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Computer Games Developer Jobs in Albany, NY (NOW HIRING)

VFX Artist (Lead)

Troy, NY · On-site

$115K - $140K/yr

... engineers, designers, and QA to deliver high-quality assets that reinforce the gameplay goals of ... Senior - $95k - $115k CAD Specialist - $110k - $130k CAD Senior - $100k - $120k USD Specialist ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Senior $75,000. - $115,000. CAD Specialist $95,000.-$145,000. CAD Velan Studios is dedicated to ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Senior $75,000. - $115,000. CAD Specialist $95,000.-$145,000. CAD Velan Studios is dedicated to ...

VFX Artist (Lead)

Troy, NY · On-site

$115K - $140K/yr

... engineers, designers, and QA to deliver high-quality assets that reinforce the gameplay goals of ... Senior - $95k - $115k CAD Specialist - $110k - $130k CAD Senior - $100k - $120k USD Specialist ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers ... Senior $75,000. - $115,000. CAD Specialist $95,000.-$145,000. CAD Velan Studios is dedicated to ...

VFX Artist (Lead)

Troy, NY · On-site

$115K - $140K/yr

... engineers, designers, and QA to deliver high-quality assets that reinforce the gameplay goals of ... Senior - $95k - $115k CAD Specialist - $110k - $130k CAD Senior - $100k - $120k USD Specialist ...

Reliability Engineer III

Clifton Park, NY · On-site

$99K - $124K/yr

NECI relentlessly seeks to drive the outcomes that change the game for our clients and is seeking ... * Strong computer and software proficiency. * A positive attitude and a team-first mindset.

Kids Club Manager

Albany, NY · On-site

$17.50 - $18.50/hr

Develop appropriate age activities, games, and crafts for children in the Kids Club. * Ensure ... Ability to access and operate the Company computer system including preparing documents, entering ...

Assistant Kids Club Manager

Albany, NY · On-site

$16.50 - $17.50/hr

Develop age-appropriate activities, games, and crafts for children in the Kids Club. * Ensure ... Ability to access and operate Company computer system including prepare documents, enter data into ...

Kids Club Associate

Albany, NY · On-site

$15.50 - $16.50/hr

Develop appropriate age activities, games, and crafts for children in the Kids Club. * Ensure ... Previous experience in childcare, daycare, or recreational programming. * Knowledge of child ...

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Showing results 1-20

Computer Games Developer information

See Albany, NY salary details

$32.3K

$107.7K

$178.7K

How much do computer games developer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for computer games developer in Albany, NY is $107,697.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,900.00 and $123,100.00 per year, depending on experience, location, and employer.

What does a computer games developer do?

A Computer Games Developer is responsible for designing, creating, and programming video games for computers, consoles, and mobile devices. They work as part of a team that may include artists, designers, and sound engineers to bring a game concept to life. Their tasks often involve writing code, testing game features, fixing bugs, and optimizing performance to ensure a smooth gaming experience. Computer Games Developers may specialize in areas like gameplay, graphics, or artificial intelligence, depending on the project and their expertise.

What are the key skills and qualifications needed to thrive as a computer games developer?

To thrive as a Computer Games Developer, you need strong programming skills (commonly in C++, C#, or Java), a good understanding of game design principles, and often a relevant degree in computer science or game development. Proficiency with game engines like Unity or Unreal Engine, knowledge of version control systems (e.g., Git), and sometimes certifications in specific platforms are typically required. Creativity, teamwork, problem-solving, and effective communication are essential soft skills that help developers collaborate and innovate. These skills and qualities are crucial for building engaging, technically sound games that succeed in a competitive industry.

What are some common challenges faced by computer games developers during the game development cycle?

Computer games developers often encounter challenges such as managing tight deadlines, adapting to rapidly changing project requirements, and ensuring smooth collaboration across multidisciplinary teams like artists, designers, and programmers. Balancing creativity with technical constraints, optimizing game performance, and fixing bugs under time pressure are also typical hurdles. Additionally, keeping up with evolving technologies and industry trends can be demanding, but overcoming these challenges can lead to significant professional growth and rewarding project outcomes.

What is the difference between Computer Games Developer vs Software Developer?

AspectComputer Games DeveloperSoftware Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related fields; knowledge of game enginesBachelor's in Computer Science or related fields; programming skills
Work EnvironmentGame studios, entertainment companies, independent projectsTech companies, startups, corporate software teams
Industry UsageVideo game industry, entertainment sectorVarious industries including finance, healthcare, tech
Common Search/ComparisonOften compared for programming and development skillsBroader software development roles

Computer Games Developers focus on creating interactive entertainment using specialized game engines and design principles, often working in entertainment or gaming studios. Software Developers have a broader scope, working on various applications across industries. While both roles require programming skills and similar educational backgrounds, their work environments and end products differ significantly.

What cities near Albany, NY are hiring for Computer Games Developer jobs?

Cities near Albany, NY with the most Computer Games Developer job openings:

Infographic showing various Computer Games Developer job openings in Albany, NY as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 14% Part Time, 3% Contract, and 1% Nights. Highlights an 79% Physical, 2% Hybrid, and 19% Remote job distribution, with an average salary of $107,697 per year, or $51.8 per hour.

Lecturer - Information Sciences & Technology

Albany, NY ‱ On-site

Other

Posted 13 days ago


Key responsibilities

  • Teach undergraduate and graduate courses in game design & development.

  • Create engaging curriculum and contribute to the development of the GDD major/minor.

  • Provide academic advising and support to students in the GDD program.


Job description

Location: Albany, NY Category: Faculty Job Type: Full-time Posted On: Mon Aug 10 2026

Job Description: The College of Emergency Preparedness, Homeland Security and Cybersecurity (CEHC) is the first of its kind in the nation; uniting people, technology and knowledge to address the challenges of the 21st century. ETEC is the $180M research, instructional and entrepreneurial complex in which CEHC resides, providing our faculty state of the art laboratory and teaching spaces.

CEHC seeks applicants in the Information Sciences & Technology Department for a Lecturer in Game Design & Development (GDD). The candidate will teach game design and development courses which may include but are not limited to game programming, technical art, game technology, the business of games, game studies, UI/UX for games, and game design. The candidate will provide service to the University and advise students and may also facilitate graduate/undergraduate interdisciplinary research projects; lead client-based projects; and help lead co-curricular activities.

The Lecturer of Game Design & Development will play a role in shaping the academic experiences of students in the GDD major and minor. The position offers an opportunity for a dynamic educator and practitioner to contribute to a rich interdisciplinary curriculum. Ideal candidates will bring a strong foundation in game design through their teaching or training program and demonstrate a vision for contributing to the GDD program.

Functional and Supervisory Relationships:
  • Reports to Department Chair
  • Supervises the following positions: none
  • May supervise employees as assigned (if no direct reports at time of filling position)
Job Requirements:
  • Teach undergraduate and graduate courses in game design & development in one or more areas which may include but not limited to game programming, game art, game technology, the business of games, game studies, UI/UX for games, and game design.
  • Create engaging undergraduate curriculum in game design & development in one or more areas such as game programming, game art, game technology, the business of games, game studies, UI/UX for games, and game design.
  • Contribute to the development of curriculum of the GDD major/minor.
  • Provide regular office hours for individualized academic advising and student support for students in the GDD program, including course planning, degree progression, and referrals to university support services to address academic challenges.
  • Support diversity, equity, access, inclusion, and belonging relative to their role in teaching, service, and building relationships within a diverse campus community.
  • Applicants must demonstrate an ability to develop inclusive and equitable relationships within our diverse campus community.
  • Applicants must demonstrate an ability to support diversity, equity, access, and inclusion, and belonging relative to their role.
Minimum Qualifications:
  • A MA, MS, MFA in Game Design & Development, Information Science, English, Animation, Computer Science, Engineering or Networking, or a closely related field from a college or university accredited by a U.S. Department of Education or internationally recognized accrediting organization by 8/20/2027. Candidates who will not hold the degree by this date will not be considered.
  • Three or more years of academic teaching or professional training experience.
  • Two or more years of demonstrated experience with Unity, Unreal or other major game engine.
  • An ongoing professional practice which includes any of the following: game or play-related work, commercial or indie game development or game-related asset production / technical art.
  • Demonstrated experience teaching undergraduate and/or graduate courses in varying modalities (in-person, online, and/or hybrid).
Preferred Qualifications:
  • A terminal degree in Game design and development, Information Science, English, Animation, Computer Science, Engineering or Networking, or a closely related field from a college or university accredited by a U.S. Department of Education or internationally recognized accrediting organization.
  • Experience teaching graduate courses in game design & development such as game programming, game art, game technology, the business of games, game studies, and game design.
  • Demonstrated experience or teaching in multiple modalities (in-person, online, and/or hybrid).
  • One or more years working in the game design and development industry.
  • Demonstrated experience in collaborative, cross-disciplinary game design and/or development projects.
Working Environment:
  • Typical office environment
  • In-person and online courses
Additional Information:

The Jeanne Clery Disclosure of Campus Security Policy and Campus Crime Statistics Act, or Clery Act, mandates that all Title IV institutions, without exception, prepare, publish and distribute an Annual Security Report. This report consists of two basic parts: disclosure of the University's crime statistics for the past three years; and disclosures regarding the University's current campus security policies. The University at Albany's Annual Security Report is available in portable document format [PDF] by clicking this link http://police.albany.edu/ASR.shtml

Pursuant to New York Labor Law §194-a, the University will not seek, request, or rely upon an applicant's wage or salary history in determining whether to interview, hire, or establish compensation for an applicant. Applicants are not required to provide wage or salary history information as a condition of employment consideration. Salary history may only be verified in the limited circumstances permitted by law.

THE UNIVERSITY AT ALBANY IS AN EO/AA/IRCA/ADA EMPLOYER

Professional Rank and Salary Range:

Lecturer (Academic-year appointment).

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