allegis Group company.

The company is an equal opportunity employer and will consider all applications without regards to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law.

About TEKsystems and TEKsystems Global Services

We’re a leading provider of business and technology services. We accelerate business transformation for our customers. Our expertise in strategy, design, execution and operations unlocks business value through a range of solutions. We’re a team of 80,000 strong, working with over 6,000 customers, including 80% of the Fortune 500 across North America, Europe and Asia, who partner with us for our scale, full-stack capabilities and speed. We’re strategic thinkers, hands-on collaborators, helping customers capitalize on change and master the momentum of technology. We’re building tomorrow by delivering business outcomes and making positive impacts in our global communities. TEKsystems and TEKsystems Global Services are Allegis Group companies. Learn more at TEKsystems.com.

The company is an equal opportunity employer and will consider all applications without regard to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law.

San Francisco Fair Chance Ordinance: Pursuant to the San Francisco Fair Chance Ordinance, for all positions located in the city and county of San Francisco, we will consider for employment qualified applicants with arrest and conviction records.

Massachusetts Lie Detector: It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability.

Use of Artificial Intelligence (AI): We may use Artificial Intelligence (AI) to support parts of our hiring process, including sourcing, screening, and evaluating candidates. AI helps assess applications and qualifications, but final decisions are made by our hiring team. By applying, you acknowledge and agree that your application may be reviewed using AI tools.


TEKsystems logo

About TEKsystems

Sourced by ZipRecruiter

We're partners in transformation. We help clients activate ideas and solutions to take advantage of a new world of opportunity. We are a team of 80,000 strong, working with over 6,000 clients, including 80% of the Fortune 500, across North America, Europe and Asia. As an industry leader in Full-Stack Technology Services, Talent Services, and real-world application, we work with progressive leaders to drive change. That's the power of true partnership. TEKsystems is an Allegis Group company.

Industry

It services

Company size

1,001 - 5,000 Employees

Headquarters location

Hanover, MD, US