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Computer Graphics Jobs in Baltimore, MD (NOW HIRING)

Graphics Software Engineer

College Park, MD

$138K - $171K/yr

Bachelor's Degree in Computer Science, Computer Engineering, or a closely related field. Experience: Strong academic record with relevant coursework in real-time graphics, computer vision, XR ...

Graphics Engineer Senior I

Aberdeen, MD · On-site

$138K - $160K/yr

Qualifications Required: • Bachelor's Degree- Graphics design, computer information systems, Commercial art, fine arts, art history, industrial design, architecture, drafting, interior design ...

Post-Doctoral Associate

College Park, MD · On-site

$48K - $65K/yr

The postdocs will write and publish academic papers to present research results at top venues in computer vision, computer graphics and machine learning. The postdoc may also organize and participate ...

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Computer Graphics information

See Baltimore, MD salary details

$5

$21

How much do computer graphics jobs pay per hour?

As of Jun 13, 2026, the average hourly pay for computer graphics in Baltimore, MD is $21.02, according to ZipRecruiter salary data. Most workers in this role earn between $21.01 and $21.01 per hour, depending on experience, location, and employer.

What is a Computer Graphics job?

A Computer Graphics job involves creating, designing, and manipulating visual content using software and algorithms. Professionals in this field work in industries such as gaming, film, virtual reality, and simulation. Responsibilities may include 3D modeling, rendering, animation, and visual effects. Strong skills in mathematics, programming, and creative design are essential. Common tools include software like Blender, Maya, and Adobe Creative Suite.

Is a graphic designer a well paid job?

Graphic designers' salaries vary based on experience, location, and industry, but generally they earn a median annual wage that is competitive within creative fields. Skilled designers with proficiency in tools like Adobe Creative Suite and a strong portfolio can command higher pay, especially in specialized or senior roles.

What are typical daily responsibilities for someone working in Computer Graphics?

Professionals in Computer Graphics typically spend their days creating and refining visual assets, collaborating with team members such as designers, animators, and developers, and troubleshooting technical issues related to rendering or modeling. They may also participate in team meetings to align on project goals, incorporate feedback, and ensure visual consistency throughout the project. Daily tasks often involve using specialized software, optimizing graphics for performance, and staying updated on the latest industry trends. This dynamic structure provides opportunities to learn new techniques and contribute creative solutions that enhance the final product.

What careers use computer graphics?

Computer graphics are used in careers such as video game design, animation, visual effects for film and television, graphic design, and virtual reality development. Professionals in these fields often work with tools like Adobe Creative Suite, Autodesk Maya, or Blender and may require skills in 3D modeling, rendering, and digital illustration.

What kind of jobs do you get as a graphic designer?

A graphic designer can work in roles such as branding designer, web designer, advertising designer, or multimedia artist. They create visual content for print, digital media, and marketing campaigns using tools like Adobe Photoshop and Illustrator, often working in agencies, corporate settings, or freelance environments.

What are the key skills and qualifications needed to thrive in the Computer Graphics position, and why are they important?

To excel in Computer Graphics, you need a strong background in mathematics, computer science, and visual design, often supported by a degree in a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, and programming languages like C++ or GLSL is highly valued, and professional certifications can enhance credibility. Creativity, problem-solving, and teamwork are essential soft skills that drive innovation and effective project collaboration. Mastering these skills ensures you can create compelling visual content, adapt to evolving technologies, and contribute to diverse projects across industries.

Is computer graphics a good field?

Computer graphics is a viable field involving the creation and manipulation of visual content using software tools like Adobe Photoshop, Maya, or Blender. It offers opportunities in industries such as entertainment, advertising, and design, often requiring skills in programming, artistic ability, and knowledge of rendering techniques. Job prospects depend on experience, portfolio quality, and proficiency with relevant software and hardware.
What are the most commonly searched types of Computer Graphics jobs in Baltimore, MD? The most popular types of Computer Graphics jobs in Baltimore, MD are:
What cities near Baltimore, MD are hiring for Computer Graphics jobs? Cities near Baltimore, MD with the most Computer Graphics job openings:
Infographic showing various Computer Graphics job openings in Baltimore, MD as of June 2026, with employment types broken down into 89% Full Time, and 11% Contract. Highlights an 100% In-person job distribution, with an average salary of $43,720 per year, or $21 per hour.

Graphics Software Engineer

Umd

College Park, MD

$138K - $171K/yr

Full-time

Posted 25 days ago


Job description

Job Description SummaryOrganization's Summary Statement:
The University of Maryland Institute for Health Computing (IHC) merges the computational expertise, clinical expertise, biomedical innovation, health data and academic resources of the University of Maryland, College Park; the University of Maryland, Baltimore; and the University of Maryland Medical System to innovate health care delivery and support the Montgomery County life science community.
Job Summary:
We are building next-generation intelligent, immersive, high-performance tools for healthcare, and are looking for a highly motivated, performance-oriented software engineer to own the full development stack. This position requires passion for real-time XR programming on cutting-edge hardware while closely integrating AI/ML for neural rendering, generative medical visualization, real-time inference, and data-driven enhancements. Expect to do deep dives in C++/C#/Python coding, low-latency optimizations, GPU expertise, and developing massively parallel software to run on IHC's state-of-the-art supercomputer, while shipping production-grade immersive applications that transform surgical planning, training, clinical workflows, and diagnostics.
This is a builder-first role with over 80% time devoted to hands-on coding, software architecture, optimization, deployment, and iteration in a fast-moving, interdisciplinary environment. This position involves mentoring junior talent, maintaining mission-critical infrastructure, and collaborating with computer scientists and clinicians to build and deploy visual computing tools to revolutionize healthcare. This position is in a supportive, mission-driven, research-lab environment with mentorship from senior scientists, engineers, researchers, and professors, access to top-tier hardware, and opportunities for rapid professional development while contributing to health computing. This position is fully onsite and requires presence at the IHC office in North Bethesda.
Responsibilities/Duties:
Hands-on architect, developer, and optimizer: Architect, code, profile, and ship high-performance XR + AI visualization systems - including real-time neural rendering (Gaussian splatting, NeRF variants), AI-enhanced volume rendering, generative modeling, multi-modal data fusion, Unity/Unreal pipelines, and edge-deployed inferencing. Own end-to-end implementation from prototype to polished product, targeting 90+ FPS on XR hardware.
Infrastructure and platform engineering: Design, scale, and harden the institute's advanced XR + GPU-accelerated ML compute ecosystem for real-time visual computing pipelines, cross-platform deployment, and performance tooling.
Mentor, Accelerate, Learn, and Collaborate: Work closely with senior team members, contribute to code reviews, mentor undergrads as you level up in modern XR + AI workflows. Hands-on experiential teaching of specialized classes, and more informal hands-on instruction for faculty/users at IHC.
High-impact flex work on emerging priorities, keeping pace with
Minimum Qualification:
Education: Bachelor's Degree in Computer Science, Computer Engineering, or a closely related field.
Experience: Strong academic record with relevant coursework in real-time graphics, computer vision, XR development, or AI-integrated systems.
Knowledge, Skills, and Abilities:
Foundational AI/ML knowledge: PyTorch/TensorFlow basics, computer vision/graphics concepts.
Solid C++ proficiency (performance-oriented coding) with working knowledge of C#.
Comfortable Python usage for ML prototyping, scripting, data handling, and rapid experimentation.
Familiarity with Windows, Linux, macOS, and mobile platforms.
Strong communication skills for both technical and non-technical audiences.
Excellent problem-solver who enjoys debugging, profiling, troubleshooting, and making programs
run smoothly.
Ability to work collaboratively in a team environment and independently when needed.
Strong analytical skills and attention to detail.
Genuine excitement to code interactive, intelligent, and immersive tools that advance healthcare.
Preferences:
Master's Degree in Computer Science, Computer Engineering, or a closely related field.
Experience with AR/VR/XR devices.
Understanding of modern graphics APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real-time rendering experience.
Basic GPU optimization awareness, CUDA, compute shaders.
Hands-on experience building XR prototypes/apps in Unity3D and/or Unreal Engine
Familiarity with 3D capture/reconstruction (multi-camera, light fields, SLAM) + ML preprocessing.
Licenses/ Certifications: N/A
Physical Demands: N/AAdditional Job Details

Required Application Materials: Cover Letter, CV and List of References (minimum of 3)

Best Consideration Date: April 3, 2026

Posting Close Date: N/A

Open Until Filled: Yes

Financial Disclosure RequiredNo

For more information on Financial Disclosure, please visit Maryland's State Ethics Commission website.

DepartmentCMNS-College of Computer, Math & Natural SciencesWorker Sub-Type Faculty RegularSalary Range$100,000 - $110,000
Benefits Summary

For more information on Regular Faculty benefits, select this link.

Background Checks

Offers of employment are contingent on completion of a background check. Information reported by the background check will not automatically disqualify anyone from employment. Before any adverse decision, the finalist will have an opportunity to provide information to the University regardingdisclosablebackground checkinformation. The University reserves the right to rescind the offer of employment or otherwise decline or terminate employment if the information reported by the background check is deemed incompatible with the position, regardless of when the background check is completed.

Employment Eligibility

The successful candidate must complete employment eligibility verification (on Form I-9) by presenting documents that establish identity and work authorization within the timeframe required by federal immigration law, and where applicable, to demonstrate renewed employment authorization. Failure to complete employment eligibility verification or reverification within the timeframe set forth by law may result in suspension or termination of employment.

EEO Statement

The University of Maryland, College Park is an Equal Opportunity Employer. All qualified applicants will receive equal consideration for employment. Please read the University's Equal Employment Opportunity Statement of Policy.

Title IX Non-Discrimination NoticeResources
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