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Brain Machine Interface Jobs in Washington, DC (NOW HIRING)

Lead Bioengineer

Ashburn, VA · On-site

$145 - $165/hr

... brain in both its living and engineered, materials‑based forms; the bioelectronic interface that ... Molecular machines or programmable matter. * Experience bridging wet‑lab, hardware, and robotics ...

New

Brain Machine Interface information

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How much do brain machine interface jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for brain machine interface in Washington, DC is $25.85, according to ZipRecruiter salary data. Most workers in this role earn between $22.31 and $28.85 per hour, depending on experience, location, and employer.

What is a brain machine interface?

A Brain Machine Interface (BMI) job involves developing technologies that connect the human brain with computers or external devices. Professionals in this field work on designing, testing, and improving neural interfaces to restore lost sensory or motor functions, enhance cognitive abilities, or enable direct brain communication with machines. Roles may include neuroscientists, engineers, and software developers collaborating to advance BMI applications in healthcare, assistive technology, and neuroprosthetics.

What are the typical daily responsibilities of someone working in a brain machine interface position?

Professionals in Brain Machine Interface roles usually divide their time between designing experiments, analyzing neural data, developing and testing interface prototypes, and collaborating with cross-disciplinary teams such as neuroscientists, engineers, and clinicians. They may also be involved in writing technical documentation, participating in regulatory compliance activities, and keeping up with the latest scientific literature. Depending on the project, work can flow between laboratory research and computational tasks, requiring flexibility and an eagerness to learn new techniques. The environment is often collaborative and research-focused, providing ample opportunities to contribute to exciting advancements in neurotechnology.

What are the key skills and qualifications needed to thrive in the brain machine interface position, and why are they important?

To thrive in a Brain Machine Interface (BMI) role, you need a strong background in neuroscience, biomedical engineering, computer science, or a related field, often supported by advanced degrees or specialized training. Proficiency with signal processing software (such as MATLAB or Python), brain imaging tools, and hardware prototyping is typically required, along with familiarity with regulatory standards. Strong problem-solving skills, collaboration, and attention to detail help individuals excel in multi-disciplinary teams working at the intersection of biology and technology. These competencies are crucial for developing safe, effective interfaces and driving innovation in this fast-evolving field.

What are the most commonly searched types of Brain Machine Interface jobs in Washington, DC?

The most popular types of Brain Machine Interface jobs in Washington, DC are:

Infographic showing various Brain Machine Interface job openings in Washington, DC as of August 2026, with employment types broken down into 83% Full Time, 11% Part Time, 1% Temporary, 3% Contract, and 2% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $53,762 per year, or $25.8 per hour.

Lead Bioengineer

Devyantram

Ashburn, VA • On-site

$145 - $165/hr

Other

Posted yesterday

New


Job description

Devyantram is building a unified platform of bionic robots, from nanoscale to humanoid, powered by a bionic brain system that fuses biotechnology, nanotechnology, and AI to tackle global challenges in climate, medicine, and defense.

Role Summary

You will own the living‑systems layer of Devyantram's platform end to end: the neural substrate of the CEREBRION bionic brain in both its living and engineered, materials‑based forms; the bioelectronic interface that couples that substrate to the rest of the system; and all biological and living‑material aspects of the platform, including regenerative and self‑healing systems. You define how living and engineered substrates combine into adaptive, learning, durable embodiments, working closely with the photonics, mechatronics, and controls leads on integration.

Key Responsibilities
  • Own the neural substrate of CEREBRION across both its living and engineered, materials‑based forms.
  • Develop and maintain engineered neural tissue and biohybrid substrates.
  • Design and build materials‑based, neural‑emulating substrates using ionic and conducting‑polymer (iontronic) device approaches.
  • Partner with the photonics and micro/nano lead on the device‑level fabrication and physics of materials‑based substrates.
  • Support closed‑loop learning across the integrated system.
  • Establish biosafety, ethics, and reproducibility standards for all living‑systems work.
Bioelectronic Interface
  • Own the bioelectronic interface between biological substrates and the platform's electronic and optical subsystems.
  • Develop and characterize the interface materials and transduction approaches that make that coupling reliable.
  • Collaborate with the photonics and controls leads on integration across the interface.
  • Engineer regenerative and bio‑hybrid materials for robotic systems, including self‑healing skins, scaffolds, and adaptive structural elements.
  • Develop repair and regeneration pathways for long‑lived, damage‑tolerant embodiments.
  • Design and engineer functional polymers, hydrogels, and soft‑matter systems for interfacing, actuation, sensing, and structural use.
  • Develop stimuli‑responsive and adaptive materials across electrical, optical, chemical, and mechanical domains.
  • Explore molecular‑scale and programmable‑matter approaches to local sensing and actuation.
  • Support integration of these systems with the broader micro and nano platform.
IP & Technical Leadership
  • Generate foundational IP across neural and biohybrid systems, ionic and organic‑bioelectronic devices, bioelectronic interfaces, and living and regenerative materials.
  • Lead invention disclosures and experimental validation in coordination with patent counsel.
  • Build and mentor the wet‑lab and bioengineering team over time.
Required Qualifications
  • MS or PhD in Bioengineering, Neural Engineering, Biomedical Engineering, or a related field (Neuroscience, Synthetic Biology, or Materials Science with a bioelectronics focus are all relevant).
  • 8+ years of hands‑on research and development experience across living‑systems and bioelectronic work.
  • A strong living‑systems foundation spanning engineered neural tissue, biohybrid systems, and organoids, with demonstrated depth in at least one of these branches.
  • Firm requirement: hands‑on experience with bioelectronic interfaces, the coupling between neural or biological substrates and electronic or optical systems. This is the core of the role and the hardest part to outsource.
  • Experience with ionic and conducting‑polymer devices, iontronics, or organic bioelectronics, and the ability to build materials‑based, neural‑emulating substrates.
  • Demonstrated ability to take living or materials‑based systems from bench to integrated, reproducible use.
  • Strong experimental design and cross‑disciplinary communication.
Strongly Preferred
  • Organic bioelectronics, iontronics, or neuromorphic materials.
  • Organoid, neural‑tissue, or biohybrid‑computing research.
  • Bioelectronic interfaces, neural probes, or brain‑machine interfaces.
  • Regenerative medicine, tissue engineering, or self‑healing and stimuli‑responsive materials.
  • Molecular machines or programmable matter.
  • Experience bridging wet‑lab, hardware, and robotics teams.
A Successful Candidate Will Be Measured By
  • Stability, function, and learning capacity of the neural substrate across its living and engineered forms.
  • Reliability of the bioelectronic interface across the integrated system.
  • Performance and longevity of regenerative and self‑healing materials.
  • Successful integration of living‑systems work with the rest of the platform.
  • Strength and defensibility of generated biotech and materials IP.

The pay offered for this position may vary based on several individual factors, including job‑related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.

The pay range for this role is:

145,000 - 165,000 USD per year (Ashburn, VA)

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