1

Commission Unreal Engine Developer Jobs in Edmond, OK

Familiarity with 3D graphics engines like Unreal Engine 5 (UE5) , socket programming , XML/JSON , and real-time audio software development . * Demonstrated 3D modeling and texturing skills using ...

New

Software Engineer

Oklahoma City, OK · On-site

$69K - $125K/yr

Familiarity with 3D graphics engines like Unreal Engine 5 (UE5) , socket programming , XML/JSON ... Federal Trade Commission. Commitment to Non-Discrimination All qualified applicants will receive ...

New

Software Engineer

Oklahoma City, OK · On-site

$69K - $125K/yr

Familiarity with 3D graphics engines like Unreal Engine 5 (UE5) , socket programming , XML/JSON , and real-time audio software development . * Demonstrated 3D modeling and texturing skills using ...

New

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Commission Unreal Engine Developer information

See Edmond, OK salary details

$35

$54

$69

How much do commission unreal engine developer jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for commission unreal engine developer in Edmond, OK is $54.47, according to ZipRecruiter salary data. Most workers in this role earn between $50.38 and $60.82 per hour, depending on experience, location, and employer.

What is a Commission Unreal Engine Developer?

A Commission Unreal Engine Developer is a software professional hired on a contract or project basis to create interactive applications, games, or simulations using Unreal Engine, a popular real-time 3D creation platform. These developers are typically responsible for designing, coding, and optimizing projects based on client requirements. Their work may include developing gameplay mechanics, creating visual effects, or building virtual environments. They are often commissioned for specific projects rather than being permanent employees, allowing for flexibility and specialized expertise.

What are the key skills and qualifications needed to thrive as a Commission Unreal Engine Developer?

To thrive as a Commission Unreal Engine Developer, you need strong programming skills (especially in C++ and Blueprints), a deep understanding of 3D graphics, and prior experience with Unreal Engine. Familiarity with source control systems like Git, and possibly certifications such as Unreal Authorized Instructor or Epic Developer badges, are often valuable. Creativity, effective communication, and the ability to collaborate with artists and designers are standout soft skills in this role. These abilities ensure the delivery of high-quality, technically robust, and visually compelling interactive experiences for clients or projects.

What are some typical challenges faced by Commission Unreal Engine Developers when working on client projects?

Commission Unreal Engine Developers often encounter challenges such as aligning client expectations with technical feasibility, managing tight deadlines, and adapting to evolving project scopes. Since projects may involve integrating complex assets, optimizing performance, and collaborating with remote teams, strong communication and problem-solving skills are essential. Additionally, balancing multiple client commissions simultaneously requires effective time management and the ability to prioritize tasks based on project urgency and impact.

What is the difference between Commission Unreal Engine Developer vs Commission Game Developer?

AspectCommission Unreal Engine DeveloperCommission Game Developer
Required CredentialsProficiency in Unreal Engine, programming skills (C++/Blueprints), portfolioGame design knowledge, programming skills, portfolio
Work EnvironmentGame studios, freelance projects, virtual teamsGame studios, freelance, indie developers
Industry UsageUsed across AAA and indie projects for real-time renderingUsed in game development, including mobile, PC, console

The main difference is that a Commission Unreal Engine Developer specializes in creating and implementing projects specifically within Unreal Engine, focusing on real-time graphics and interactive experiences. A Commission Game Developer has a broader scope, working on various game engines and platforms. Both roles require similar technical skills and often overlap, but Unreal Engine Developers are more specialized in Unreal's tools and workflows.

How much do commission Unreal Engine developers make?

Commission-based Unreal Engine developers typically earn between $20 and $100 per hour, depending on experience, project complexity, and client budget. Some developers work on fixed-price projects or royalties, which can significantly increase total earnings for successful games or applications.

Is Commission Unreal Engine Developer a good career?

A Commission Unreal Engine Developer creates interactive experiences and games using Unreal Engine, often working on freelance or project-based contracts. The role requires strong skills in programming, 3D modeling, and game design, with job opportunities growing as the gaming and virtual production industries expand. It can offer flexible schedules and creative fulfillment but may involve income variability depending on project availability.
Infographic showing various Commission Unreal Engine Developer job openings in Edmond, OK as of August 2026, with employment types broken down into 85% Full Time, 11% Part Time, and 4% Contract. Highlights an 56% Physical, 1% Hybrid, and 43% Remote job distribution, with an average salary of $113,298 per year, or $54.5 per hour.

Software Engineer

Leidos

Oklahoma City, OK

$69K - $125K/yr

Full-time

Posted 3 days ago

New


Leidos rating

8.3

Company rating: 8.3 out of 10

Based on 152 frontline employees who took The Breakroom Quiz

80th of 499 rated business services


Job description

Unleash Your Potential

At Leidos, we deliver innovative solutions through the efforts of our diverse and talented people who are dedicated to our customer's success. We empower our teams, contribute to our communities, and operate sustainably. Everything we do is built on a commitment to do the right thing for our customers, our people, and our community. Our Mission, Vision, and Values guide the way we do business.

If this sounds like an environment where you can thrive, keep reading!

The Leidos NISC IV program has an opening for a Software Engineer to join our team in Oklahoma City, OK and support the Federal Aviation Administration (FAA).

The ideal candidate must be able to handle multiple mission critical IT projects from new development to sustainment. The candidate must have hands-on experience developing large and complex IT projects while ensuring a quality outcome. This position is responsible for the architecture of IT solutions that includes complex systems for the federal government. The candidate must have experience designing and implementing .NET, Model View Controller (MVC) framework, Oracle/MSSQL solutions.

The candidate must have experience developing technical planning, rough order of magnitude (ROM), Context Diagram, Concept Diagrams, Risks, requirements analysis, functional analysis, trade studies, requirements allocation, interface definition, technical management, integration, system testing, and quality assurance. The candidate must have experience architecting technical refresh and converting legacy systems into web-based and cloud-based enterprise applications using load balancing technologies.

Your greatest work is ahead!

What Sets you Apart:

  • Bachelor of Science in Computer Science, Information Technology, Information Systems or similar area and 2 to 4 years of relevant experience. Additional years of experience will be considered in lieu of a degree.
  • Experience with MVC, C#.NET, ASP.NET, ADO.NET, Web Services, XHTML and CSS.
  • Experience with Visual Studio C++ (VSC++), C++/17 and higher standards.
  • Experience with developing native Windows desktop applications and cross-platform development using Swift for iOS/iPadOS development.
  • Hands-on expertise with 2D graphics development and legacy rendering APIs, like GDI and GDI+.
  • Familiarity with 3D graphics engines like Unreal Engine 5 (UE5), socket programming, XML/JSON, and real-time audio software development.
  • Demonstrated 3D modeling and texturing skills using industry-standard tools (e.g., Blender, Autodesk Maya)
  • Hands-on experience constructing and managing automated CI/CD build pipelines using tools such as Jenkins, SonarQube, etc.
  • Demonstrated proficiency with unit testing and test automation using frameworks like GoogleTest.
  • Practical experience leveraging AI-assisted development tools (e.g., GitHub Copilot, Claude, Gemini) throughout the SDLC.
  • Experience designing/implementing extensible/maintainable object-oriented architectures.
  • Strong written and verbal communication skills.
  • Must be eligible to work in the U.S. and pass FAA security screening for positions of public trust.

You Might Also Have:

  • Familiarity with the Federal Government work environment.

  • Familiarity with FAA configuration management and transitioning systems to operations including change control board, Application Data Center (ADC), Enterprise Data Center (EDC) and MKS tickets.

  • Experience with the FAA IT security compliance process.

Clearance:

While a clearance is not required to be considered for the position, the ability to obtain a clearance (i.e., Public Trust) is required if hired.

At Leidos, the opportunities are boundless. We challenge our staff with interesting assignments that provide them with an opportunity to thrive, professionally and personally. For us, helping you grow your career is good business. We'd like to learn more about you, apply today!

If you're looking for comfort, keep scrolling. At Leidos, we outthink, outbuild, and outpace the status quo - because the mission demands it. We're not hiring followers. We're recruiting the ones who disrupt, provoke, and refuse to fail. Step 10 is ancient history. We're already at step 30 - and moving faster than anyone else dares.

Original Posting:August 27, 2026

For U.S. Positions: While subject to change based on business needs, Leidos reasonably anticipates that this job requisition will remain open for at least 3 days with an anticipated close date of no earlier than 3 days after the original posting date as listed above.

Pay Range:Pay Range $69,550.00 - $125,725.00

The Leidos pay range for this job level is a general guideline onlyand not a guarantee of compensation or salary. Additional factors considered in extending an offer include (but are not limited to) responsibilities of the job, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, applicable bargaining agreement (if any), or other law.


What Leidos employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Leidos logo

About Leidos

Sourced by ZipRecruiter

At Leidos, we deliver innovative solutions through the efforts of our diverse and talented people who are dedicated to our customers' success. We empower our teams, contribute to our communities, and operate sustainable practices. Everything we do is built on a commitment to do the right thing for our customers, our people, and our community.

Industry

It services

Company size

10,000+ Employees

Headquarters location

Reston, VA, US

Social media