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Contract Unity Game Developer Jobs in Olympia, WA

IT Project Manager

Lacey, WA · On-site

$107K - $126K/yr

... developers, systems administrators, business systems analysts, testing/quality assurance ... If you are hired, you will soon learn about outings to painted plates, baseball games, running ...

Contract Unity Game Developer information

See Olympia, WA salary details

$34.9K

$116.3K

$193K

How much do contract unity game developer jobs pay per year?

As of Aug 11, 2026, the average yearly pay for contract unity game developer in Olympia, WA is $116,314.00, according to ZipRecruiter salary data. Most workers in this role earn between $87,400.00 and $133,000.00 per year, depending on experience, location, and employer.

What skills and qualifications are needed to thrive as a contract Unity game developer?

To thrive as a Contract Unity Game Developer, you need strong proficiency in C#, Unity engine workflows, and experience developing and deploying games across platforms, usually backed by a relevant degree or portfolio. Familiarity with version control systems (like Git), asset management tools, and integrating APIs or SDKs is commonly required. Effective communication, self-motivation, and adaptability are essential soft skills for collaborating remotely and delivering on diverse client requirements. Mastering these skills ensures high-quality, timely game development and fosters productive client relationships in a competitive contract environment.

What is a contract Unity game developer?

Contract Unity Game Developers are professionals hired on a temporary or project basis to design, develop, and implement games or interactive experiences using the Unity engine. They work with studios or clients to create gameplay mechanics, visual elements, and software architecture, often collaborating with artists and designers. Unlike full-time employees, contract developers typically work on specific projects or for a set duration, providing flexibility for both the developer and the employer.

What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game DeveloperContract Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, portfolio of Unity projectsExperience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, freelance projects, mobile and indie developmentAAA and high-end game development, VR/AR projects, simulation
Employer & Industry UsageWidely used in mobile, indie, and casual gaming sectorsPopular in AAA titles, VR, and simulation industries

Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.

What are common challenges contract Unity game developers face when joining new projects?

Contract Unity Game Developers often encounter challenges such as quickly understanding the existing codebase, adapting to varying project workflows, and integrating seamlessly with remote or distributed teams. Since contractors typically join projects mid-development, they must efficiently onboard, communicate proactively with permanent staff, and adapt to different coding standards or tools. Strong documentation skills and the ability to ask clarifying questions are essential for overcoming these hurdles and contributing effectively from day one.
What are the most commonly searched types of Unity Game Developer jobs in Olympia, WA? The most popular types of Unity Game Developer jobs in Olympia, WA are:
What are popular job titles related to Contract Unity Game Developer jobs in Olympia, WA? For Contract Unity Game Developer jobs in Olympia, WA, the most frequently searched job titles are:
What job categories do people searching Contract Unity Game Developer jobs in Olympia, WA look for? The top searched job categories for Contract Unity Game Developer jobs in Olympia, WA are:
What cities near Olympia, WA are hiring for Contract Unity Game Developer jobs? Cities near Olympia, WA with the most Contract Unity Game Developer job openings:
Infographic showing various Contract Unity Game Developer job openings in Olympia, WA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $116,314 per year, or $55.9 per hour.

Full-time

Medical, Life, Retirement, PTO

Re-posted 12 days ago


Job description

Get to know The Pokémon Company International

The Pokémon Company International manages the Pokémon property outside of Asia and is responsible for brand management, licensing and marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the most popular children’s entertainment properties in the world. 

Learn more online at corporate.pokemon.com and pokemon.com.

Get to know the role

  • Job Title: Manager, Competitive Programs

  • Job Summary: The Manager of Competitive Programs will drive the competitive live operations for the path to the Pokémon World Championships covering multiple product categories. This role is responsible for managing a team which will drive the planning and execution of competitive events, as well as developing long-term plans with game developers, evaluating the competitive landscape, and leading the creation of systems that qualify players from North America, Europe, Latin America, MESA, and Oceania to the annual Pokémon World Championships with a focus on increasing annual engagement and long-term value. Key responsibilities include the development and review of competitive event schedules, point systems, player rewards, game incentives, budgets and event reports, as well as a commitment to developing career paths for team members and contributing to the development of TPCi’s overall competitive vision.

  • FLSA Classification (US Only): Exempt

  • People Manager: Yes

What you’ll do

  • Manage and develop team members responsible for strategic execution of various competitive products such as the Pokémon TCG, VG, Pokémon UNITE, and Pokémon GO.

  • Oversee the global qualification process for multiple products across North America, Europe, Latin America, MESA, and Oceania.

  • Plan, budget, and allocate support in line with underlying business and company priorities for each product.

  • Develop quarterly and annual goals meeting department and company objectives.

  • Manage competitive program and live ops calendars, as well as oversee the creation of prizing tables, digital rewards, and other player incentives.

  • Lead and partner with internal and external teams, including game developers, to build the path to Worlds for multiple products.

  • Work closely with Organized Play, Marketing, Legal, Broadcast and Events teams to ensure the path to Worlds is supported as designed.

  • Conduct annual performance evaluations for reporting team members.

  • Develop standards of documentation, tracking, and system design to ensure a consistent and fair approach in annual qualification to Worlds.

  • Generate event reports for internal stakeholders and track KPIs for each competitive product and provide updates in relation to company goals and objectives.

  • Advise game product development teams on any relevant product concerns relating to competitive players based on player research and trends.

  • Collaborate closely with Trust and Safety, Legal, and game development teams to manage creation and revisions of rulesets, penalties, and related guidelines so that they may be clearly applied to competitive events.

  • Provide leadership for industry objectives, strategy, and content to ensure that competitive pillars are appropriately designed and supported.

  • Develop the competitive gaming market data needed to support the customer journey to grow player engagement.

  • Negotiate contracts and manage relationships with external vendors globally. 

What you’ll bring

  • Five+ (5+) years of relevant professional experience, plus two (2+) years of people management experience, managing a team(s) of direct reports.

  • Bachelors degree required.

  • Five+ (5+) years of experience in esports, competitive gaming, events or sports management.

  • Deep knowledge and passion for competitive systems and player engagement mechanisms, including competitive formats including single elimination, double elimination, swiss, and round robin.

  • Proven success in managing and a passion for developing a team of diverse skill sets and backgrounds including with multi-office reports.

  • Excellent process-oriented analytical skills with proven ability to manage multiple projects at once.

  • Expert in competitive systems including season long qualification planning and point design.

  • Outstanding communication skills with the ability to work across teams and communicate competitive gaming priorities at the team, department, executive, and company levels.

  • Ability to understand and provide constructive review of floorplans, network diagrams and other technical requirements for tournament play hardware such as  mobile phones and the Nintendo Switch.

  • Ability to adapt to changing deadlines, emerging needs, policy changes, and the variety of quick pivots which can happen in events and product development.

  • Ability to operate at a strategic level to define new competitive opportunities and build towards desired outcomes.

  • Experience working with external partners, particularly international ones.

  • While passion for the Pokémon brand is a plus, it is not required. However, knowledge of and a willingness to learn more about the brand is a must. Ability to become a SME of multiple products at a competitive level is a must.

  • Travel required, approx. 6-8 weeks/year.

  • Proficiency in Microsoft Office Suite.

Base Salary Range: For this role, new hires generally start between $119,300 - $158,700 per year. The full range is $119,300 - $215,000 per year. This range is applicable for the labor market where the role is intended to be hired. The final base salary is directly related to the candidate’s qualifications and professional experience uniquely.

#LI-CK1 #LI-Hybrid

How you’ll be successful

  • Passion for Pokémon: Develops an understanding of the Pokémon brand, the impact it has on our people, culture, business, fans, and communities, and applying that knowledge and passion to everything you do.
  • Challenging the Expected: Approaches challenges with curiosity and creativity, embracing the possibility of failure as an opportunity to learn something new, develop innovative ideas, solve complex problems and identify unique opportunities.  
  • Integrity and Respect: Demonstrates integrity and respect by leading with empathy, listening to others, seeking out different perspectives, and taking personal responsibility for decisions, actions, and results.
  • Dedicated to Quality: Takes ownership to maintain and promote high standards, looks for new ways to learn and improve, and embraces a growth mindset to seek and apply feedback from others in an effort to continuously improve. 
  • Building Relationships: Develops and strengthens relationships, adopting a “team first” mentality and working collaboratively to solve problems and meet shared goals.  
  • Delighting Customers: Listens and understands the interests and needs of our customers and stakeholders, making them feel heard and important, and embracing these learnings to continue delivering a unique Pokémon experience.

What to expect

  • An innovative culture driven by impact, delivering meaningful outcomes.
  • Company events that celebrate the spirit of Pokémon.
  • Competitive cash-based compensation programs.
  • 100% employer-paid healthcare premiums for you.
  • Generous paid family leave.
  • Employer-paid life insurance.
  • Employer-paid long and short-term income protection insurance.
  • US Employees: 401k Employer Matching.
  • UK/IRE/MX Employees: Pension Employer Contributions.
  • Fitness reimbursement.
  • Commuter benefit.
  • LinkedIn learning.
  • Comprehensive relocation package for certain roles.
  • Hybrid work environment.

The above statements are intended to describe the general nature and level of work being performed by people assigned to this role. They are not to be construed as an exhaustive list of all responsibilities, duties, and skills required. Employees may be required to perform duties outside of their normal responsibilities from time to time, as needed. For roles in the United Kingdom, candidates will need the right to work. In some cases, and for some roles, the Company may be able to arrange a visa. For roles in Ireland, this role requires candidates to have the right to live and work in the Republic of Ireland. However, we welcome applications from all nationalities and may consider supporting an employment permit application, in appropriate and suitable cases.

The Pokémon Company International is committed to the inclusion of all qualified applicants for consideration in our job application process. If you require reasonable accommodation to complete a job application, pre-employment testing, or a job interview, or to otherwise participate in the hiring process, please contact the Talent Acquisition team at accommodationrequest_ta@pokemon.com.