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Computer Vision Engineer Intern Jobs in Fairfax, VA

Computer Vision Engineer

Sterling, VA · On-site

$110K - $130K/yr

As a Computer Vision Engineer, you will: * Drive the architecture, development, and deployment of advanced 2D and 3D computer vision systems that enable Molg's robotic microfactories. * Own the full ...

Computer Vision Engineer

Sterling, VA · On-site

$110K - $130K/yr

As a Computer Vision Engineer, you will be responsible for: * Continuous design, development, testing, and deployment of 2D and 3D vision capabilities incorporated into the Molg Microfactories.

Computer Vision AI Engineer

Mclean, VA · On-site

$99K - $225K/yr

Computer Vision AI Engineer The Opportunity: Booz Allen Hamilton is seeking an innovative and experienced AI Developer specializing in Computer Vision to join our growing team for Space solutions. In ...

Computer Vision AI Engineer

Mclean, VA · On-site

$99K - $225K/yr

R0243369 Computer Vision AI Engineer The Opportunity: Booz Allen Hamilton is seeking an innovative and experience d AI Develop er spe cia lizing in Computer Vision to join our growing team for Space ...

The Director of Computer Vision will drive the technical vision, research and engineering execution ... Technical Vision, Engineering Leadership, and Execution: Provide executive technical leadership to ...

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Computer Vision Engineer Intern information

See Fairfax, VA salary details

$13

$25

$39

How much do computer vision engineer intern jobs pay per hour?

As of Jul 3, 2026, the average hourly pay for computer vision engineer intern in Fairfax, VA is $25.98, according to ZipRecruiter salary data. Most workers in this role earn between $21.15 and $29.47 per hour, depending on experience, location, and employer.

What does a Computer Vision Engineer Intern do?

A Computer Vision Engineer Intern assists in developing and implementing algorithms that enable computers to process and interpret visual information from the world, such as images or videos. They often work on projects involving object detection, image segmentation, and other tasks related to image analysis and machine learning. Interns usually collaborate with experienced engineers, contribute to codebases, and help test and optimize models for various applications. Their work supports industries like robotics, healthcare, automotive, and more.

What types of projects and tasks can a Computer Vision Engineer Intern typically expect to work on during their internship?

As a Computer Vision Engineer Intern, you can expect to be involved in a variety of hands-on projects such as developing image recognition algorithms, annotating datasets, and testing computer vision models for accuracy and performance. Interns often collaborate closely with senior engineers and data scientists, contributing to tasks like data preprocessing, model training, and performance benchmarking. This role offers a great opportunity to gain practical experience with popular frameworks such as OpenCV and TensorFlow, and to develop skills in both research and applied development within interdisciplinary teams.

What are the key skills and qualifications needed to thrive as a Computer Vision Engineer Intern, and why are they important?

To thrive as a Computer Vision Engineer Intern, you need a solid background in computer science, mathematics, and image processing, typically supported by coursework or experience in machine learning and programming (Python, C++). Familiarity with frameworks like OpenCV, TensorFlow, or PyTorch, and experience using annotation tools or version control systems is highly valuable. Strong problem-solving, analytical thinking, and the ability to collaborate effectively help interns stand out. These skills and qualities are crucial for developing, testing, and optimizing computer vision models in a fast-paced, team-oriented environment.
What are the most commonly searched types of Computer Vision Engineer jobs in Fairfax, VA? The most popular types of Computer Vision Engineer jobs in Fairfax, VA are:
Infographic showing various Computer Vision Engineer Intern job openings in Fairfax, VA as of June 2026, with employment types broken down into 81% Full Time, and 19% Part Time. Highlights an 94% Physical, 3% Hybrid, and 3% Remote job distribution, with an average salary of $54,039 per year, or $26 per hour.

Computer Vision Engineer

Molg

Sterling, VA • On-site

$110K - $130K/yr

Full-time

Posted 22 days ago


Job description

ABOUT US

Hey! We’re Molg 👋 We’re building robotic systems that make electronics manufacturing circular. We work with hyperscalers and leading electronics manufacturers to automate how hardware is designed, manufactured, disassembled, repaired, reused, and recovered. Using robotics, computational design, and AI, our systems turn today’s e-waste into resilient, data-driven supply chains—and change how electronics are made in the first place.

IN THIS ROLE YOU WILL:

Join a cross-functional team of robotics, software, and mechanical engineers to build the computer vision and perception systems that powers Molg’s robotic microfactories. As a Computer Vision Engineer, you will:

  • Drive the architecture, development, and deployment of advanced 2D and 3D computer vision systems that enable Molg’s robotic microfactories.

  • Own the full vision stack, from sensor selection and calibration through perception algorithms and real-time integration with robotic motion planning and grasping.

  • Evaluate, adapt, and deploy state-of-the-art vision approaches — balancing trade-offs between off-the-shelf tools and custom solutions to meet real-world performance, cost, and reliability requirements.

  • Define and maintain best practices for system design, testing, and validation of vision pipelines in industrial environments.

  • Collaborate with robotics, mechanical, and software engineers to ensure seamless hardware/software integration of vision systems into Molg’s microfactory designs.

  • Mentor and guide junior engineers, helping elevate technical standards and knowledge across the team.

  • Drive innovation by identifying opportunities to improve robustness, scalability, and accuracy of Molg’s perception systems.

You’ll have the opportunity to build alongside an incredible team, develop innovative solutions, and grow in a fast-paced environment that values autonomy and impact.

WHO YOU ARE:

You are a hands-on computer vision engineer who understands that vision and perception only matters if it works on real robots. You bring:

  • 5+ years of industry experience developing and deploying computer vision, machine learning, or image processing solutions in real-world production environments.

  • Proven experience architecting end-to-end vision pipelines, including hardware selection, algorithm development, integration, and deployment.

  • 5+ years of Python3 and/or C++, with the ability to write production-quality, performant code.

  • Proficiency with modern software development tools and principles: Unix systems, shell scripting (sh, bash, zsh), git, containerization, CI/CD, automation, and OOP.
    Deep understanding of digital camera technology, optics, and multi-camera systems.

  • Demonstrable expertise with vision and machine learning libraries such as OpenCV, PyTorch, or TensorFlow.

  • Experience integrating vision systems with robotic frameworks (e.g., ROS, MoveIt, or custom motion planning systems).

  • Ability to work in-person at Molg HQ in Sterling, VA.

  • Clear and effective communication skills, with the ability to articulate trade-offs, align on architecture decisions, and mentor team members.

WHO WE ARE:

We spend our days building robotic systems, developing complex assembly intelligence software, and designing the next generation of circular products for our customers. Given the importance of working hands-on with physical systems, the majority of our team is in-person collaboratively working in our industrial space in Sterling, VA, down the road from the largest data center market in the world. Our facility includes a variety of robots, CNC milling machines, 3D printers, and all the tools needed to build and test our products. It is important to us that anyone on our team that is interested in learning how to use our various pieces of equipment and machinery is taught and can gain the skills and appreciation for making physical things.

THINGS TO KNOW:

  • We’re a hands on collaborative team with big ambitions, and there’s a good amount of context-switching. We expect people to be autonomous and drive their own work to completion.

  • We are scrappy and looking to build a great sustainable company for years to come.

  • As a growing company and startup, priorities may shift as customer or business requirements change. We strive to empower individuals with context and decision-making power to meet this need.