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Computer Animation Jobs in Edina, MN (NOW HIRING)

UX/UI Designer 5

Arden Hills, MN · On-site

$84.51 - $105.63/hr

... American computer software company based in San Jose, California. It offers a wide range of ... animation software. Benefits You'll Love NextDeavor offers health, vision and dental benefits for ...

Degree in information sciences, information design, human-computer interaction, anthropology ... Strong visual design skills including color, typography, animation, iconography, and composition

... computer aided design & 3D modeling focus * Working knowledge of Autodesk Building design suite ultimate and premium, Navisworks manage, BIM Field and Glue 360, 3D simulation and animations

Computer Animation information

See Edina, MN salary details

$10

$40

$72

How much do computer animation jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for computer animation in Edina, MN is $40.76, according to ZipRecruiter salary data. Most workers in this role earn between $22.64 and $66.15 per hour, depending on experience, location, and employer.

What is computer animation?

A Computer Animation job involves creating moving images and visual effects using computer software. Animators work in industries like film, television, video games, and advertising to bring characters, environments, and objects to life. They use techniques such as 2D animation, 3D modeling, rigging, and motion capture. The role often requires creativity, technical skills, and proficiency in industry-standard software like Maya, Blender, or Adobe After Effects.

What are the key skills and qualifications needed to thrive in computer animation?

To thrive in Computer Animation, you need a strong foundation in 3D modeling, animation principles, and a keen artistic eye, typically supported by a degree in animation, visual arts, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, and Adobe After Effects, along with a robust digital portfolio, is typically required. Creativity, attention to detail, and effective collaboration make candidates stand out in this profession. These skills ensure the creation of compelling animations that meet client or studio standards and contribute to successful project outcomes.

What are some typical challenges faced by professionals working in computer animation?

Computer animators often encounter tight deadlines, rapidly changing project requirements, and the need to continuously update their technical skills as software evolves. Working as part of a creative team, animators must adapt their personal style to match the project's vision and collaborate closely with directors, designers, and programmers. Handling feedback constructively and managing workload during peak production times are also common challenges. However, these aspects of the job can foster growth, creativity, and resilience in a dynamic and rewarding field.

Is computer animation a good career?

Computer animation is a viable career that involves creating visual effects and animated content using software like Maya or Blender. It requires strong artistic skills, technical knowledge, and often a portfolio or certification; job opportunities are available in entertainment, advertising, and gaming industries. The field can offer creative fulfillment and competitive salaries, but it also demands continuous learning and adaptation to new tools and technologies.

What jobs can I get with a computer animation degree?

A computer animation degree can lead to roles such as 3D animator, character animator, visual effects artist, motion graphics designer, and game designer. These jobs typically require proficiency with software like Maya, Blender, or Adobe After Effects and may involve working in film, television, gaming, or advertising industries.

What kind of jobs can computer animators get?

Computer animators can work in industries such as film, television, video game development, advertising, and virtual reality. Common roles include 3D animator, character animator, visual effects artist, and motion graphics designer, often requiring proficiency in software like Maya, Blender, or Adobe After Effects. Many positions require a portfolio and a strong understanding of storytelling, timing, and technical skills.
Infographic showing various Computer Animation job openings in Edina, MN as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, 2% Contract, and 1% Nights. Highlights an 76% Physical, 2% Hybrid, and 22% Remote job distribution, with an average salary of $84,783 per year, or $40.8 per hour.

SR. User Experience Designer (UX Prototyper)

HireTalent

Eagan, MN

Contractor

Re-posted 10 days ago


Job description

Company Description

Our search process is thorough and is designed to streamline our clients' recruiting efforts.

We begin by learning as much as we can about our client's organization.  Our understanding must span company history, environment, organizational structure, and specific team culture.  When screening candidates, we determine how each prospect will fit into that structure in addition to possessing the appropriate skill set to excel in a specific job opportunity.

We often cover most, if not all, functional areas within an organization, which allows us to gain a full understanding of all aspects of a company.

Using our expansive network and technology systems to source candidates, we conduct a thorough vetting process and present a qualified shortlist to our clients.  Each candidate's profile is accompanied by a first-hand written description on their professional accomplishments, work history, stylistic qualities, and reasons for potential fit in your organization.



Job Description

Title: SR. User Experience Designer (UX Prototyper)
Location: Eagan, MN
Duartion: 12 Month



The Client Legal UX Team is dedicated to bringing our customers into our design and development process to ensure our products fit their needs. We're in need of a passionate UX Prototyper who can bring designs, wireframes, and concepts to life, creating research stimuli for our customers to react to. Guided by the cadence and objectives of the UX Research and Product teams, this individual will work closely with visual and interaction designers to mimic their materials by creating prototypes ranging from low fidelity clickable mockups to high fidelity, robust interactive interfaces. Working in an agile sprint process, the prototyper will be able to create and revise at impressive speeds.


The overarching goal is to create user friendly applications for our Legal business unit customers. We haven't had a person dedicated to this role for a number of years- so this is your chance to rock it and prove how valuable and irreplaceable a UX Prototyper is. This role will report into the UX Research team.



Responsibilities


Prototype from design comps (created by design team) to create deliverables for eliciting customer feedback


Have a design point-of-view and be able to discuss ideas, give and receive feedback. However, at the end of the day, the main focus is to build what is in the design comp


Understand design direction in order to communicate cross-functionally with Research, Product, and Strategy partners


Refine prototypes based on UX research results


Build realistic and convincing interactive prototypes


Build micro-interactions and transition- animations


Create videos to showcase concepts


Determine when a simple clickable prototype will suffice and when the research requires a more interactive prototype



Qualifications


B.S. in Computer Science, Human-Computer Interaction, Engineering, Design or related field


Substantial experience creating sophisticated prototypes that incorporate conditional logic and real data, using advanced prototyping tools including (ordered according to frequency of use) Invision, Principle, Axure, Flinto, Framer, or Flash


Substantial experience with animation tools including (ordered according to frequency of use) Principle, Framer, AfterEffects, Flow or Haiku


Prior experience developing a functional prototype from design comps


Proficient with design production tools Adobe Creative Suite and Sketch


Some (1-2 years) experience with HTML and CSS to assist with building interactive prototypes


High level knowledge of JavaScript libraries a plus


Strong collaboration and communication skills


Strong understanding of UI and UX principles


Possess a collaborative, learning mindset, constantly seeking improvement, and are eager to grow and share knowledge


Thrive in an environment that requires strong problem-solving skills, independent self-direction, and timely execution as part of an agile team


Meticulous attention to visual detail and a natural eye for design



Qualifications

Adobe Creative Suite, Sketch, HTML, CSS, JavaScript and UX Prototyper

Additional Information

All your information will be kept confidential according to EEO guidelines.


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About HireTalent

Sourced by ZipRecruiter

HireTalent is a diverse workforce solutions provider, headquartered in New York, NY, US, specializing in the recruitment and placement of highly skilled professionals in temporary and direct hire positions across various industries. Established in 2011, HireTalent serves as a conduit between job seekers and hiring entities, offering tailor-made solutions that foster successful job matches. The company operates in an increasingly competitive industry but pride themselves on their commitment to diversity and excellence. HireTalent's core mission is to "unleash the potential of people," with an emphasis on delivering top-tier talent to clients while ensuring an enriching hiring experience.

Industry

Recruiting and staffing services

Company size

201 - 500 Employees

Headquarters location

New York, NY, US

Year founded

1997