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Construct 3 Game Developer Jobs (NOW HIRING)

... Look For * 3+ years of game engine or gameplay engineering experience, with experience both ... shipping and supporting live service games * Familiarity with popular game engines (Godot, Unity ...

Senior Game Specialist

Manhattan, NY · On-site +1

$130K - $155K/yr

Bachelor's degree in Computer Science, Engineering, Mathematics, or a related field * Minimum of 3+ years of relevant industry experience for Senior Game Specialist, ideally within a fast-paced, high ...

Senior Game Specialist

Manhattan, NY · On-site +1

$130K - $155K/yr

Bachelor's degree in Computer Science, Engineering, Mathematics, or a related field * Minimum of 3+ years of relevant industry experience for Senior Game Specialist, ideally within a fast-paced, high ...

Senior Game Specialist

New York, NY · On-site +1

$130K - $155K/yr

Bachelor's degree in Computer Science, Engineering, Mathematics, or a related field * Minimum of 3+ years of relevant industry experience for Senior Game Specialist, ideally within a fast-paced, high ...

Required : • 3+ years of experience writing scalable and complex software, coding in languages ... Medal is a developer of a short-form gaming video clips platform to share digital game clips and ...

Want to make building great games easier than ever for game developers, providing their games with ... 3+ years of experience developing and operating production services in Java Strong design skills ...

You'll be working at the intersection of math, software engineering, and game design-partnering with cross-functional teams to turn concepts into fully realized games, test how they perform, and fine ...

Basic Qualifications * 3+ years of professional game development experience on medium to large sized teams with at least 1 shipped title. * Advanced software engineering skills, including the ability ...

Basic Qualifications * 3+ years of professional game development experience on medium to large sized teams with at least 1 shipped title. * Advanced software engineering skills, including the ability ...

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Construct 3 Game Developer information

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$32.5K

$108.5K

$180K

How much do construct 3 game developer jobs pay per year?

As of Jun 16, 2026, the average yearly pay for construct 3 game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a Construct 3 Game Developer?

A Construct 3 Game Developer is someone who designs and creates games using Construct 3, a powerful, browser-based game engine focused on 2D game development. These developers use a visual, drag-and-drop interface combined with event-based logic to build games for web, desktop, and mobile platforms. They may work on various aspects of game development, including creating gameplay mechanics, programming interactions, designing levels, and exporting games to different formats. Construct 3 developers often have a background in game design or programming but the tool allows even beginners to create games without extensive coding knowledge.

Can you sell games made with Construct 3?

Construct 3 game developers can sell games they create with the software, as it allows exporting projects to various platforms including HTML5, Android, and iOS. Developers need to ensure they comply with Construct 3's licensing terms and platform-specific publishing requirements to sell their games commercially.

Does Construct 3 need coding?

Construct 3 is a game development platform that allows users to create games using a visual scripting system called event sheets, which reduces or eliminates the need for traditional coding. However, knowledge of JavaScript can enhance functionality for more advanced features, making coding optional but beneficial for complex projects.

Is 30 too old to get into game dev?

Construct 3 game developers can start at any age, as success depends on skills, portfolio, and continuous learning. Many developers transition into game development later in life, leveraging prior experience and adapting to new tools like Construct 3. Age is not a barrier to entering the field if you have the motivation and dedication.

What are some common challenges faced by Construct 3 Game Developers when working on collaborative projects?

One common challenge for Construct 3 Game Developers in collaborative environments is managing version control and asset sharing, as Construct 3 projects can become complex with multiple contributors. Effective communication and clear documentation of changes are essential to prevent conflicts and ensure everyone is working with the latest project version. Additionally, coordinating design and logic decisions with artists, sound designers, and other developers requires strong teamwork and regular check-ins to keep projects on track. Familiarity with cloud storage solutions and project management tools can help streamline collaboration and reduce potential bottlenecks.

What are the key skills and qualifications needed to thrive as a Construct 3 Game Developer, and why are they important?

To thrive as a Construct 3 Game Developer, you need a solid understanding of game design principles, event-driven programming, and experience with Construct 3's visual scripting interface. Familiarity with tools like Construct 3, image editing software (e.g., Photoshop), and version control systems is typically required. Creativity, problem-solving, and strong collaboration skills help developers design engaging gameplay and work effectively in a team. These skills and qualities are crucial for efficiently building polished games and ensuring project success in a competitive industry.

Will game devs be replaced by AI?

Construct 3 game developers use visual scripting tools and programming skills to create games. While AI can assist with tasks like asset generation and testing, it is unlikely to fully replace the creative and technical expertise required for game development, which involves design, storytelling, and problem-solving. Developers will continue to adapt by integrating AI tools into their workflows to improve efficiency and innovation.
Infographic showing various Construct 3 Game Developer job openings in the United States as of June 2026, with employment types broken down into 71% Full Time, 10% Part Time, 5% Temporary, and 14% Contract. Highlights an 95% In-person, and 5% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Game Play Engineer, Battle Road

Onebrief, Inc

Remote

$150K - $185K/yr

Full-time

Posted 25 days ago


Job description

About Onebrief
Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient.
We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world.
Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
About the Role
We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.
As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our scalable cloud-based simulation and modeling platform. In this role, you'll work with our awesome team, building new gameplay systems and user experiences.
What You'll Do
  • Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable within schedule constraints
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
  • Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated, and how latency and scale impact gameplay behavior and player experience
  • Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs related to gameplay correctness, performance, and user experience
  • Write and maintain clear technical documentation describing system behavior, interfaces, dependencies, and constraints to support collaboration and long-term maintainability

What We Look For
  • 3+ years of game engine or gameplay engineering experience, with experience both shipping and supporting live service games
  • Familiarity with popular game engines (Godot, Unity, Unreal)
  • Experience optimizing performance of systems
  • A mindset focused on player experience at massive scales
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.