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C# Game Developer Assistant Jobs in Spokane, WA (NOW HIRING)

C/C++/python firmware development for microcontroller based New product design: * Experiment design ... Participate in research activities related to aluminum casting technologies * Assist in the ...

C/C++/python firmware development for microcontroller based New product design: * Experiment design ... Participate in research activities related to aluminum casting technologies * Assist in the ...

Electrical Engineer - R&D

Spokane, WA · On-site

$80K - $115K/yr

C/C++/python firmware development for microcontroller based New product design: * Experiment design ... Participate in research activities related to aluminum casting technologies * Assist in the ...

C/C++/python firmware development for microcontroller based New product design: * Experiment design ... Participate in research activities related to aluminum casting technologies * Assist in the ...

C/C++/python firmware development for microcontroller based New product design: * Experiment design ... Participate in research activities related to aluminum casting technologies * Assist in the ...

C/C++/python firmware development for microcontroller based New product design: * Experiment design ... Participate in research activities related to aluminum casting technologies * Assist in the ...

Electrical Engineer - R&D

Spokane, WA · On-site

$80K - $115K/yr

C/C++/python firmware development for microcontroller based New product design: * Experiment design ... Participate in research activities related to aluminum casting technologies * Assist in the ...

Engineer - Electrical

Spokane, WA · On-site

$70 - $90/hr

Summary Electrical Engineer will assist in design, development, implementation, and analysis of ... S.C. 1324(b)(a)(3). Equal Opportunity Employer/Protected Veterans/Individuals with Disabilities ...

Engineer - Electrical

Spokane, WA · On-site

$32.06 - $48.09/hr

Electrical Engineer will assist in design, development, implementation, and analysis of parts ... S.C. 1324(b)(a)(3). Equal Opportunity Employer/Protected Veterans/Individuals with Disabilities ...

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C Game Developer Assistant information

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How much do c# game developer assistant jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for c# game developer assistant in Spokane, WA is $25.01, according to ZipRecruiter salary data. Most workers in this role earn between $19.18 and $27.21 per hour, depending on experience, location, and employer.

What does a C# game developer assistant do?

A C# Game Developer Assistant supports the main development team by helping to write, debug, and maintain code in C# for video games, often using game engines like Unity. Their responsibilities may include implementing gameplay features, fixing bugs, optimizing code, and assisting with testing. They work closely with designers, artists, and senior developers to ensure the game runs smoothly and meets design requirements. This role is ideal for those looking to gain practical experience in game development while building their programming skills.

What are the key skills and qualifications needed to thrive as a C# game developer assistant?

To thrive as a C# Game Developer Assistant, you need a solid understanding of C# programming, object-oriented design, and basic game development principles, often supported by a degree in computer science or related fields. Familiarity with game engines like Unity, version control systems such as Git, and relevant certifications can be highly beneficial. Attention to detail, effective communication, and a collaborative attitude are standout soft skills for this role. These skills ensure efficient code development, smooth teamwork, and the ability to contribute meaningfully to game projects.

AI Agent Trajectory Annotator and Reviewer

Bespoke Labs

Spokane, WA • On-site

$20 - $30/hr

Full-time

Posted 6 days ago


Job description

Type: Contract, hourly

Location: Remote

Hours: 20–30 per week

Pay: $20–30/hour, based on experience and language coverage

Start: Immediate

ABOUT THE ROLE

We evaluate how well advanced AI coding agents solve real engineering problems. An agent is given a real open source codebase inside a container and a hard task, then works on its own for 80 to 250 steps. A trajectory is the full record of that run — every command, result, and decision.

You will do two jobs, and you should expect either on any given day.

•Annotate — Read a trajectory nobody has looked at yet and judge it step by step.

• Review — Take an existing annotation, written by our AI tooling or another person, and confirm, correct, or reject it.

TASKS YOU'LL SEE

• Feature build — Add a working feature to a live library without breaking anything that already worked.

• Rebuild — Work out what a compiled tool does by running it, then rebuild it to match its output, exit codes, and file effects.

• Bug hunt — Find and fix twenty undocumented bugs across a dozen files with no test suite, then record what caused them.

Mostly Python and Go, with some Rust, C, and Ct+. A trajectory runs about 100 steps.

WHAT YOU JUDGE IN A TRAJECTORY

• Was the command right for the state the environment was actually in?

• Did the agent read the previous output correctly?

• Was the step wrong, or only inefficient — these are scored differently.

• Where did the run first go off course — usually earlier than where it visibly broke.

• Did the agent notice its own mistake and recover, or keep building on a false assumption?

• Did it game the grader instead of solving the task (e.g., weakening a test or hardcoding an expected value)?

WHAT WE NEED FROM YOU

• Experience — 2+ years in software engineering, DevOps, or site reliability, with real debugging in real codebases.

• Languages — Strong in Python or Go, and able to read a language you've never used.

• Linux — Comfortable with logs, running processes, build failures, and containers.

• Workflow — Everyday Git, diffs, pull requests, and issue tracking.

• Debugging — Able to work with no test suite and no error message pointing at the cause.

• Focus — Able to hold context across a long run, because step 74 can depend on step 12.

• Writing — Clear English, since every judgement needs an explanation another engineer can check.