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Contract Remote Full Stack Java Developer Jobs in Santa Ana, CA

* Analyze the existing backend legacy code built on Java / J2EE, JSP, JSF, Servlets, JPA, and ... Headquartered in Lake Forest, CA, PropStream currently maintains a remote and hybrid-friendly ...

Full Stack Engineer

Los Angeles, CA · On-site +1

$130K - $160K/yr

The Full Stack Engineer will build the software that powers both the customer experience and the internal systems behind Sans. This role spans our Shopify Hydrogen storefront, several Next.js ...

Full Stack Engineer

Los Angeles, CA · On-site +1

$130K - $160K/yr

The Full Stack Engineer will build the software that powers both the customer experience and the internal systems behind Sans. This role spans our Shopify Hydrogen storefront, several Next.js ...

... software engineer who likes building things that users feel directly. * You are full stack, but ... Remote and hybrid flexibility varies by role and team, and is outlined in each . If you're excited ...

Work collaboratively with DevOps, Product Design, Embedded Systems, AI/ML/Data Science, and other teams at Vocalytics. * Test and document your work. Qualifications * Bachelor's degree and/or Master ...

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How much do contract remote full stack java developer jobs pay per hour?

As of Jun 20, 2026, the average hourly pay for contract remote full stack java developer in Santa Ana, CA is $60.44, according to ZipRecruiter salary data. Most workers in this role earn between $52.55 and $67.79 per hour, depending on experience, location, and employer.
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Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Long Beach, CA • Remote

$20 - $120/hr

Part-time

Posted 26 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.