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Contract Unity Game Developer Jobs in East Hanover, NJ

Parsippany, NJ Job Type: Contract * Ability to work independently and in a team oriented ... Skill 5 years Experience on OnBase โ€ฏWorkflow Unity Forms Integration Keyword Autofill Unity ...

Lead Developer

Manhattan, NY ยท On-site

$64.75 - $84.75/hr

Proficiency with Unreal Engine, Unity or any proprietary game engine. * Proficiency with Git/Perforce or other version control systems. * Comfortable learning new software and programming languages.

Lead Developer

Manhattan, NY ยท On-site

$64.75 - $84.75/hr

Proficiency with Unreal Engine, Unity or any proprietary game engine. * Proficiency with Git/Perforce or other version control systems. * Comfortable learning new software and programming languages.

Senior Strategic Partnerships Manager

New York, NY ยท On-site +1

$199K - $298K/yr

That means working across Product, Engineering, Legal, Finance, Sales to move agreements forward ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...

Software Engineer

New York, NY ยท On-site

$120K - $160K/yr

We're replacing old-school, black-box relics with clear, modern, and developer-centric ... Unity, and Visa, backed by renowned VC's including Thrive, a16z, Griffin Gaming, Ribbit, and ...

Senior Software Engineer

New York, NY ยท On-site

$170K - $190K/yr

We're replacing old-school, black-box relics with clear, modern, and developer-centric ... Unity, and Visa, backed by renowned VC's including Thrive, a16z, Griffin Gaming, Ribbit, and ...

Senior Manager, UX

New York, NY ยท On-site

$127K/yr

Partner closely with Marketing, Commercial, Product, and Engineering leaders to align design goals ... Familiarity with Unity or other game engines. Additional information * Relocation support is not ...

Senior C++ Reverse Engineer

New York, NY ยท Remote

$150K - $250K/yr

Own our game engine SDKs -- Unreal and Unity specifically. You'll be working on the interface between our mod engineers and the underlying game engine. This entails owning keeping that system working ...

ReactJS Developer

New York, NY ยท On-site

$54.75 - $71/hr

Contract * Develop the Content Management System CMS UI for live streaming platform supporting 10 ... NFL games and UEFA Champions League matches achieving 999 uptime during broadcasts with peak ...

Azure Databricks Engineer

Iselin, NJ ยท On-site

$61 - $79.25/hr

Contract Must have: Databricks, Pyspark, Azure Cloud Services, Asset Bundle Technical Skills ... Strong expertise in Databricks (Delta Lake, Unity Catalog, Lakehouse Architecture, Table Triggers ...

Showing results 21-40

Contract Unity Game Developer information

See East Hanover, NJ salary details

$34.5K

$115.2K

$191.2K

How much do contract unity game developer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for contract unity game developer in East Hanover, NJ is $115,215.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,600.00 and $131,700.00 per year, depending on experience, location, and employer.

What is a contract Unity game developer?

Contract Unity Game Developers are professionals hired on a temporary or project basis to design, develop, and implement games or interactive experiences using the Unity engine. They work with studios or clients to create gameplay mechanics, visual elements, and software architecture, often collaborating with artists and designers. Unlike full-time employees, contract developers typically work on specific projects or for a set duration, providing flexibility for both the developer and the employer.

What skills and qualifications are needed to thrive as a contract Unity game developer?

To thrive as a Contract Unity Game Developer, you need strong proficiency in C#, Unity engine workflows, and experience developing and deploying games across platforms, usually backed by a relevant degree or portfolio. Familiarity with version control systems (like Git), asset management tools, and integrating APIs or SDKs is commonly required. Effective communication, self-motivation, and adaptability are essential soft skills for collaborating remotely and delivering on diverse client requirements. Mastering these skills ensures high-quality, timely game development and fosters productive client relationships in a competitive contract environment.

What are common challenges contract Unity game developers face when joining new projects?

Contract Unity Game Developers often encounter challenges such as quickly understanding the existing codebase, adapting to varying project workflows, and integrating seamlessly with remote or distributed teams. Since contractors typically join projects mid-development, they must efficiently onboard, communicate proactively with permanent staff, and adapt to different coding standards or tools. Strong documentation skills and the ability to ask clarifying questions are essential for overcoming these hurdles and contributing effectively from day one.

What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game DeveloperContract Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, portfolio of Unity projectsExperience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, freelance projects, mobile and indie developmentAAA and high-end game development, VR/AR projects, simulation
Employer & Industry UsageWidely used in mobile, indie, and casual gaming sectorsPopular in AAA titles, VR, and simulation industries

Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.

What cities near East Hanover, NJ are hiring for Contract Unity Game Developer jobs?

Cities near East Hanover, NJ with the most Contract Unity Game Developer job openings:

Infographic showing various Contract Unity Game Developer job openings in East Hanover, NJ as of August 2026, with employment types broken down into 64% Full Time, 26% Part Time, 2% Temporary, and 8% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $115,215 per year, or $55.4 per hour.

Visiting Assistant Professor, Game Design & Technical Art

New York Institute of Technology

New York, NY โ€ข On-site

Full-time

Retirement, PTO

Re-posted 13 days ago


Key responsibilities

  • Teach courses in game design, technical art, real-time production, and related areas.

  • Help students develop industry-ready work and portfolios for technical artist and game industry roles.

  • Support student showcases, game jams, collaborative projects, and contribute to the growth of the Game Design concentration.


Job description

Overview

New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university's community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.

For more information, visit nyit.edu.

New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding academic programs. The successful candidate will teach a diverse student body across undergraduate and graduate courses and a total of 21 EHLs during the academic year. Candidates are expected to teach at the New York City and Old Westbury campuses. The department is seeking a candidate with strong professional game industry experience who can help build and strengthen the Game Design concentration through technical art, real-time production, and industry-facing student portfolio development. This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare them for technical artist and related roles in the game industry.ย  The successful candidate will contribute to curriculum development, student mentoring, recruitment, retention, industry partnerships, committee service, and the future growth of the department.

Responsibilities

The successful candidate will teach courses in game design, technical art, real-time production, interactive media, and related areas. Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio development.

The candidate will help students develop stronger, more competitive, industry-ready work and portfolios for technical artist and related game industry career pathways. They will also support student showcases, game jams, collaborative projects, alumni and industry engagement, and the continued growth of the Game Design concentration.

Qualifications

The minimum degree requirement is an MFA, MS, MA, or equivalent terminal/professional degree in a related field.

A minimum of three to five years of relevant professional experience in the game industry, technical art, real-time production, or a closely related field is strongly preferred. Prior teaching experience at the college level is preferred. Candidates with significant industry experience, strong communication skills, and demonstrated ability to mentor, train, or lead creative/technical teams are preferred.

Candidates must have artistic, creative, design, and technical backgrounds, with experience in game design, technical art, real-time production, and game development pipelines. They must be able to bridge art and technology and help students understand how visual design, 3D assets, animation, lighting, materials, shaders, optimization, and interaction come together inside professional game production workflows.

Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of additional industry-standard tools and workflows is preferred, including Maya, Blender, Houdini, ZBrush, Substance, Adobe Creative Cloud, Cinema 4D, Nuke, motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative workflows, and other commonly used software in game development and real-time production.

The ideal candidate should demonstrate an ability to guide students who come from digital art, 3D production, animation, motion graphics, or design backgrounds and help them translate those skills into game industry-ready technical art portfolios.

Qualified candidates should send a cover letter, a curriculum vitae, a teaching philosophy, a description of their research and/or creative practice, names and contact information of three references, and samples of professional and student work to be considered for an interview.

Other Information

New York Institute of Technology offers numerous opportunities to enhance personal andย professional growth and provides employees with a competitive compensation and benefits program inclusive of ย generous paid time off, holidays, tuition remission, and retirement plans with employer contributions.

New York Institute of Technology is an Equal Opportunity Employer - All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.

Minimum SalaryUSD $70,000.00/Yr.Maximum SalaryUSD $70,000.00/Yr.Employment Type: OTHER