1

Commission Junior Unity Game Developer Jobs in Paramount, CA

Lead Engineer

Los Angeles, CA · On-site

$110K - $145K/yr

... gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps ... Unity and proprietary engines Familiarity with source control, debugging tools, performance ...

Lead Engineer

Los Angeles, CA · Remote

$104K - $138K/yr

... gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps * ... Hands-on Unreal Engine expert, with solid experience in Unity and proprietary engines * Familiarity ...

The Role We are seeking a Software Engineer to interface with embedded systems, machine learning ... game engines like Unity, Unreal, and Godot. What You'll Do * Write C/C++ code to interface with ...

Implement and administer data governance and security using Unity Catalog, including least-privilege access patterns and audit standards. * Mentor junior and mid-level engineers, lead architecture ...

Sr Data Engineer

Santa Monica, CA · On-site

$119K - $161K/yr

You will work across AWS, Databricks, Unity Catalog, Snowflake and Airflow to create reliable ... Mentor junior engineers and contribute to team-wide architectural decisions. Basic Qualifications ...

... mobile game projects. * Directly support external developers by providing artistic guidance ... Maya, Unity). * Exceptional organizational, multitasking, and time management skills, with a ...

... mobile game projects. * Directly support external developers by providing artistic guidance ... Maya, Unity). * Exceptional organizational, multitasking, and time management skills, with a ...

Showing results 41-60

Commission Junior Unity Game Developer information

See Paramount, CA salary details

$25.3K

$93.8K

$144.9K

How much do commission junior unity game developer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for commission junior unity game developer in Paramount, CA is $93,753.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,600.00 and $91,700.00 per year, depending on experience, location, and employer.

What is the difference between Commission Junior Unity Game Developer vs Junior Unreal Engine Developer?

AspectCommission Junior Unity Game DeveloperJunior Unreal Engine Developer
Required CredentialsBasic programming skills, Unity certification preferredBasic programming skills, Unreal certification optional
Work EnvironmentUnity-based game studios, freelance projectsUnreal Engine projects, indie or AAA studios
Industry UsageMobile, indie, and casual gamesHigh-end, AAA, and VR/AR games

The Commission Junior Unity Game Developer and Junior Unreal Engine Developer roles share foundational programming skills but differ mainly in the game engine expertise and project types. Unity developers often work on mobile and casual games, while Unreal developers focus on high-end, immersive experiences. Both roles are entry-level, requiring basic knowledge of their respective engines, making them comparable for those starting in game development.

Are Commission Junior Unity Game Developer jobs in demand?

Commission Junior Unity Game Developer jobs are in moderate demand as the gaming industry continues to grow, requiring developers skilled in Unity and C#. Entry-level roles are available, but competition can be high, and strong portfolios or certifications can improve job prospects.

What are popular job titles related to Commission Junior Unity Game Developer jobs in Paramount, CA?

For Commission Junior Unity Game Developer jobs in Paramount, CA, the most frequently searched job titles are:

What cities near Paramount, CA are hiring for Commission Junior Unity Game Developer jobs?

Cities near Paramount, CA with the most Commission Junior Unity Game Developer job openings:

Principal Software Engineer, Rendering - Unpublished R&D Product

Riot Games

Los Angeles, CA • On-site

$145K - $195K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 4 days ago


Job description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Principal Software Engineer, you'll work alongside other engineers to implement technical solutions at a company-wide scale. You'll collaborate with teams to ensure high quality and stack applicability, and provide other engineers with a clear illustration of extraordinary engineering.

As a Principal Software Engineer focused on graphics on the unpublished MMO team, you are responsible for helping Riot build and deliver a brand new game! You will keep the players' experience in mind as you build rendering systems and engine features to support one of our new games. You will also work collaboratively with artists, designers, and producers to deliver genre-defining visual experiences to our players. You will also report to the Engineering Manager of the project.

Responsibilities:
  • Be the rendering expert of the team
  • Help build the engine technology that powers one of our new AAA games
  • Deeply understand how rendering systems are interlinked and proactively work across departments to shepherd best practices and advise on all things rendering-related
  • Work collaboratively with the art team to help realize the overall vision of the game
  • Work to monitor and increase the performance of the game client
  • Build, implement, and improve tools for artists across multiple platforms
  • Work to resolve pipeline issues and to identify areas for improvement
Required Qualifications: 
  • 8+ years of professional programming experience as a rendering engineer
  • 2+ years experience as a technical lead
  • Experience working with various game engines (i.e. Unreal, Unity, etc.)
  • BS or equivalent experience
  • Familiarity working in an agile environment
  • Experience with multithreaded programming
  • Experience working on an MMO
Desired Qualifications:
  • Familiarity with working with and extending tools like Maya
  • Expert in low-level optimization of C++
  • Experience with asset pipelines, version control, and data-driven rendering architectures
  • Experience with Nanite
  • Experience with procedural content generation tools  (i.e. Houdini, UE5 PCG, etc.)

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

(Los Angeles Only) Base salary range between $229,200.00 - $319,500.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.


Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

Social media