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Computer Animation Jobs in Edina, MN (NOW HIRING)

Bachelor's degree or above in Game Design, VFX, Digital Media, Computer Animation or similar field Previous experience working in a game engine like Playcanvas, Godot, or Unity. 2+ years' experience ...

Marketing Specialist

Minneapolis, MN · On-site

$80 - $100/hr

... Animation * Produce short-form explainer and tutorial videos using AI tools (Synthesia, HeyGen ... Degree in marketing, communications, journalism, or computer science - or no degree at all with ...

Degree in information sciences, information design, human-computer interaction, anthropology ... Strong visual design skills including color, typography, animation, iconography, and composition

... computer aided design & 3D modeling focus * Working knowledge of Autodesk Building design suite ultimate and premium, Navisworks manage, BIM Field and Glue 360, 3D simulation and animations

Computer Animation information

See Edina, MN salary details

$10

$40

$72

How much do computer animation jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for computer animation in Edina, MN is $40.76, according to ZipRecruiter salary data. Most workers in this role earn between $22.64 and $66.15 per hour, depending on experience, location, and employer.

What is computer animation?

A Computer Animation job involves creating moving images and visual effects using computer software. Animators work in industries like film, television, video games, and advertising to bring characters, environments, and objects to life. They use techniques such as 2D animation, 3D modeling, rigging, and motion capture. The role often requires creativity, technical skills, and proficiency in industry-standard software like Maya, Blender, or Adobe After Effects.

What are the key skills and qualifications needed to thrive in computer animation?

To thrive in Computer Animation, you need a strong foundation in 3D modeling, animation principles, and a keen artistic eye, typically supported by a degree in animation, visual arts, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, and Adobe After Effects, along with a robust digital portfolio, is typically required. Creativity, attention to detail, and effective collaboration make candidates stand out in this profession. These skills ensure the creation of compelling animations that meet client or studio standards and contribute to successful project outcomes.

What are some typical challenges faced by professionals working in computer animation?

Computer animators often encounter tight deadlines, rapidly changing project requirements, and the need to continuously update their technical skills as software evolves. Working as part of a creative team, animators must adapt their personal style to match the project's vision and collaborate closely with directors, designers, and programmers. Handling feedback constructively and managing workload during peak production times are also common challenges. However, these aspects of the job can foster growth, creativity, and resilience in a dynamic and rewarding field.

Is computer animation a good career?

Computer animation is a viable career that involves creating visual effects and animated content using software like Maya or Blender. It requires strong artistic skills, technical knowledge, and often a portfolio or certification; job opportunities are available in entertainment, advertising, and gaming industries. The field can offer creative fulfillment and competitive salaries, but it also demands continuous learning and adaptation to new tools and technologies.

What jobs can I get with a computer animation degree?

A computer animation degree can lead to roles such as 3D animator, character animator, visual effects artist, motion graphics designer, and game designer. These jobs typically require proficiency with software like Maya, Blender, or Adobe After Effects and may involve working in film, television, gaming, or advertising industries.

What kind of jobs can computer animators get?

Computer animators can work in industries such as film, television, video game development, advertising, and virtual reality. Common roles include 3D animator, character animator, visual effects artist, and motion graphics designer, often requiring proficiency in software like Maya, Blender, or Adobe After Effects. Many positions require a portfolio and a strong understanding of storytelling, timing, and technical skills.
Infographic showing various Computer Animation job openings in Edina, MN as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, 2% Contract, and 1% Nights. Highlights an 76% Physical, 2% Hybrid, and 22% Remote job distribution, with an average salary of $84,783 per year, or $40.8 per hour.

3D Specialist

Minneapolis, MN • On-site

ESP IT
11 - 50 employees

Full-time

Posted 14 days ago


Job description

Job Description Hi, ESP has an immediate need for a 3D Specialist to support their industry-leading 3D product configurator. Contract Length: 12 months + potential to extend TOP SKILLS/REQUIREMENTS: Highly organized Collaborative - works well within a team Strong portfolio of work samples JOB SUMMARY ESP is seeking a 3D Artist who will be responsible for creating detailed but efficient 3D models of products for our industry-leading 3D product configurator. ESSENTIAL DUTIES & RESPONSIBLITIES Create 3D digital assets (3D models and associated textures) for use in a real-time engine Retrieve and convert CAD models to polygon-based models before retopologizing.

Utilize skills such as modeling, UV mapping, baking, and texturing. Communicate with cross-functional stakeholders to understand project requirements and product details before creating and delivering 3D models. Accountable for balancing visual fidelity with overall configurator performance.

Participate in the day-to-day operations of the team utilizing the Agile Methodology including daily standups, updating ongoing tasks within Jira, contributing to short-term forecasting, and regularly communicating progress and roadblocks. SKILLS & KNOWLEDGE Required: Bachelor's degree or above in Game Design, VFX, Digital Media, Computer Animation or similar field Previous experience working in a game engine like Playcanvas, Godot, or Unity. 2+ years' experience modeling in a 3D modeling program like Maya, Modo, or 3DS Max.

Retopology and baking Texture and vector editing with Adobe Creative Suite Strong organizational skills and attention to detail Demonstrated ability to communicate effectively, both verbally and in writing Self-starter that functions well in a collaborative team and fast-paced environment Effective time-management skills working with fluid deadlines Preferred: Familiarity with Playcanvas. Comfortability with Marmoset. Able to create 3D models and textures from photographs, technical drawings, or point cloud data.

Understanding of real-time rendering