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Computer Animation Jobs in Altamonte Springs, FL

Conceives, develops, and iterates ride and show design elements in coordination with the show set package, primarily utilizing 3D modeling and animation software in combination with 2D CAD software ...

... Computer Animation and Internet Application Services) Originally started in Charlotte, NC, Little has locations in Newport Beach, CA; Orlando, FL; Durham, NC; Washington, DC; and Beijing, China. Our ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118K - $141K/yr

Knowledge of animation and rigging workflows. * Familiarity with CAD-to-real-time workflows. * Experience with photogrammetry or other advanced asset creation techniques. Due to the nature of our ...

... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Bachelors' Degree in computer science or equivalent * 2+ years' experience in a role demonstrating ...

... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Bachelors' Degree in computer science or equivalent * 2+ years' experience in a role demonstrating ...

... DreamWorks Animation, and Focus Features, and the four global television studios under the ... Bachelors' Degree in computer science or equivalent * 2+ years' experience in a role demonstrating ...

UI/UX Software Engineer

Orlando, FL · On-site

$91K - $121K/yr

Bachelor's degree in software/electrical engineering, Human-Computer Interaction, or related field ... Experience with graphics and animation for embedded or real-time environments. * Expert-level ...

Computer Animation information

See Altamonte Springs, FL salary details

$9

$36

$65

How much do computer animation jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for computer animation in Altamonte Springs, FL is $36.84, according to ZipRecruiter salary data. Most workers in this role earn between $20.43 and $59.76 per hour, depending on experience, location, and employer.

What is a Computer Animation job?

A Computer Animation job involves creating moving images and visual effects using computer software. Animators work in industries like film, television, video games, and advertising to bring characters, environments, and objects to life. They use techniques such as 2D animation, 3D modeling, rigging, and motion capture. The role often requires creativity, technical skills, and proficiency in industry-standard software like Maya, Blender, or Adobe After Effects.

What are some typical challenges faced by professionals working in computer animation?

Computer animators often encounter tight deadlines, rapidly changing project requirements, and the need to continuously update their technical skills as software evolves. Working as part of a creative team, animators must adapt their personal style to match the project's vision and collaborate closely with directors, designers, and programmers. Handling feedback constructively and managing workload during peak production times are also common challenges. However, these aspects of the job can foster growth, creativity, and resilience in a dynamic and rewarding field.

What are the key skills and qualifications needed to thrive in the Computer Animation position, and why are they important?

To thrive in Computer Animation, you need a strong foundation in 3D modeling, animation principles, and a keen artistic eye, typically supported by a degree in animation, visual arts, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, and Adobe After Effects, along with a robust digital portfolio, is typically required. Creativity, attention to detail, and effective collaboration make candidates stand out in this profession. These skills ensure the creation of compelling animations that meet client or studio standards and contribute to successful project outcomes.

What cities near Altamonte Springs, FL are hiring for Computer Animation jobs? Cities near Altamonte Springs, FL with the most Computer Animation job openings:
Infographic showing various Computer Animation job openings in Altamonte Springs, FL as of June 2026, with employment types broken down into 3% As Needed, 15% Full Time, 69% Part Time, 11% Contract, and 2% Nights. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $76,626 per year, or $36.8 per hour.
Designer, Attraction

Designer, Attraction

Universal Orlando

Orlando, FL • On-site

Full-time

Posted 7 days ago


Universal Orlando Resort rating

7.8

Company rating: 7.8 out of 10

Based on 420 frontline employees who took The Breakroom Quiz

5th of 55 rated theme parks


Job description

JOB SUMMARY

The Attraction Designer is responsible for the design, development, and documentation of the ride system and technical show elements primarily utilizing 3D modeling and animation as a design and coordination tool. Responsible for the development of virtual attraction models, ride and show animation, creative and timing animatics, scene studies, renders, plans, and sections depicting design and art direction for all ride, show and scenic components of a project. Produces designs which creatively integrate the myriad show, facility, equipment, and elements into the overall creative environment. Responsible for integration and coordination of show and facility elements in the virtual attraction model. Responsible for creating multiple technical and creative approaches and solutions to meet critical design criteria, such as: guest experience, theoretical hourly capacity, show timing, vehicle spacing, etc. Utilizes various modeling & drafting techniques, 3D modeling/animating & drawing techniques and tools (e.g., 3ds Max, Maya, Unreal, AutoCAD, Revit, Adobe Creative Suite, etc.) to model, draw, draft and create dimensional, scale drawings and models detailing the design intent and the integration of various ride & show elements with each other and the facility. Responsible for designing to project program and budget, and for coordinating and integrating with other disciplines. #LI-DNI

MAJOR RESPONSIBILITIES
  • Conceives, develops, and iterates ride and show design elements in coordination with the show set package, primarily utilizing 3D modeling and animation software in combination with 2D CAD software to communicate the creative intent with sketches, renderings, animatics, sections, plans, etc. (as directed by the Show Producer, Art Director, Creative Director, Production Designer or Principal/Senior Attraction Designer).
  • Designs the creative and technical development and iteration of ride and show design elements with a focus on overall timing, sightlines, and scale through various phases of development. Develops and manages the coordinated virtual attraction model, which details the various synchronized ride & show elements of an attraction such as ride paths & timing, ride vehicles, scenery, media, lighting, special effects, show action equipment, animated figures, props, and more.
  • Develops presentation animatics including the overall creative animatic, timing animatic, coordination animatic, sizzle reels, scene studies, etc.
  • Participates in design, cost, schedule, and technical reviews, and is responsible for developing creative and feasible solutions to integrate elements into a themed environment.
  • Mentors and provides guidance and training to staff related to career goals and technical skills. Motivates staff to accomplish assignment goals. Builds bench strength within the staff by identifying training and development opportunities. Leads staff and communicates job expectations, planning, coaching. Develops and implements policies, procedures, and show set design standards.
  • Establishes, builds, and maintains positive and productive team relationships based on open communication, trust and teamwork with project partners, departments, disciplines, and personnel. Communicates, inspires, and maintains project intent among all team-members.
  • Understand and actively participate in Environmental, Health & Safety responsibilities by following established UO policy, procedures, training and team member involvement activities. 
  • Performs other duties as assigned.
ADDITIONAL INFORMATION
  • Must have prior experience in theatre, film, animation, architecture, gaming, or other related industries, if no experience in theme park design.
  • Must be a creative, innovative, organized thinker and problem solver with strong technical and artistic ability with various design techniques/tools such as show set / scenic design and drafting, 3D modeling, architectural design, and/or others.
  • Must be proficient in 3D modeling software such as 3ds Max, Maya, etc. with working knowledge of AutoCAD and/or Revit.
  • Must have strong communication and collaboration skills and ability to work effectively in a team environment.
EDUCATION

Bachelor’s degree in related field preferred. (Architecture, Interior Design, Fine Arts, Design, Theater, Graphics, Computer Animation, etc.)

EXPERIENCE 

4+ years Design experience for themed entertainment, theme parks or related industries; or equivalent combination of education and experience.

Your talent, skills and experience will be rewarded with a competitive compensation package.

Universal is not accepting unsolicited assistance from search firms for this employment opportunity. All resumes submitted by search firms to any employee at Universal Orlando via-email, the Internet or in any form and/or method without a valid written Statement of Work in place for this position from Universal Orlando HR/Recruitment will be deemed the sole property of Universal Orlando. No fee will be paid in the event the candidate is hired by Universal Orlando as a result of the referral or through other means.

Universal elements and all related indicia TM & © 2026 Universal Studios. © 2026 Universal Orlando. All rights reserved. EOE


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