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Commission Junior Unity Game Developer Jobs in Secaucus, NJ

... and engineering to resolve deal delivery, creative, and discrepancy issues promptly. * Conduct ... Bonus Points * Experience with mobile in-app advertising, gaming media, or Unity Ads/LevelPlay ...

Warren,NJ- 07920 Skills 5+ years C++ programming 2+ years OpenGL Graphics programming without using a commercial engine Gaming preferred (not Unity) Simulation experience not preferred AAA app ...

SENIOR iOS MOBILE DEVELOPER

Warren, NJ · On-site

$62.25 - $80.75/hr

Required 5-7 years with all the following: -OpenGL with iOS -Graphics programming without using an engine -Mobile development -Gaming preferred (not Unity) -Simulation experience not preferred -AAA ...

SENIOR iOS MOBILE DEVELOPER

Warren, NJ

$62.25 - $80.75/hr

Required 5-7 years with all the following: -OpenGL with iOS -Graphics programming without using an engine -Mobile development -Gaming preferred (not Unity) -Simulation experience not preferred -AAA ...

Unity is the world's leading game engine, supported by the most successful game development ... Creators, ranging from game developers to artists, architects, automotive designers, infrastructure ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Summit, NJ · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Showing results 21-40

Commission Junior Unity Game Developer information

See Secaucus, NJ salary details

$24.4K

$90.5K

$139.8K

How much do commission junior unity game developer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for commission junior unity game developer in Secaucus, NJ is $90,460.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,100.00 and $88,500.00 per year, depending on experience, location, and employer.

What is the difference between Commission Junior Unity Game Developer vs Junior Unreal Engine Developer?

AspectCommission Junior Unity Game DeveloperJunior Unreal Engine Developer
Required CredentialsBasic programming skills, Unity certification preferredBasic programming skills, Unreal certification optional
Work EnvironmentUnity-based game studios, freelance projectsUnreal Engine projects, indie or AAA studios
Industry UsageMobile, indie, and casual gamesHigh-end, AAA, and VR/AR games

The Commission Junior Unity Game Developer and Junior Unreal Engine Developer roles share foundational programming skills but differ mainly in the game engine expertise and project types. Unity developers often work on mobile and casual games, while Unreal developers focus on high-end, immersive experiences. Both roles are entry-level, requiring basic knowledge of their respective engines, making them comparable for those starting in game development.

What are popular job titles related to Commission Junior Unity Game Developer jobs in Secaucus, NJ? For Commission Junior Unity Game Developer jobs in Secaucus, NJ, the most frequently searched job titles are:
What job categories do people searching Commission Junior Unity Game Developer jobs in Secaucus, NJ look for? The top searched job categories for Commission Junior Unity Game Developer jobs in Secaucus, NJ are:
Infographic showing various Commission Junior Unity Game Developer job openings in Secaucus, NJ as of June 2026, with employment types broken down into 63% Full Time, 20% Part Time, and 17% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $90,460 per year, or $43.5 per hour.

Machine Learning Engineer, Next-Generation Recommendation Systems

Unity

Manhattan, NY • On-site

Full-time

Re-posted 7 days ago


Job description

Job Summary:
Unity's Vector AI team builds machine learning systems for ad targeting across billions of users. They are seeking a Machine Learning Engineer to develop next-generation recommendation systems that leverage advanced techniques such as reinforcement learning and large language models.
Responsibilities:
• Design, build, and evaluate next-generation ranking and recommendation models that incorporate LLMs, RLHF, and preference learning to improve ad relevance and user experience.
• Develop user understanding systems — conversion prediction, behavioral modeling, and value estimation — that operate across billions of impressions.
• Apply reinforcement learning and optimization techniques to bidding strategy, auction dynamics, and real-time ad delivery.
• Design and run rigorous experiments using causal inference, A/B testing, and offline evaluation frameworks to measure and improve model quality.
• Partner with engineering to bring research ideas into production, working across the full pipeline from training data to deployed model.
• Communicate findings clearly to technical and non-technical stakeholders across engineering, product, and business teams.
Qualifications:
Required:
• PhD in Computer Science, Machine Learning, Statistics, or a related field (graduating 2026 or recent graduate).
• Strong research foundations in one or more of: recommendation systems, reinforcement learning, LLM post-training or alignment, human-AI collaboration, probabilistic modeling, or optimization.
• Experience working with large-scale data and ML systems, whether through research or industry internships.
• Fluency in Python; familiarity with ML frameworks such as PyTorch or TensorFlow.
• A track record of rigorous, high-quality research — publications at top venues (NeurIPS, ICML, ICLR, KDD, RecSys, ACL, WWW, or similar) are a strong signal.
• Strong written and verbal communication skills — able to make complex ideas accessible across technical and non-technical audiences.
Preferred:
• Industry experience in ads, recommendation, or user understanding systems (internship experience counts).
• Hands-on experience with production ML pipelines — training at scale, feature engineering, or experimentation infrastructure.
• Experience applying LLMs or generative models to ranking, retrieval, or structured prediction problems.
• Familiarity with agentic AI approaches — multi-step reasoning, tool use, or human-AI collaboration frameworks.
• Exposure to causal inference, uplift modeling, or A/B testing at scale.
• Genuine curiosity about applied research and the drive to see ideas through to impact.
Company:
Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. Founded in 2004, the company is headquartered in San Francisco, USA, with a team of 5001-10000 employees. The company is currently Late Stage.