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Computer Graphics Technology Internship Jobs in Los Angeles, CA

Please note that this is an unpaid internship. As the Film & Video Intern for Hasana, Inc. you will ... Utilizes computer graphics and special effects for video post-production in accordance with the ...

CAD Designer (Seasonal)

Anaheim, CA · On-site

$28.25 - $39/hr

Stay current with industry computer graphics visualization software and technology * Maintain show documentation, model archives, and other shared resources for reuse by the larger team * Participate ...

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Computer Graphics Technology Internship information

See Los Angeles, CA salary details

$5

$14

$20

How much do computer graphics technology internship jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for computer graphics technology internship in Los Angeles, CA is $14.02, according to ZipRecruiter salary data. Most workers in this role earn between $12.45 and $15.53 per hour, depending on experience, location, and employer.

What is the difference between Computer Graphics Technology Internship vs Computer Graphics Designer?

AspectComputer Graphics Technology InternshipComputer Graphics Designer
Required CredentialsEnrolled in or recent graduate of computer graphics, animation, or related programsBachelor's degree in graphic design, visual arts, or related field often preferred
Work EnvironmentInternship setting, often in tech or media companies, with mentorshipDesign studios, advertising agencies, or in-house creative teams
Employer & Industry UsageUsed by companies to train and evaluate potential full-time employees in tech and media industriesUsed by creative agencies, media firms, and entertainment companies for visual content creation

The Computer Graphics Technology Internship provides hands-on experience and training in computer graphics within a professional setting, often serving as a stepping stone to a full-time role. In contrast, a Computer Graphics Designer focuses on creating visual content and may require more advanced skills and a portfolio. Both roles are integral to the digital media industry but differ mainly in experience level and employment status.

Do computer graphics technology interns get paid?

Computer Graphics Technology internships are often paid positions, especially at larger companies or competitive programs, and may include hourly wages or stipends. However, some internships, particularly unpaid or for academic credit, may not offer compensation. It is important to review the specific internship details before applying.

What jobs can you get with a computer graphics technology internship?

A computer graphics technology internship can lead to roles such as 3D artist, visual effects artist, game designer, or graphics programmer. These positions typically require skills in software like Adobe Creative Suite, Autodesk Maya, or Unity, and often serve as entry points into industries like gaming, film, animation, or virtual reality.

What are popular job titles related to Computer Graphics Technology Internship jobs in Los Angeles, CA?

For Computer Graphics Technology Internship jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Computer Graphics Technology Internship jobs in Los Angeles, CA look for?

The top searched job categories for Computer Graphics Technology Internship jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Computer Graphics Technology Internship jobs?

Cities near Los Angeles, CA with the most Computer Graphics Technology Internship job openings:

Infographic showing various Computer Graphics Technology Internship job openings in Los Angeles, CA as of August 2026, with employment types broken down into 25% Internship, 50% Full Time, and 25% Part Time. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $29,171 per year, or $14 per hour.

Research Scientist (Computer Graphics, Vision and Machine Learning)

Netflix

Los Angeles, CA

Full-time

Re-posted 15 days ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

72nd of 78 rated media


Job description

Netflix is a global leader in entertainment services, expanding beyond media distribution into cutting-edge content production. Within this ecosystem, Eyeline Labs serves as the research and innovation arm of Netflix Eyeline Studios, developing and deploying advanced technologies that transform how films are made.

Our mission is to tackle the challenges of tomorrow, making the seemingly impossible achievable, delivering photorealistic quality with exceptional speed and efficiency, and supporting creators in bringing their boldest creative visions to life.

We want to provide you with a solid foundation where you can be a part of an innovative team of brilliant researchers, developers and virtual storytellers. Learn more.

We are seeking a highly skilled Research Scientist with a strong background in computer vision, computer graphics, and machine learning. This role is ideal for candidates passionate about generating high-quality images and advancing the state of the art in dynamic scene capture and reconstruction, and novel view synthesis. You will be at the forefront of developing new algorithms that drive the future of visual storytelling.


Key Responsibilities

  • Conduct applied research in computer graphics and machine learning - focused on high-fidelity reconstruction and photorealistic image synthesis to solve real challenges in VFX and content creation pipelines.

  • Design, implement, and evaluate novel algorithms for (Dynamic) Gaussian Splatting, 3D reconstruction, performance capture and relighting with a clear path from prototype to production applicability.

  • Lead high-quality data acquisition and curation efforts to support next-generation machine learning algorithms for VFX and virtual production.

  • Engage directly with VFX artists, supervisors, and production teams to understand creative and technical pain points, ensuring research efforts are grounded in real production needs.

  • Contribute to and stay at the forefront of the research community by sharing findings, collaborating with peers, and presenting work at top-tier conferences (SIGGRAPH, CVPR, NeurIPS, ICCV, ECCV, ICLR).

  • Collaborate closely with engineering, production, and business teams to translate research outcomes into production-ready solutions, bridging the gap between research prototypes and real-world VFX workflows.

  • Identify and champion new research directions that can have significant impact on content creation and virtual production.


Qualifications

  • MSc with relevant research experience, or PhD, in Computer Graphics, 3D Computer Vision, Machine Learning, or a closely related field.

  • Demonstrable research experience in 3D Computer Vision and Computer Graphics, with contributions to major venues (e.g., SIGGRAPH, CVPR, NeurIPS, ICCV, ECCV, ICLR) through publications, technical talks, or open-source work.

  • Deep expertise in computer graphics and machine learning, with hands-on experience in areas such as 3D reconstruction, dynamic scene capture, photorealistic rendering, and (Dynamic) Gaussian Splatting.

  • Familiarity with modern generative architectures - diffusion models (image/video), transformer-based methods, or demonstrably transferable experience.

  • Comfortable working at both the algorithmic and implementation levels - from model design and optimization to large-scale data processing and integration into production systems.

  • Track record of translating research into production-quality solutions, navigating real-world constraints such as data limitations, performance requirements, and production timelines.

  • Experience working directly with artists, engineers, or production teams to ensure research outputs meet the quality and usability bar for creative workflows.

  • Strong attention to detail in image and signal processing, with a drive to achieve high-fidelity, visually compelling results.

  • Exceptional communication and collaboration skills, with the ability to work effectively across research, engineering, and creative teams in a fast-paced environment.

  • High level of ownership, initiative, and a positive, problem-solving attitude.

  • Passion for movies, TV, and storytelling (preferred)

100 000-320 000$ USD a year

This salary range is specific to applicants applying to our position in Los Angeles, California. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location.

About Us

Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. By blending the time-honored craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars - VFX, Studios and Labs - form the creative spine of Eyeline, guiding how we think, work, and show up in every frame.

At Eyeline, we believe technology serves artistry and our people are the soul behind everything we do, deepening creative connection, rather than replacing it. We build worlds with exceptional craft and precision, working hand in hand with our creative partners from concept to final pixel.

Netflix Investment- Eyeline

With the support of Netflix's investment in our pipeline, infrastructure, and workforce, we're pushing the boundaries of what's possible in visual effects and virtual production technology. In addition to our work with Netflix, we continue to partner with a wide range of long-standing and new clients worldwide.

Come as you are

We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team. We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.


What Netflix employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Netflix logo

About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997