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Computational Geometry Jobs in Massachusetts (NOW HIRING)

Requirements * 2+ years of experience with computational geometry or an adjacent field (i.e. CAD, Simulation, Graphics, CAM, etc.). * Experience in C++: object oriented design and development, design ...

This position offers a unique opportunity to explore state-of-the-art CFD and computational geometry algorithms in a production environment. The candidate will gain experience working with highly ...

This position offers a unique opportunity to explore state-of-the-art CFD and computational geometry algorithms in a production environment. The candidate will gain experience working with highly ...

This position offers a unique opportunity to explore state-of-the-art CFD and computational geometry algorithms in a production environment. The candidate will gain experience working with highly ...

Experience developing 3D graphics or computational geometry Bonus Skills: * Experience with solid mechanics or FEM * Experience with image processing Our Perks & Benefits: * Robust equity program to ...

Experience developing 3D graphics or computational geometry Bonus Skills: * Experience with solid mechanics or FEM * Experience with image processing Our Perks & Benefits: * Robust equity program to ...

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Computational Geometry information

See Massachusetts salary details

$44

$59

$80

How much do computational geometry jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for computational geometry in Massachusetts is $59.99, according to ZipRecruiter salary data. Most workers in this role earn between $51.20 and $80.34 per hour, depending on experience, location, and employer.

What is a computational geometry job?

A Computational Geometry job involves designing, analyzing, and implementing algorithms to solve geometric problems. These roles are common in fields like computer graphics, robotics, geographic information systems (GIS), and computer-aided design (CAD). Professionals in this field work with spatial data structures, optimization methods, and geometric modeling techniques to improve efficiency and accuracy in applications. Strong skills in algorithms, mathematics, and programming (often in C++, Python, or specialized libraries) are essential.

What types of projects do computational geometry professionals typically work on?

Computational Geometry professionals often work on projects involving the development and optimization of algorithms for spatial data processing, 3D modeling, collision detection, mesh generation, and pathfinding. These projects can support a wide range of industries, including computer-aided design (CAD), robotics, computer graphics, and geographic information systems (GIS). Team members may collaborate closely with software engineers, data scientists, and hardware designers to integrate geometric algorithms into larger systems. The work environment is typically collaborative, innovative, and detail-oriented, offering opportunities to contribute to cutting-edge technologies and industry advancements.

What are the key skills and qualifications needed to thrive in the computational geometry position, and why are they important?

To excel in Computational Geometry roles, a strong background in mathematics, algorithms, and computer science, often supported by an advanced degree, is essential. Proficiency in programming languages like C++, Python, or Java, as well as experience with computational geometry libraries and tools, is highly valued. Strong analytical thinking, problem-solving ability, and collaboration skills enable professionals to effectively tackle complex geometrical challenges with teams. These competencies are critical for developing efficient algorithms and innovative solutions in fields such as computer graphics, robotics, CAD, and geographic information systems.

Infographic showing various Computational Geometry job openings in Massachusetts as of August 2026, with employment types broken down into 59% Full Time, 36% Part Time, 1% Temporary, 2% Contract, and 2% Nights. Highlights an 63% Physical, 1% Hybrid, and 36% Remote job distribution, with an average salary of $124,775 per year, or $60 per hour.

Senior Applied Research Scientist - Computational Geometry and Meshing

Nvidia

Westford, MA • On-site

$102K - $130K/yr

Full-time

Posted 7 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 246 rated software companies


Job description

Industrial simulation depends on turning product and device geometry into valid, efficient discretizations. This role will advance computational geometry, meshing, simulation-ready representations, and AI-native algorithms for NVIDIA GPU platforms.

We are looking for an applied researcher who can build methods that move design data reliably from CAD to simulation. You will develop geometry, meshing, and discretization algorithms that improve robustness, numerical accuracy, and end-to-end performance across CAE, EDA, semiconductor, and scientific-computing workflows. Join us in reinventing the geometric foundation of engineering simulation!

What you'll be doing:

  • Build algorithms for computational geometry, computer-aided engineering and design interoperability, mesh generation, mesh adaptation, spatial data structures, and curved discretization.

  • Investigate differentiable geometry, AI-native geometry processing, learning-based meshing and discretization, and design-to-simulation workflows for inverse design, simulation-ready digital twins, and autonomous engineering workflows.

  • Explore solver- and hardware-aware geometry and discretization methods that jointly optimize mesh quality, numerical accuracy, robustness, and comprehensive simulation efficiency.

  • Define benchmarks for mesh quality, geometry conversion, discretization accuracy, robustness, downstream solver impact, and end-to-end simulation performance.

  • Collaborate with teams across Omniverse, OpenUSD, Warp, solver engineering, NVIDIA Research, universities, and industrial partners involved in computer-aided engineering, electronic design automation, chip manufacturing, electronics, and digital twin workflows.

What we need to see:

  • PhD or equivalent experience in computer science, computational geometry, scientific computing, graphics, applied mathematics, computational mechanics, engineering, or a related field.

  • 5+ years of experience.

  • Background in computational geometry, geometry processing, mesh generation, adaptive discretization, CAD and CAE algorithms, or simulation-ready representations with 5+ years proven experience working in computational engineering.

  • C++ and Python skills, with experience building algorithms for sophisticated geometry.

  • Understanding of boundary representations, topology, mesh quality, discretization error, numerical robustness, and solver requirements, supported by research, software, or industrial impact.

Ways to stand out from the crowd:

  • Experience with CAD kernels or formats such as Parasolid, ACIS, Open Cascade, CATIA, NX, Creo, SOLIDWORKS, STEP, IGES, B-Rep, NURBS, or spline-based representations.

  • Experience with tetrahedral, hexahedral, polyhedral, anisotropic, adaptive, boundary-layer, curved, or high-order mesh generation.

  • Work in isogeometric analysis, remeshing, meshless methods, topology optimization, shape optimization, differentiable geometry, or AI-native mesh generation.

  • Experience with geometry repair, feature or simulation-intent recognition, parameterization, persistent correspondence, learning-based geometry representations, GPU spatial algorithms, or solver-aware adaptation.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 192,000 USD - 304,750 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 21, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993