1

Commission Unity Game Developer Jobs in Montclair, NJ

3D Game Developer - XR/VR

Fort Lee, NJ · On-site

$100 - $125/hr

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR ... Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance ...

Unity 3d Developer

Manhattan, NY · On-site

$100 - $125/hr

As a Senior Unity 3D Developer, you will play a key role in leading the development of ... Stay up-to-date with the latest trends and technologies in game development. Requirements: * 5+ ...

Unity ® is the world's leading game engine, supported by the most successful game development ... Creators, ranging from game developers to artists, architects, automotive designers, infrastructure ...

Senior Financial Analyst

New York, NY · On-site

$106K - $160K/yr

Unity ® is the world's leading game engine, supported by the most successful game development ... sales commissions). The final offer amount will depend on several factors, including geographic ...

Warren,NJ- 07920 Skills 5+ years C++ programming 2+ years OpenGL Graphics programming without using a commercial engine Gaming preferred (not Unity) Simulation experience not preferred AAA app ...

... practices in online game development. Requirements: * 5+ years of experience in Unity 3D/C# ... Proficiency in C# programming and a solid understanding of object-oriented design principles.

next page

Showing results 1-20

Commission Unity Game Developer information

See Montclair, NJ salary details

$33.1K

$110.5K

$183.4K

How much do commission unity game developer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for commission unity game developer in Montclair, NJ is $110,534.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,000.00 and $126,400.00 per year, depending on experience, location, and employer.

What is the difference between Commission Unity Game Developer vs Freelance Unity Game Developer?

AspectCommission Unity Game DeveloperFreelance Unity Game Developer
CredentialsTypically requires a portfolio, Unity certifications, and relevant experienceSimilar credentials; often self-taught or certified, with portfolio needed
Work EnvironmentUsually employed by a company or studio, working on in-house projectsWorks independently, often remotely, on various client projects
Industry UsageCommon in gaming studios, entertainment, and app development companiesPopular among independent developers and small studios
Search & Comparison IntentOften compared based on employment type, project scope, and payment structure

The main difference between a Commission Unity Game Developer and a Freelance Unity Game Developer lies in their employment setup. Commission developers are typically employed by a company or studio, working on in-house projects, while freelance developers operate independently, taking on various client projects. Both roles require similar skills and credentials but differ mainly in work environment and project management.

What cities near Montclair, NJ are hiring for Commission Unity Game Developer jobs?

Cities near Montclair, NJ with the most Commission Unity Game Developer job openings:

3D Game Developer - XR/VR

Code Plus Inc

Fort Lee, NJ • On-site

$100 - $125/hr

Other

Re-posted 5 days ago


Key responsibilities

  • Design and develop immersive, interactive 3D training applications for VR/XR platforms.

  • Create, optimize, and integrate 3D assets into Unity, ensuring performance and proper functionality.

  • Build and implement immersive interactions, user experiences, and UI/UX systems for VR/XR applications.


Job description

If you are unable to complete this application due to a disability, contact this employer to ask for an accommodation or an alternative application process.

3D Game Developer - XR/VR

Full Time Professional Fort Gregg-Adams, VA, US

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army - CASCOM Location: Fort Lee, VA (Onsite) Clearance: As required by Army contract Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.

Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.
Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.
Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Knowledge of Agile or iterative development processes.
#J-18808-Ljbffr