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Contract Unity Game Engine Jobs in Florida (NOW HIRING)

... Unity engine to support the VMT. • Implements and updates Unity/C# components to support ... Game Development, or a related technical field. Internships will also be considered, depending upon ...

New

Designs, develops, integrates, and maintains simulation software in the Unity engine to support the ... Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ...

Familiarity with game engines such as Unity, Unreal Engine, and Godot * Familiarity with graphic design tools like the Adobe Suite, Substance Painter, and Canva * Some understanding of 3D modeling ...

Loyalty Systems Analyst - Support Unity loyalty platform implementation across all retail ... Gaming industry experience preferred. - 6-month contract; open to candidates with required skills ...

Familiarity with Unity, Unreal Engine, or similar platforms. * Familiarity with HTML/CSS and front-end development practices. * Experience in the Simulation & Training, Entertainment, Gaming ...

Experience with MS Visual Studio and Open GL is preferred Experience with Unity/Unreal is preferred ... Unreal Engine experience preferred.

S. Government contract requirements, only U.S. citizens are eligible for this role. Preferred ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

S. Government contract requirements, only U.S. citizens are eligible for this role. Preferred ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

Data Engineer

Orlando, FL · On-site

$106.80K - $128.30K/yr

... engine, serverless compute, and platform best practices • Troubleshoot and resolve issues related ... data contracts, runbooks, and data catalog metadata in Unity Catalog • Follow DataOps best ...

New

Data Engineer

Orlando, FL · On-site

$107K - $128.50K/yr

Support cost optimization efforts leveraging Photon engine, serverless compute, and platform best ... data contracts, runbooks, and data catalog metadata in Unity Catalog * Follow DataOps best ...

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Contract Unity Game Engine information

What are the key skills and qualifications needed to thrive as a Contract Unity Game Engine Developer, and why are they important?

To thrive as a Contract Unity Game Engine Developer, you need strong programming skills in C#, experience with game development principles, and a solid understanding of Unity's architecture. Familiarity with version control systems (like Git), Unity Asset Store tools, and possibly certifications such as Unity Certified Developer are often required. Creativity, problem-solving, and effective communication are important soft skills that help in collaborating with teams and adapting to project changes. These skills ensure you can efficiently build, optimize, and deliver engaging interactive experiences within project timelines.

What are some common challenges faced by contract Unity Game Engine developers when working with remote teams?

Contract Unity Game Engine developers often encounter challenges such as ensuring clear communication across time zones, aligning on project expectations, and integrating their work smoothly with other team members. Since Unity projects can involve complex asset pipelines and codebases, miscommunication or delays in feedback can impact progress. Successful contractors typically use robust project management tools, maintain regular check-ins, and document their work clearly to help remote collaboration stay efficient and productive.

What is a Contract Unity Game Engine Developer?

A Contract Unity Game Engine Developer is a professional who is hired on a temporary or project basis to design, develop, and implement interactive games or applications using the Unity game engine. These developers work independently or as part of a team to create gameplay mechanics, user interfaces, and visual effects, often collaborating with artists, designers, and other programmers. Contract work typically means the developer is not a permanent employee but is brought on for specific projects or durations, offering flexibility for both the developer and the hiring company.

What is the difference between Contract Unity Game Engine Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game Engine DeveloperContract Unreal Engine Developer
Required CredentialsProficiency in Unity, C# programming, portfolio of Unity projectsProficiency in Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, VR/AR companies, mobile game developmentHigh-end AAA game studios, VR/AR, simulation projects
Industry UsageWidely used in mobile, indie, and VR gamesPopular in AAA titles, high-fidelity simulations

Contract Unity Game Engine Developers focus on projects using Unity, often in mobile, indie, and VR markets, requiring C# skills. In contrast, Contract Unreal Engine Developers work on high-end, AAA projects with C++ and Blueprints. Both roles demand strong portfolios and industry experience, but they differ in the target platforms and project scale.

What are the most commonly searched types of Unity Game Engine jobs in Florida? The most popular types of Unity Game Engine jobs in Florida are:
What cities in Florida are hiring for Contract Unity Game Engine jobs? Cities in Florida with the most Contract Unity Game Engine job openings:
Software Engineer, Mid-Level

Software Engineer, Mid-Level

Tighe & Bond

Orlando, FL • On-site

Full-time

Posted 2 days ago


Job description

Job Summary:
AMERICAN SYSTEMS is currently seeking a Junior to Mid-Level Software Engineer (Unity/Simulation) who will contribute to the performance and success of military personnel through a program focused on training modernization. This position involves developing and integrating software for a high-fidelity Virtual Maintenance Trainer and related training devices within a collaborative Agile development environment.
Responsibilities:
• Designs, develops, integrates, and maintains simulation software in the Unity engine to support the VMT.
• Implements and updates Unity/C# components to support maintenance training procedures.
• Develops simulation logic, state management, and messaging/data exchange between Unity, integration tools, and trainer hardware/software interfaces as defined in applicable specifications and interface control documents.
• Collaborates with other engineers (software, hardware, systems, test, cyber) and instructional systems designers to translate requirements into detailed software designs and implementations.
• Supports software integration in a lab environment, including build creation, installation, configuration, and verification on development and trainer representative systems.
• Participates in planning and execution of software builds and releases in support of internal and external test events.
• Analyzes defects found during testing; implements fixes and supports regression testing to ensure stability and compliance with test plans.
• Assists with preparation and maintenance of technical documentation.
• Assists in administering and improving cloud-based team collaboration tools (e.g., Jira, Confluence or similar).
• Proactively identifies opportunities to improve simulation fidelity, performance, maintainability, and development processes.
• Performs other duties as assigned.
Qualifications:
Required:
• U.S. Citizen for purposes of maintaining a DoD level clearance
• Active Secret Clearance Required
• Bachelor’s degree in Computer Science, Software Engineering, Game Development, or a related technical field. Internships will also be considered, depending upon skills and experience.
• 1–5 years of professional software development experience, including hands‑on development in Unity using C#.
• Experience building interactive real‑time 3D applications or simulations (training, games, visualization, or similar).
• Ability to implement and debug C# scripts, manage scenes, prefabs, and assets, and integrate art/audio/UI components into a cohesive experience.
• Demonstrated analytical and problem‑solving skills with the ability to isolate root causes and propose practical solutions.
• Ability to interpret and work from requirements, interface definitions, and design documentation.
• Experience effectively prioritizing workload to meet deadlines.
• Strong written and verbal communication skills and the ability to work effectively within an integrated product team environment.
• Must be able to work independently with limited supervision, while also being an effective team player.
Company:
Tighe & Bond is a civil engineering company that offers engineering and environmental consulting services. Founded in 1911, the company is headquartered in Westfield, USA, with a team of 501-1000 employees. The company is currently Late Stage.