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Contractual 3D Game Developer Jobs in Reston, VA

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...

As a Software Engineer, you will be responsible for: * Developing and pushing quality code for Molg ... 3D printing software, rendering and visualization software, game development, or related field.

... Unity 3D visualization developers. • Guide technical decision-making to bridge game engines with data modalities, moving 3D assets from post-processed animations to real-time, state-driven ...

Collaborate with OneArc account teams and stakeholders to successfully deliver on contractual ... Game Development: Practical experience with game design or development in any capacity. * Issue ...

Collaborate with OneArc account teams and stakeholders to successfully deliver on contractual ... Game Development: Practical experience with game design or development in any capacity. * Issue ...

Mid-level Engineer

Arlington, VA · On-site

$130K - $160K/yr

... 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

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Contractual 3D Game Developer information

See Reston, VA salary details

$33.8K

$112.8K

$187.3K

How much do contractual 3d game developer jobs pay per year?

As of Jul 15, 2026, the average yearly pay for contractual 3d game developer in Reston, VA is $112,848.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,800.00 and $129,000.00 per year, depending on experience, location, and employer.

What is the difference between Contractual 3D Game Developer vs Full-Time 3D Game Developer?

AspectContractual 3D Game DeveloperFull-Time 3D Game Developer
Employment TypeTemporary, project-basedPermanent, ongoing
Work EnvironmentFreelance or contracted teamsIn-house or company offices
CredentialsRelevant skills, portfolio, possibly certificationsSame as contractual, often with additional company-specific training
Industry UsageCommon in freelance, indie, or outsourcing projectsStandard in established game studios

Contractual 3D Game Developers work on a temporary basis, often for specific projects, offering flexibility but less job security. Full-Time 3D Game Developers are employed permanently, with benefits and ongoing roles within a company. Both roles require similar skills and credentials, but their work arrangements and employment stability differ significantly.

What are popular job titles related to Contractual 3D Game Developer jobs in Reston, VA? For Contractual 3D Game Developer jobs in Reston, VA, the most frequently searched job titles are:
What job categories do people searching Contractual 3D Game Developer jobs in Reston, VA look for? The top searched job categories for Contractual 3D Game Developer jobs in Reston, VA are:
Simulation Developer

Simulation Developer

MANTECH

Quantico, VA • On-site

Full-time

Re-posted 6 days ago


ManTech rating

9.0

Company rating: 9.0 out of 10

Based on 14 frontline employees who took The Breakroom Quiz

30th of 209 rated software companies


Job description

MANTECH seeks a motivated, career and customer-oriented SIMULATION DEVELOPER to join our team in QUANTICO, VA

Join a high-impact team supporting the Marine Corps Warfighting Lab's transition to digital wargaming. As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the technical architecture of wargames is robust and reliable while directly shaping the tools used to prepare Marines for the future fight.

Responsibilities include but are not limited to:

  • Designs, develops, and sustains simulation models and environments using a variety of programming languages, tools, and data sources
  • Integrates models and simulations into larger system architectures and supports Marine Corps Warfighting Laboratory (MCWL) Wargaming Division efforts for interoperability testing and model orchestration
  • Collaborates with engineers, analysts, and operational subject matter experts to enhance model fidelity and ensure simulation accuracy
  • Implements new features, conducts model testing and validation, and troubleshoots issues across evolving simulation platforms
  • Leads and supports planning, coordination, and documentation activities for simulation projects, including data collection, stakeholder alignment, and capability tracking

Minimum Qualifications:

  • Bachelor’s degree in Computer Science, Software Engineering, Game Development, or a related technical field
  • Minimum of 7 years of software development experience focused on simulation or game-based environments.  A total of 10 years’ experience without a degree.
  • Proficiency in programming languages such as C++, C#, Python, or Java
  • Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine, Simio, or Arena
  • Familiarity with version control systems and collaborative software development workflows

Preferred Qualifications:

  • Understanding of modeling and simulation principles in military or operational contexts
  • Familiarity with mission engineering, wargaming, campaign analysis, or Naval Capabilities Integration Process (NCIP), and associated military systems/processes
  • Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL)
  • Experience applying Agile or Scrum development methodologies in simulation projects
  • Strong communication, analytical, and cross-functional collaboration skills

Clearance Requirements:

  • Must possess a current/active TS/SCI security clearance.

Physical Requirements:

  • Must be able and willing to perform occasional manual labor and warehouse duties, with the ability to lift up to 50 pounds. Must be able to remain in a stationary position 50% of the time.
  • Needs to occasionally move about inside the office to access file cabinets, office machinery, etc.
  • Frequently communicates with co-workers, management, and customers, which may involve delivering presentations. Must be able to exchange accurate information in these situations

What ManTech employees say

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