CPU and GPU architectures and technologies, 3D graphics pipelines, parallel algorithms, networking ... Preferred gaming focus education is a benefit. Nice to have Skills/Not Madatory: • AAA Game ...
CPU and GPU architectures and technologies, 3D graphics pipelines, parallel algorithms, networking ... Preferred gaming focus education is a benefit. Nice to have Skills/Not Madatory: • AAA Game ...
CPU and GPU architectures and technologies, 3D graphics pipelines, parallel algorithms, networking ... Preferred gaming focus education is a benefit. Nice to have Skills/Not Madatory: AAA Game ...
CPU and GPU architectures and technologies, 3D graphics pipelines, parallel algorithms, networking ... Preferred gaming focus education is a benefit. Nice to have Skills/Not Madatory: AAA Game ...
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Participates in the creation of 3D content that meets required direction and quality specifications.
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Participates in the creation of 3D content that meets required direction and quality specifications.
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Past professional experience working directly as a production artist, game designer, or software ...
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Past professional experience working directly as a production artist, game designer, or software ...
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Past professional experience working directly as a production artist, game designer, or software ...
Quick apply
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Past professional experience working directly as a production artist, game designer, or software ...
Senior Software Engineer, 3D Systems & AI
$130K - $195K/yr
... game engines and emerging software platforms ... We're also developing new ways to encode and exchange interactive 3D content: protocols designed ...
Senior Software Engineer, 3D Systems & AI
$130K - $195K/yr
... game engines and emerging software platforms ... We're also developing new ways to encode and exchange interactive 3D content: protocols designed ...
If so, we might have the role for you! 8 Circuit Studios is looking to work with a designer ... Demonstrable experience creating gameplay (controls, weapon systems, player progression) in a 3D ...
If so, we might have the role for you! 8 Circuit Studios is looking to work with a designer ... Demonstrable experience creating gameplay (controls, weapon systems, player progression) in a 3D ...
Graphic Designer
Seattle, WA · On-site
Goliath is an international manufacturer and distributor of toys and games, operating in 15 ... Illustration, 3D rendering, logo design, large-format graphics, and photo editing experience are a ...
Quick apply
Graphic Designer
Seattle, WA · On-site
Goliath is an international manufacturer and distributor of toys and games, operating in 15 ... Illustration, 3D rendering, logo design, large-format graphics, and photo editing experience are a ...
Graphic Designer
Seattle, WA · On-site
Goliath is an international manufacturer and distributor of toys and games, operating in 15 ... Illustration, 3D rendering, logo design, large-format graphics, and photo editing experience are a ...
Graphic Designer
Seattle, WA · On-site
Goliath is an international manufacturer and distributor of toys and games, operating in 15 ... Illustration, 3D rendering, logo design, large-format graphics, and photo editing experience are a ...
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site
$31 - $47/hr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Participates in the creation of 3D content that meets required direction and quality specifications.
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site
$31 - $47/hr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Participates in the creation of 3D content that meets required direction and quality specifications.
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site
$31 - $47/hr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Participates in assigned animations for 3D and 2D assets. Utilizes and maintains proficient ...
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site
$31 - $47/hr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Participates in assigned animations for 3D and 2D assets. Utilizes and maintains proficient ...
Software Engineer, Game Development
Seattle, WA · On-site
$166K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive ...
Software Engineer, Game Development
Seattle, WA · On-site
$166K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive ...
Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive ... As a cross-functional team of designers, operators, and integrators, we combine technical depth ...
Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive ... As a cross-functional team of designers, operators, and integrators, we combine technical depth ...
Software Engineer, Game Development
Seattle, WA · On-site
$166K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive ...
Software Engineer, Game Development
Seattle, WA · On-site
$166K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ...
Junior Game Developer
$90K - $120K/yr
Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent ... By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ...
Quick apply
Junior Game Developer
$90K - $120K/yr
Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent ... By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ...
Software Engineer, Game Development with Security Clearance
Seattle, WA · On-site
$166K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive ...
Software Engineer, Game Development with Security Clearance
Seattle, WA · On-site
$166K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive ...
Game Engine Engineer, Platform
Redmond, WA · On-site
$100K - $130K/yr
Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent ... By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ...
Quick apply
Game Engine Engineer, Platform
Redmond, WA · On-site
$100K - $130K/yr
Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent ... By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ...
Commission 3D Game Designer information
See Bothell, WA salary details
$52.5K - $63.6K
1% of jobs
$63.6K - $74.7K
0% of jobs
$74.7K - $85.8K
0% of jobs
$85.8K - $96.8K
0% of jobs
$96.8K - $107.9K
1% of jobs
$107.9K - $119K
1% of jobs
$119K - $130.1K
0% of jobs
$130.1K - $141.2K
0% of jobs
$141.2K - $152.2K
3% of jobs
$152.2K - $163.3K
0% of jobs
$165.5K is the 25th percentile. Wages below this are outliers.
$163.3K - $174.4K
94% of jobs
$52.5K
$174.4K
How much do commission 3d game designer jobs pay per year?
What is the difference between Commission 3D Game Designer vs 3D Modeler?
| Aspect | Commission 3D Game Designer | 3D Modeler |
|---|---|---|
| Primary Role | Designs game mechanics, levels, and interactive elements | Creates 3D models for characters, environments, and objects |
| Skills & Certifications | Game design, scripting, 3D software, understanding of gameplay | 3D modeling, texturing, software like Blender or Maya |
| Work Environment | Game studios, freelance projects, remote | Game studios, animation companies, freelance |
| Industry Usage | Used in game development teams for designing gameplay | Used for creating visual assets for games |
The Commission 3D Game Designer focuses on designing gameplay, levels, and interactive features, while a 3D Modeler specializes in creating visual 3D assets. Both roles require 3D software skills but serve different functions within game development teams.
Contractor
Posted 22 days ago
Job description
Job Description
JOB DETAILS:
Client: Microsoft
Role: SDE 3 (C#/Java, C++ & Game)
Location: Redmond, WA
Type: Contract
Duration: 6+ Months
Description:This studio is looking for a talented software engineer to help drive efforts to expand scalability and efficiency across our pipeline systems. Partnering with the Pipeline Engineering team, you will be responsible for building highly scalable, distributed, reliable, business critical systems that process terabytes of data every day using hundreds of compute cores and GPUs.
The Pipeline Team builds the processing systems that transform code and art assets into optimized game-consumable bits. These systems form the living breathing heart of this studio. We work closely with all teams in the studio on the design of these systems, and we tailor our systems to accommodate production realties and day-to-day iteration cycles. In addition to onsite work, our systems support remote workflows for over 300 artists and developers who are geographically distributed across the globe.
Candidates must have strong computer science fundamentals. Experience or course work in the following areas are strong positives: CPU and GPU architectures and technologies, 3D graphics pipelines, parallel algorithms, networking and storage systems, and cloud scaling architectures. You must be comfortable dealing with ambiguous, challenging problems. Excellent communication skills are vital.
Required Skills:• 3-5 years of experience developing in C# (or Java) or C++
• C#/Java (Both length of experience and gaming experience is wanted)
• A comprehensive understanding of game engines, art content, rendering gaming content
• Basic knowledge of 3D art pipelines and rendering systems
• Working knowledge of distributed architectures and associated parallel algorithms
• Working knowledge of at least one build system language, MS Build(Perferred), NMake, Make, Ant, etc
• Need to have service cloud design or game design experience
Degrees or certifications required: B.S. in Math/Computer Science, or related field. This is a must! Preferred gaming focus education is a benefit.
Nice to have Skills/Not Madatory:• AAA Game Development experience on a shipped title
• Working knowledge of scripting languages, preferably including PowerShell
• Azure cloud systems knowledge
Qualifications
Additional Information
All your information will be kept confidential according to EEO guidelines.