1

Concept Jobs in Texas (NOW HIRING)

WHAT WE DO Our Concept to Delivery consultants work with clients to turn ideas into reality. No matter the size or complexity, our consultants are skilled at helping clients transform concepts into ...

WHAT WE DO Our Concept to Delivery consultants work with clients to turn ideas into reality. No matter the size or complexity, our consultants are skilled at helping clients transform concepts into ...

Concept Engineers Inc is looking for a talented Civil 3D Designer to join their growing team in Houston, TX. This is an exciting opportunity to work on dynamic civil engineering projects where your ...

Concept Engineers Inc is looking for a talented Civil 3D Designer to join their growing team in Houston, TX. This is an exciting opportunity to work on dynamic civil engineering projects where your ...

Concept Engineers Inc is looking for a talented Civil 3D Designer to join their growing team in Houston, TX. This is an exciting opportunity to work on dynamic civil engineering projects where your ...

Be Seen First

Are you a passionate leader who thrives in a fast-paced environment and loves the rich sabor of Mexican food? ¡Entonces esta oportunidad es para ti! We're looking for a Restaurant Shift Manager who ...

Reports to Design Director as a team member of the Brand Concept and Design Team. WORK LOCATION DETAILS Work Location: Home Office - Coppell, TX Work Schedule: Hybrid * Onsite: Tuesdays, Wednesdays ...

next page

Showing results 1-20

Concept information

What are some common challenges faced by concept artists when collaborating with other departments in a creative project?

Concept artists often work closely with teams such as 3D modeling, animation, and game design. One common challenge is ensuring that initial visual ideas are both creatively inspiring and technically feasible for production. Effective communication and flexibility are essential, as concept artists may need to adjust their designs to fit project constraints or feedback from other departments. Regular meetings and iterative feedback loops help bridge the gap between design vision and technical implementation.

What is the difference between Concept vs Graphic Designer?

AspectConceptGraphic Designer
Primary FocusDeveloping ideas and visual conceptsCreating visual designs and layouts
Required SkillsCreativity, brainstorming, visual communicationDesign software, layout, typography
Work EnvironmentAdvertising agencies, branding firms, marketing teamsDesign studios, marketing departments, freelance
Common CertificationsDesign courses, art degrees, branding certificationsAdobe Certified Expert, design diplomas

Concept roles focus on generating ideas and visual strategies, often working in the early stages of projects. Graphic Designers implement these ideas by creating visual content, layouts, and final designs. While both roles require creativity and design skills, Concept professionals are more idea-driven, whereas Graphic Designers focus on execution and visual refinement.

What is a concept artist?

Concept artists are creative professionals who visualize and design ideas for characters, environments, props, and other elements in video games, movies, animation, and other visual media. They work closely with directors and other team members to develop the overall look and feel of a project during the early stages of production. Their artwork serves as a blueprint that guides 3D modelers, animators, and other artists throughout the development process.

What are the key skills and qualifications needed to thrive as a concept artist, and why are they important?

To thrive as a Concept Artist, you need strong drawing and design skills, a solid understanding of visual storytelling, and typically a degree in art, design, or a related field. Proficiency with digital illustration tools like Adobe Photoshop, Corel Painter, and 3D modeling software is often required. Creativity, adaptability, and effective collaboration are standout soft skills in this role. These abilities are crucial for developing imaginative visual ideas that guide the look and feel of games, films, or other media projects.
What are the most commonly searched types of Concept jobs in Texas? The most popular types of Concept jobs in Texas are:
Infographic showing various Concept job openings in Texas as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 11% Part Time, and 2% Contract. Highlights an 89% Physical, 4% Hybrid, and 7% Remote job distribution.

Concept Artist [Contract] (Retro Studios)

Nintendo

Austin, TX • On-site

$125K - $144K/yr

Contractor

Medical, PTO

Re-posted 15 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 242 rated software companies


Job description

THIS IS AN ONSITE CONTRACT POSITION - Austin, TX
Position includes:
  • Paid weekly
  • Health care benefits available
  • Paid time-off provided
  • Paid holidays observed
  • Access to Nintendo discounts

RETRO STUDIOS:
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.
DESCRIPTION OF DUTIES:
  • Collaborate with the Art Director, Artists, and Designers to define the look of our games by working to establish consistent visuals for characters, environments, props, and effects, with an emphasis on boss characters.
  • Work closely with Design to rapidly iterate gameplay thumbnails to be used in conjunction with design specifications to communicate gameplay properties, interactions and sequencing of boss characters.
  • Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project to produce concept art with an appropriate sense of color, drama, shape language, personality, and design.
  • Take ownership of concept work for various game features while actively collaborating with other disciplines such as Design, Art, and Engineering to achieve high-quality, innovative concept art.
  • Produce boss, character, environment, and prop concept art in the form of thumbnails, sketches, breakdowns, reference sheets, paintings, and other digital imagery.
  • Provide visual contextualization support for game design efforts at all stages.
  • Perform research as necessary to support visual development.
  • Work with Art Director and Leads to provide feedback and guidance to artists.
  • Create storyboards, background illustrations, and promotional artwork.
  • Provide and receive feedback professionally.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS:
  • Has 3 or more years' gaming industry experience as a concept artist, including at least one complete product cycle shipping AAA title.
  • Must present online portfolio with high-quality, varied examples of character and environment concept art.
  • Excellent 2D drawing skills with a strong grasp of composition, color theory, perspective, lighting, environment and architecture.
  • Examples of modern rendering process using 3D art and modeling tools (Maya, Blender).
  • Mastery of fundamental artistic principles.
  • Experience executing a wide range of artistic styles.
  • Good communicator, self-motivated, driven to grow professionally.
  • Undergraduate degree in art-related subject, completion of an intensive art training program, or equivalent professional experience.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.

What Nintendo employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom