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Community Manager Video Game Jobs in Quebec (NOW HIRING)

... video games * Ability to communicate in a clear, composed, and structured manner with high-level stakeholders * An autonomous, accountable, proactive, and pragmatic approach to managing files

Side is a global video game development and services provider, offering technical and creative ... community management, and datasets. Help us bring stories to the world. Join Side's global team of ...

... communities around the globe. In every pursuit our mission is to inspire a lifetime love of games ... and manage an internal creative studio supporting multiple video game studios within our ...

... debt management. Qualifications What You Bring * An undergraduate degree in Computer Science ... Experience as part of a team that has shipped a video game

Ability to juggle multiple tasks while managing your time efficiently. * Comfortable with digital technologies (computers, video game consoles, touchscreens). * An interest in the video game industry.

Side is a global video game development and services provider, offering technical and creative ... community management, and datasets. Help us bring stories to the world. Join Side's global team of ...

USA Community Manager - Forma

Montreal, QC · On-site

CA$91K - CA$163K/yr

Input intoa growth-led community strategy grounded in data, experimentation, and user insights ... Basic video editing skills * Technically proficient witha range of Architecture software,Microsoft ...

Showing results 21-40

Community Manager Video Game information

What is the difference between Community Manager Video Game vs Customer Support Specialist?

AspectCommunity Manager Video GameCustomer Support Specialist
CredentialsTypically requires experience in gaming, communication skills, and sometimes marketing or social media certificationsRequires customer service training, communication skills, and sometimes technical support certifications
Work EnvironmentOnline gaming communities, social media platforms, events, and forumsCall centers, help desks, online chat, and email support
Employer & IndustryVideo game companies, esports organizations, gaming platforms

The Community Manager Video Game focuses on engaging and growing gaming communities through social media, events, and content creation, while Customer Support Specialists handle user inquiries, troubleshoot issues, and provide technical assistance. Both roles require strong communication skills but serve different functions within the gaming industry.

Infographic showing various Community Manager Video Game job openings in Quebec as of August 2026, with employment types broken down into 86% Full Time, 7% Part Time, 2% Temporary, and 5% Contract. Highlights an 82% In-person, 10% Hybrid, and 8% Remote job distribution.

Producer - 7 Days to Die | Producteurtrice - 7 Days to Die

Behaviour Interactive

Montreal, QC

Full-time

Re-posted 3 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Help shape the next era of an iconic survival franchise.

For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we're entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players.  
 

At the core of 7 Days to Die's live service evolution, the Producer plays a pivotal role in shaping and delivering ongoing content to our players. Working closely with discipline directors & leads, you will fully own key content & feature initiativess that directly impact player engagement and retention.

With a hands-on, ownership driven mindset, you bring structure, momentum and clarity, helping the team continuously improve the game experience for a passionate and growing player community.

In this role you will :
  • Prioritize and own high-impact features by aligning content, quality targets, and delivery with the game's live service vision.
  • Drive planning and execution by managing tasks, dependencies, and milestones to ensure timely and predictable releases.
  • Be accountable for the overall quality, stability, and success of the live product throughout its lifecycle.
  • Manage resources and partial budgets to support sustainable growth, scalability, and postlaunch development.
  • Foster strong collaboration with cross-functional teams, external partners, and clients to align expectations and deliver against shared goals.
  • Contribute to team growth by participating in hiring and helping build a strong, high-performing production team.
What we're looking for :
  • Minimum 3+ years of experience as a Producer. 
  • Proven success in managing the production of AAA games for PC/Console and on live games.
  • Solid track record of leading the production of at least one published game.
  • Experience managing multiple cross-discipline teams. 
  • Broad knowledge across diverse areas of game-making, a background in development, art or production is desirable. 
  • Strong leadership and project management skills, with a track record of mentoring teams and delivering projects on time.
  • Experience developing processes and procedures for gaming production. 
Dans ce role tu devras:
  • Prioriser et piloter des fonctionnalites a fort impact en alignant contenu, objectifs de qualite et livraison avec la vision live service du jeu;
  • Piloter la planification et l'execution en gerant les taches, dependances et jalons afin d'assurer des livraisons fiables et dans les delais;
  • Etre responsable de la qualite globale, de la stabilite et du succes du produit live tout au long de son cycle de vie;
  • Gerer les ressources et des budgets partiels afin de soutenir une croissance durable, la scalabilite et le developpement postlancement;
  • Favoriser une collaboration etroite avec les equipes transverses, les partenaires externes et les clients afin d'aligner les attentes et d'atteindre des objectifs communs;
  • Contribuer a la croissance de l'equipe en participant aux recrutements et en aidant a batir une equipe de production solide et performante.
Ce que nous recherchons :
  • Minimum de 3 ans d'experience en tant que Producteurrice;
  • Experience confirmee dans la production de jeux AAA sur PC/console, y compris des jeux en live;
  • Antecedents solides dans la production d'au moins un jeu publie;
  • Experience dans la gestion de plusieurs equipes multidisciplinaires;
  • Connaissances etendues des differents aspects de la creation de jeux, une formation en developpement, en art ou en production est un atout;
  • Excellentes competences en leadership et en gestion de projet, avec une experience averee dans l'accompagnement des equipes et la livraison de projets dans les delais;
  • Experience dans la mise en place de processus et de procedures de production dans le jeu video.

Contribuez a definir le futur d'une franchise de survie culte. 

Depuis plus de 10 ans, 7 Days to Die passionne une communaute de plus de 20 millions de joueurs a travers le monde. Aujourd'hui, alors que Behaviour Interactif unit ses forces a celles de The Fun Pimps, la franchise entre dans une nouvelle phase ambitieuse de son evolution. En combinant une expertise reconnue en jeux live a l'heritage creatif qui a fait le succes de la franchise, nous avons une occasion unique d'amener ce titre iconique encore plus loin. 
Rejoignez-nous pour contribuer a l'evolution d'un jeu adore, en reveler tout le potentiel a long terme et imaginer ce qui attend des millions de joueurs pour les annees a venir.  

Au cur de l'evolution live service de 7 Days to Die, lela Producer joue un role cle dans la conception et la livraison continue de contenu destine a nos joueurseuses. En etroite collaboration avec les directeursrices et gestionnairess des differentes disciplines, tu seras pleinement responsable de initiatives majeures de contenu et de fonctionnalites ayant un impact direct sur l'engagement et la retention des joueurs.

Dotee d'un etat d'esprit oriente ownership et d'une approche handson, tu apporteras structure, dynamisme et clarte, contribuant a l'amelioration continue de l'experience de jeu pour une communaute de joueurseuses passionnee et en pleine croissance.


Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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