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Computer Vision Scientist Jobs in Washington (NOW HIRING)

/Computer Vision Software Engineers# Computer Vision Software Engineers00100 LEIDOS, INC.McLean ... A Bachelor's degree in computer science or engineering with at least 4 years of professional ...

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Computer Vision Scientist information

See Washington salary details

$57.2K

$126.1K

$155.7K

How much do computer vision scientist jobs pay per year?

As of Sep 3, 2026, the average yearly pay for computer vision scientist in Washington is $126,107.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $155,200.00 per year, depending on experience, location, and employer.

What is a computer vision scientist?

Computer Vision Scientists are professionals who develop algorithms and models that allow computers to interpret and understand visual information from the world, such as images and videos. They use techniques from machine learning, artificial intelligence, and image processing to solve problems like object detection, facial recognition, and scene understanding. Their work is essential in fields such as autonomous vehicles, healthcare imaging, robotics, and augmented reality. Computer Vision Scientists often collaborate with engineers and domain experts to create practical applications and improve existing technologies.

What are the key skills and qualifications needed to thrive as a computer vision scientist?

A Computer Vision Scientist needs a strong background in mathematics, machine learning, and image processing, often supported by a graduate degree in computer science or a related field. Familiarity with deep learning frameworks (such as TensorFlow or PyTorch), programming languages like Python or C++, and experience with libraries like OpenCV are typically required. Creative problem-solving, critical thinking, and effective communication help distinguish top performers in this role. These skills are essential for developing innovative computer vision solutions that can be effectively integrated into real-world applications.

What are some common challenges faced by computer vision scientists when deploying models to production environments?

Computer Vision Scientists often encounter challenges such as ensuring model robustness under varying real-world conditions, optimizing inference speed for deployment on resource-constrained devices, and managing large-scale data for continuous model improvement. Collaboration with engineering teams is crucial to integrate models efficiently into existing software pipelines and to address issues like latency and scalability. Additionally, maintaining high accuracy while minimizing false positives and negatives in live environments requires ongoing monitoring and iterative improvement.

What is the difference between Computer Vision Scientist vs Machine Learning Engineer?

AspectComputer Vision ScientistMachine Learning Engineer
Required CredentialsMaster's or PhD in Computer Science, AI, or related fieldsBachelor's or Master's in Computer Science, Software Engineering, or related fields
Work EnvironmentResearch labs, R&D departments, academiaProduct teams, software development environments
Industry UsageDeveloping algorithms for image/video analysis, object detectionBuilding scalable ML models for various applications including vision

While both roles involve machine learning, Computer Vision Scientists focus on developing algorithms specifically for visual data, whereas Machine Learning Engineers implement and deploy these models in real-world applications. The roles often overlap but differ mainly in their primary focus and work environment.

What job categories do people searching Computer Vision Scientist jobs in Washington look for?

The top searched job categories for Computer Vision Scientist jobs in Washington are:

Infographic showing various Computer Vision Scientist job openings in Washington as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 13% Part Time, 2% Temporary, and 9% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $126,107 per year, or $60.6 per hour.

Senior Computer Vision Engineer, Space

Anduril Industries

Washington, DC • On-site

$138K - $182K/yr

Full-time

Posted 7 days ago


Key responsibilities

  • Work on and understand the design of perception subsystems, including hardware sensors and processing platforms, for space vehicles.

  • Develop, validate, and support the implementation of computer vision algorithms and software for spacecraft in various orbital regimes.

  • Collaborate with cross-functional teams to plan, build, test, and deploy CV systems and tools for space missions.


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 76,623 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

Anduril's Space team is dedicated to expanding our AI-powered capabilities into the final frontier, enhancing Space Domain Awareness, Space Control, and Command and Control for U.S. military and allied partners. We're developing fully integrated hardware and software systems, including Lattice for Space Missions and modular payloads, to address growing threats in space and ensure our Guardians maintain a decisive advantage in this contested warfighting domain.

ABOUT THE JOB 

We are looking for a Senior Computer Vision Engineer to join our rapidly growing team in Washington DC. In this role, you will be responsible for working on and understand the design of all perception subsystems to include but not limited to hardware sensors and advanced processing platforms, navigation algorithms, flight software implementation, subsystem integration & test (I&T), and vehicle I&T. The computer vision engineering team will work closely with related teams, including Sensors, GNC, Avionics, Systems, Flight Software, Mission Operations, and Ground Software. The Computer Vision Engineer will work algorithm design, truth and physics modeling, scene rendering, simulation and analysis for a wide variety of spacecraft and space missions to include but not limited to LEO, MEO, GEO, Reentry, and RPOD (Rendezvous Proximity Operations and Docking). The CV Engineer will help lead successful implementation, validation and CV operations of Anduril's fleet of space vehicles.  This role is directly tied to ongoing, funded programs within Anduril's Space Business Line. The programs require building and fielding a resilient, software-defined spacecraft systems across numerous mission threads. We work with mission partners and customers to deploy reliable and robust capabilities on operationally-relevant fielding timelines to meet complex challenges across the DOD and IC.

WHAT YOU'LL DO
  • Propose and prototype innovative solutions to solve real world problems, leveraging the latest state-of-the-art techniques in the field
  • Develop and maintain core libraries and runtime applications
  • Integrate classical and geometric methods in computer vision with ML methods
  • Work space vehicle CV software and hardware subsystems for various spacecraft efforts in all orbital regimes and work closely with partners for successful implementation
  • Develop modern, software-defined approaches to autonomous spacecraft operations with maneuvering capabilities to successfully accomplish mission objectives
  • Develop appropriate test plans and procedures to validate the CV system during ground checkout, on-orbit commissioning and operations
  • Collaborate across multiple teams to plan, build, and test complex functionality
  • Coordinate with end-users, other operators and customers to turn needs into features while balancing user experience with engineering constraints
  • Support challenging schedules during ground testing, launch windows and on-orbit operations of the spacecraft systems
  • Design of flight software and firmware, algorithms, and simulation products
  • Development of space vehicle autonomy tools for dynamic space operations
  • Test process development and execution
  • Define automated fault detection and responses
  • Provide hardware-in-the-loop and monte-carlo simulation capabilities
REQUIRED QUALIFICATIONS
  • MS or PhD in Machine Learning, Robotics or Computer Science, Image Science with emphasis on Computer Vision
  • BS in Computer Science, Machine Learning, Electrical Engineering, or related field
  • Advanced professional experience developing and benchmarking ML algorithms on large-scale datasets
  • High proficiency in C++ development in a Linux environment
  • Experience in one or more of the following: Objection Detection, Object Tracking, Instance Segmentation, Semantic Segmentation, Semantic Change Detection, Natural Feature Tracking (NFT)
  • Experience in one or more of the following: Visual Odometry, SLAM, Multi-view Geometry, Structure from Motion, 3D Geometry, Discriminative Correlation Filters, Stereo, Neural 3D Reconstruction, Multi-band sensor processing, RGB-D and LIDAR Sensor Fusion
  • Ability to quickly understand and navigate complex systems and detailed requirements
  • Familiarity with terminal guidance, rendezvous proximity operations and docking, orbital mechanics with propulsive spacecraft, and/or spacecraft/missile GNC
  • Clear communication and organizational skills including documentation and training material
  • Currently possesses and is able to maintain an active U.S. Top Secret security clearance
PREFERRED QUALIFICATIONS
  • Experience with Matlab, Simulink, Python, Go, C++ and/or Linux systems
  • A desire to work on critical software and hardware designs in the space domain
  • Strong preference for candidates possessing computer vision, vision navigation, image processing, feature tracking, SLAM, Open CV, and NFT
  • Experience testing CV subsystems in laboratory environments that mimic the space environmental constraints
  • Experience with orbital mechanics and resident space object tracking capabilities
  • Experience conducting spacecraft operations and satellite command and control with an emphasis on system reliability and uptime
  • Experience with testing/validation leveraging FlatSats, Hardware-in-the-Loop testbeds and digital spacecraft simulators through nominal and fault scenarios
  • Experience with computer vision and perception algorithms to support GNC operations
  • Experience developing 3-DOF simplified and 6-DOF high-fidelity dynamics simulation models used for GNC systems analysis and validation
  • Exposure to US satellite operations policy and constraints for relevant mission threads in all orbits

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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