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Contractual 3D Game Developer Jobs in Reston, VA

As a Software Engineer, you will be responsible for: * Developing and pushing quality code for Molg ... 3D printing software, rendering and visualization software, game development, or related field.

Collaborate with OneArc account teams and stakeholders to successfully deliver on contractual ... Game Development: Practical experience with game design or development in any capacity. * Issue ...

Collaborate with OneArc account teams and stakeholders to successfully deliver on contractual ... Game Development: Practical experience with game design or development in any capacity. * Issue ...

Mid-level Engineer

Arlington, VA · On-site

$130K - $160K/yr

... 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

... 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

Showing results 21-40

Contractual 3D Game Developer information

See Reston, VA salary details

$33.8K

$112.8K

$187.3K

How much do contractual 3d game developer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for contractual 3d game developer in Reston, VA is $112,848.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,800.00 and $129,000.00 per year, depending on experience, location, and employer.

What is the difference between Contractual 3D Game Developer vs Full-Time 3D Game Developer?

AspectContractual 3D Game DeveloperFull-Time 3D Game Developer
Employment TypeTemporary, project-basedPermanent, ongoing
Work EnvironmentFreelance or contracted teamsIn-house or company offices
CredentialsRelevant skills, portfolio, possibly certificationsSame as contractual, often with additional company-specific training
Industry UsageCommon in freelance, indie, or outsourcing projectsStandard in established game studios

Contractual 3D Game Developers work on a temporary basis, often for specific projects, offering flexibility but less job security. Full-Time 3D Game Developers are employed permanently, with benefits and ongoing roles within a company. Both roles require similar skills and credentials, but their work arrangements and employment stability differ significantly.

What are popular job titles related to Contractual 3D Game Developer jobs in Reston, VA? For Contractual 3D Game Developer jobs in Reston, VA, the most frequently searched job titles are:
What job categories do people searching Contractual 3D Game Developer jobs in Reston, VA look for? The top searched job categories for Contractual 3D Game Developer jobs in Reston, VA are:

Full-time

Re-posted 7 days ago


Job description

Hours: Full-time

Location: Molg HQ in Chantilly, VA (Northern Virginia)

Salary: Competitive compensation, including salary, equity, and full healthcare benefits


OUR MISSION

Tackle the fast growing e-waste problem by making electronics manufacturing circular. 


Molg builds robotics microfactories and software to autonomously assemble and disassemble complex electronic products like laptop PCs, servers, and battery packs. Working with some of the leading computer + server manufacturers as well as industrial companies like Stanley Black and Decker, we are building the circular manufacturing technology to recover existing in-market devices for reuse and recycling as well as helping develop the next generation of circular-focused devices at the design level. 


IN THIS ROLE YOU WILL:

Work with a talented cross-functional team of software, mechanical, electrical, and robotics engineers to develop our core technologies in assembly intelligence from CAD and 3D models as it relates to our robotics and microfactories. As a Software Engineer, you will be responsible for:


  • Developing and pushing quality code for Molg’s assembly intelligence and synthesis software that focus on the core CAD and 3D models to robotic motion, grasp planning, microfactory orchestration workflow.

  • Designing and building plugin integrations with Autodesk, Solidworks, PTC, and other CAD software packages.

  • Working on and contributing to Molg’s proprietary scripting language (MPL).

  • Building internal tools to improve overall Microfactory orchestration and workflows.

  • Collaborating with robotic, mechanical, and software engineers on customer product implementations with Molg Microfactory.


WHO YOU ARE:

  • 3+ years of industry experience in CAD software development, 3D modeling software, 3D printing software, rendering and visualization software, game development, or related field.

  • Proficient in modern software development (e.g. python, ROS, github, docker, etc)

  • Passionate about robotics, automation, and control systems

  • Ability to communicate effectively and efficiently both verbally and in writing


WHO WE ARE:

We spend our days building robotic systems, developing complex assembly intelligence software, and designing the next generation of circular products for our customers. Given the importance of working hands-on with physical systems, we are a 100% in-person team collaboratively working in our industrial space in Chantilly, VA, down the road from the largest data center market in the world.  Our facility includes a variety of robots, CNC milling machines, 3D printers, and all the tools needed to build and test our products. It is important to us that anyone on our team that is interested in learning how to use our various pieces of equipment and machinery is taught and can gain the skills and appreciation for making physical things.   


While we are primarily funded by our work with Fortune 100 companies, we are also supported by amazing backers like Elemental Excelerator and Techstars. 


THINGS TO KNOW:

  • We’re a small collaborative team with big ambitions, and there’s a good amount of context-switching. We expect people to be autonomous and drive their own work to completion.

  • We are a profitable business that is primarily funded from customer revenue, which means we are scrappy and looking to build a great sustainable company for years to come.

  • As a growing company and startup, priorities may shift as customer or business requirements change. We strive to empower individuals with context and decision-making power to meet this need.