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Computer Graphics Artist Jobs in Oregon (NOW HIRING)

Senior Color Designer, Men's Apparel

Portland, OR · On-site

$108K - $115K/yr

Specializing in apparel design, graphic arts, or related field or Associate's degree with 7 or more ... Advanced knowledge of computer software including Adobe Illustrator and Microsoft Office Suite, as ...

Sublimation Lead

Portland, OR · On-site

$21 - $29/hr

Think part artist, part technician, part problem-solver, and part production superhero. What You'll ... production graphics, or technical manufacturing environments · Familiarity with Optitex, CAD, ...

Lead Character Tools Engineer

OR · On-site +1

$102K - $134K/yr

... artist-facing tools on technical art or engineering team in a production environment * BS degree in Computer Science, Engineering, Graphic Art, or a related field, or equivalent experience

Communications Coordinator

Eugene, OR · Hybrid

$22.84 - $34.70/hr

... graphic arts, visual design, and web design and maintenance skills are also essential. The person in this position should be highly motivated, self-directed, and dependable. Excellent computer skills ...

Communications Associate

Eugene, OR · On-site

$22.84 - $34.70/hr

CAS School of Computer & Data Sciences Classification: Public Info Representative 1 Appointment ... Department Summary The College of Arts and Sciences (CAS) is the intellectual hub of the University ...

Communications Coordinator

Eugene, OR · On-site

$22.84 - $34.70/hr

... graphic arts, visual design, and web design and maintenance skills are also essential. The person in this position should be highly motivated, self-directed, and dependable. Excellent computer skills ...

Communications Associate

Eugene, OR · On-site

$22.84 - $34.70/hr

CAS School of Computer & Data Sciences Classification: Public Info Representative 1 Appointment ... Department Summary The College of Arts and Sciences (CAS) is the intellectual hub of the University ...

Computer Graphics Artist information

See Oregon salary details

$32.2K

$137K

$161.2K

How much do computer graphics artist jobs pay per year?

As of Sep 13, 2026, the average yearly pay for computer graphics artist in Oregon is $136,961.00, according to ZipRecruiter salary data. Most workers in this role earn between $134,300.00 and $160,700.00 per year, depending on experience, location, and employer.

How much does a computer graphics artist make?

The average salary for a computer graphics artist varies by experience and location but typically ranges from $50,000 to $85,000 annually. Entry-level artists may earn less, while experienced professionals with specialized skills in software like Adobe Photoshop, Maya, or Blender can earn higher salaries, especially in larger studios or competitive markets.

What does a computer graphics artist do?

A computer graphics artist creates visual content for digital media, including illustrations, animations, and 3D models, using software such as Adobe Photoshop, Illustrator, or Maya. They work on projects like video games, movies, advertisements, and virtual environments, often collaborating with designers and developers to produce visually compelling assets.

What jobs can you get with a computer graphics artist?

A computer graphics artist can work in roles such as 3D modeler, visual effects artist, game designer, animation artist, or digital illustrator. These positions often require proficiency in software like Adobe Photoshop, Maya, or Blender and may involve working in entertainment, advertising, or software development industries.

What cities in Oregon are hiring for Computer Graphics Artist jobs?

Cities in Oregon with the most Computer Graphics Artist job openings:

Infographic showing various Computer Graphics Artist job openings in Oregon as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 13% Part Time, 3% Contract, and 1% Nights. Highlights an 80% Physical, 1% Hybrid, and 19% Remote job distribution, with an average salary of $136,961 per year, or $65.8 per hour.

Senior Technical Marketing Engineer - Content Specialist

OR • On-site, Remote

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Posted 9 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

Join NVIDIA's Industrial Engineering team to work at the intersection of engineering, computer graphics, and AI innovation. We collaborate with customers, ISV partners, and internal development teams to contribute to the advancement of science and engineering. Help to build the future of industrial engineering through physical AI, photo realistic visualizations, and accelerated modeling and simulation.

Together we will advance the state of the art in industrial engineering with NVIDIA's accelerated computing platform. What you'll be doing: Build and refine OpenUSD-based scenes, demos, and reference workflows that combine CAD, simulation, and other technical data into clear, visually compelling experiences in NVIDIA Omniverse. Translate complex engineering outputs into visual narratives through scene composition, materials, lighting, rendering, camera setup, and interaction design so technical audiences can more easily understand the workflow and results.

Work across engineering, product, and technical marketing teams to prototype reusable content that supports demos, technical storytelling, enablement, and launch moments. Develop workflows for bringing multiple data types into OpenUSD, including geometry, attributes, time-based data, fields, and volumetric or point-based representations, while preserving technical fidelity and usability. Create example scenes and narrative content that show how NVIDIA workflows connect design, simulation, analysis, and visualization, with an emphasis on clarity, reuse, and visual polish.

Partner with domain experts to shape scenes that are not only accurate, but also engaging and easy to explore across live demos, booth experiences, and developer-facing content. What we need to see: Bachelor's degree in Computer Science, Engineering, Digital Media, Technical Art, Design Technology, or a related field, or equivalent experience. 5+ years of experience in technical marketing, technical art, visualization workflows, content pipeline development, or OpenUSD-based 3D application workflows.

Solid understanding of OpenUSD scene structure, composition, and workflow design across multiple data and content types. Hands-on experience with NVIDIA Omniverse, scene assembly, rendering, materials, lighting, and interactive visualization workflows. Ability to work comfortably with both structured engineering data and creative scene-building tools, and to turn complex technical outputs into understandable visual stories.

Strong written and verbal communication skills, including experience building demos, documentation, or technical enablement content for developer or technical audiences. Ways to stand out from the crowd: Experience with CAD-to-USD, simulation-to-USD, or engineering-data-to-USD workflows for visualization and review. Background as a technical artist, visualization specialist, or workflow developer working between engineering and creative teams.

Familiarity with time-varying, volumetric, point-based, or scientific data in Kit-CAE or NVIDIA Omniverse workflows. Experience building high-fidelity demos, configurators, or interactive 3D experiences that communicate technical value through storytelling and visual quality. Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package.

As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/ #LI-Hybrid Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 136,000 USD - 212,750 USD for Level 3, and 160,000 USD - 253,000 USD for Level 4. You will also be eligible for equity and benefits

Applications for this job will be accepted at least until September 6, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US