Job Summary:
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. The Human Performance and Experience team is seeking a Research Scientist to advance AI in gaming and robotics by understanding human interaction and perception, collaborating with various teams and mentoring interns.
Responsibilities:
• Propose, research, prototype and test innovative research ideas.
• Publish at top conferences and patent novel inventions.
• Collaborate with other research team members, external researchers, and mentor interns.
• Create working interactive demonstrations to showcase your research ideas.
• Participate in technology transfer with engineers around NVIDIA as ideas "graduate" from research to product.
Qualifications:
Required:
• Ph.D. or equivalent research experience in Computer Science/Electrical Engineering/Cognitive Science or related field.
• Excellent track record of publications in top-tier conferences (SIGGRAPH, CHI, HRI, ICRA, NeurIPS, ICLR, ICML, CVPR, ICCV, ECCV, CoG, ETRA, etc.).
• Experience with studying human behaviors in related application domains such as gaming, driving, interacting with robots, etc.
• Proficiency with Python, Rust, and/or C++.
• Experience with AI model training and evaluation frameworks, like PyTorch.
Preferred:
• Demonstrated public portfolio (e.g. repositories, OSS contributions, notebooks, packages, or technical blog posts with code).
• Experience with multi-node, multi-GPU training and inference workflows.
• Familiarity with and interest in modern deep learning models, including working with large-scale, multi-modal foundation models (such as recent LLMs, VLMs).
• A track record of applying human behavior models to machine learning applications, or applying machine learning to understand or model human behavior.
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.