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Commission Unity Game Developer Jobs in Florida (NOW HIRING)

Software Engineer

Orlando, FL · On-site

$50K - $110K/yr

Solve complex problems in real time systems using game engines, sensor fusion, simulation, and ... Enxperience working with emerging technologies and real-time platforms (Unity, Unreal, or Omniverse)

Solve complex problems in real time systems using game engines, sensor fusion, simulation, and ... Enxperience working with emerging technologies and real-time platforms (Unity, Unreal, or Omniverse)

Responsibilities : • Lead, mentor, and support engineers working on real-time systems using game ... as Unity, Unreal, Omniverse, or similar tools • Ability to guide technically complex work ...

Engineering Manager

Orlando, FL · On-site

$120K - $160K/yr

With a diverse team of industry veterans from fields such as Games, Aerospace, Simulation ... Hands-on experience with real-time platforms such as Unity, Unreal, Omniverse, or similar tools

Senior Software Engineer

Orlando, FL · On-site

$95K - $135K/yr

Solve complex problems in real time systems using game engines, sensor fusion, simulation, and ... Experience working with emerging technologies and real-time platforms (Unity, Unreal, or Omniverse ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118.60K - $141.90K/yr

With a diverse team of industry veterans from fields such as Games, Aerospace, Simulation ... Work closely with artists, engineers, and designers to address technical issues and ensure visual ...

Senior Software Engineer (Contractor)

Orlando, FL · On-site

$114.40K - $150.80K/yr

Solve complex problems in real time systems using game engines, sensor fusion, simulation, and ... Experience working with emerging technologies and real-time platforms (Unity, Unreal, or Omniverse ...

Do you enjoy teaching and building problem-solving skills in young engineering minds? Have you ... Familiarity with game engines such as Unity, Unreal Engine, and Godot * Familiarity with graphic ...

Promotes the Unity Loyalty program and related promotions. * Conducts themselves in accordance with all Gaming Commission Regulations, and Seminole Tribe of Florida/departmental policies and ...

Experience with MS Visual Studio and Open GL is preferred Experience with Unity/Unreal is preferred ... Education and Experience Bachelor of Science (BS) degree in computer simulation, engineering, game ...

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Commission Unity Game Developer information

What is the difference between Commission Unity Game Developer vs Freelance Unity Game Developer?

AspectCommission Unity Game DeveloperFreelance Unity Game Developer
CredentialsTypically requires a portfolio, Unity certifications, and relevant experienceSimilar credentials; often self-taught or certified, with portfolio needed
Work EnvironmentUsually employed by a company or studio, working on in-house projectsWorks independently, often remotely, on various client projects
Industry UsageCommon in gaming studios, entertainment, and app development companiesPopular among independent developers and small studios
Search & Comparison IntentOften compared based on employment type, project scope, and payment structure

The main difference between a Commission Unity Game Developer and a Freelance Unity Game Developer lies in their employment setup. Commission developers are typically employed by a company or studio, working on in-house projects, while freelance developers operate independently, taking on various client projects. Both roles require similar skills and credentials but differ mainly in work environment and project management.

What are the most commonly searched types of Unity Game Developer jobs in Florida? The most popular types of Unity Game Developer jobs in Florida are:
What cities in Florida are hiring for Commission Unity Game Developer jobs? Cities in Florida with the most Commission Unity Game Developer job openings:

Associate Software Engineer (Contractor)

Enludio

Orlando, FL • On-site

Full-time

Posted 6 days ago


Job description

Job Summary:
Enludio is an advanced technology company focused on design-led engineering to create interactive experiences. The Associate Software Engineer will specialize in Real Time 3D technologies, responsible for designing and developing applications that utilize game engines and immersive technologies, collaborating with cross-functional teams to drive project success.
Responsibilities:
• Solve complex problems in real time systems using game engines, sensor fusion, simulation, and spatial computing.
• Contribute to the design and development of innovative solutions for client projects and internal products.
• Participate in code reviews, design discussions and knowledge sharing to foster a culture of continuous improvement.
• Collaborate with cross-functional teams to drive project success and enhance client experiences.
Qualifications:
Required:
• Experience working with a variety of programming languages such as C++, C#, Python, etc...
• Experience working with emerging technologies and real-time platforms (Unity, Unreal, or Omniverse)
• Comfortability in GIT version control
• Strong knowledge of 3D rendering, physics simulations, and performance optimization.
• Self motivated with minimal supervision with excellent communication and interpersonal skills.
• Due to the nature of our work, it is mandatory that you are a US Citizen and able to comply with Government regulations.
Preferred:
• Experience in the Simulation & Training, Entertainment, Gaming industries, Software Development, or Immersive Technologies (AR/VR)
• Experience with various headsets such as Meta Quest, HTC Vive, Magic Leap, Apple Vision Pro, etc
• Experience in a startup or fast-paced technology environment, demonstrating adaptability and resilience.
• Enthusiasm for innovation in immersive experiences and a drive to constantly push creative boundaries.
• Experience working with emerging technologies and real-time platforms (Unity or Omniverse) to push the boundaries of immersive experiences
Company:
Enludio is a technology company dedicated to solving complex challenges in spatial computing and visual systems. Founded in 2024, the company is headquartered in Orlando, Florida, US, , with a team of 11-50 employees. The company is currently Early Stage.