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Blender 3D Python Scripting Jobs in New York, NY

CGI Lead

Manhattan, NY · On-site

$225K/yr

Knowledge of scripting or pipeline development (Python, MEL, MaxScript, or similar). * Experience collaborating with software developers and technical pipeline teams. Technical Skills: 3D Software ...

CGI Lead

Manhattan, NY · On-site

$20.75 - $28.25/hr

Knowledge of scripting or pipeline development (Python, MEL, MaxScript, or similar). * Experience collaborating with software developers and technical pipeline teams. Technical Skills: 3D Software ...

CGI Lead

Manhattan, NY

$20.75 - $28.25/hr

Knowledge of scripting or pipeline development (Python, MEL, MaxScript, or similar). * Experience collaborating with software developers and technical pipeline teams. Technical Skills: 3D Software ...

This role is a critical blend of technical consulting and hands-on software development. You will ... Strong experience in TypeScript, JavaScript, Java, and Python; proficient with modern development ...

Simulation & Rendering Engineer, Fauna

New York, NY · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... scripting layers, asset baking and cooking, and the and content pipeline that lets renders run at ... such as Python, Ruby, Golang, Java, C++, C#, Rust - Bachelor's degree or above in robotics ...

Senior Software Engineer

New York, NY · On-site

$120K - $150K/yr

Familiarity with 3D applications such as Rhino, Blender or Houdini. * Ability to work ... Expert proficiency in JavaScript, TypeScript, and Python * Experience with lower-level languages ...

Senior Software Engineer

Manhattan, NY · On-site

$100 - $130/hr

Familiarity with 3D applications such as Rhino, Blender or Houdini. * Ability to work ... Expert proficiency in JavaScript, TypeScript, and Python. * Experience with lower‑level languages ...

Senior Software Engineer

New York, NY · On-site +1

$134K - $176K/yr

Familiarity with 3D applications such as Rhino, Blender or Houdini. * Ability to work ... Expert proficiency in JavaScript, TypeScript, and Python * Experience with lower-level languages ...

Sr. Facade Designer

New York, NY · On-site

$111K - $119K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Awareness of Rhino, Sketchup, or other 3d modelling software * Awareness of scripting and parametric modelling software such as Grasshopper, Ladybug, Dynamo, Python C# preferred * Awareness of ...

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Blender 3D Python Scripting information

See New York, NY salary details

$14

$64

$94

How much do blender 3d python scripting jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for blender 3d python scripting in New York, NY is $64.13, according to ZipRecruiter salary data. Most workers in this role earn between $52.88 and $72.84 per hour, depending on experience, location, and employer.

What is Blender 3D Python scripting?

Blender 3D Python scripting refers to the process of writing Python code to automate tasks, create custom tools, or extend the functionality of Blender, a popular open-source 3D creation suite. Python is Blender's primary scripting language, allowing users to interact with virtually every aspect of the software, from modeling and animation to scene management. This scripting capability is widely used by artists, developers, and technical directors to streamline workflows, generate procedural content, or integrate Blender with other tools and pipelines.

How do Blender 3D Python scripting professionals typically collaborate with artists and designers in a production environment?

Blender 3D Python scripting professionals often work closely with artists and designers by developing custom tools, add-ons, or automation scripts that streamline repetitive tasks or enable new creative workflows. Effective communication is key, as script developers need to understand the creative team's requirements and translate them into practical solutions within Blender. Regular feedback sessions and testing cycles are common, ensuring that scripts are user-friendly and integrate smoothly into the production pipeline. This collaboration not only enhances productivity but also helps bridge the gap between technical and creative roles.

What are the key skills and qualifications needed to thrive as a Blender 3D Python scripting specialist, and why are they important?

To excel in Blender 3D Python Scripting, you need strong skills in Python programming, a solid understanding of 3D modeling concepts, and experience working within the Blender environment. Familiarity with Blender's scripting API, version control systems like Git, and relevant certifications in 3D design or programming can be highly advantageous. Problem-solving abilities, creativity, and effective communication are crucial soft skills for collaborating with artists and developers on complex projects. These competencies are essential for efficiently automating tasks, customizing workflows, and delivering high-quality 3D content within production pipelines.

What is the difference between Blender 3D Python Scripting vs 3D Modeler?

AspectBlender 3D Python Scripting3D Modeler
Required SkillsPython programming, Blender API knowledge3D modeling, artistic skills
Work EnvironmentSoftware development, scripting within BlenderDesign studios, freelance, animation companies
Industry UsageAutomation, tool creation, procedural contentAsset creation, character modeling, environment design
CertificationsNone mandatory, programming experience preferredPortfolio, artistic skills, possibly formal art training

Blender 3D Python Scripting focuses on automating tasks and creating tools within Blender using Python, while a 3D Modeler specializes in creating visual assets and models. Both roles often work in the same industry but serve different functions—one as a technical developer, the other as an artist.

What are popular job titles related to Blender 3D Python Scripting jobs in New York, NY?

For Blender 3D Python Scripting jobs in New York, NY, the most frequently searched job titles are:

What job categories do people searching Blender 3D Python Scripting jobs in New York, NY look for?

The top searched job categories for Blender 3D Python Scripting jobs in New York, NY are:

What cities near New York, NY are hiring for Blender 3D Python Scripting jobs?

Cities near New York, NY with the most Blender 3D Python Scripting job openings:

Infographic showing various Blender 3D Python Scripting job openings in New York, NY as of August 2026, with employment types broken down into 1% Internship, 86% Full Time, 7% Part Time, and 6% Contract. Highlights an 78% Physical, 7% Hybrid, and 15% Remote job distribution, with an average salary of $133,398 per year, or $64.1 per hour.

Visiting Assistant Professor, Game Design & Technical Art

New York Institute of Technology

Old Westbury, NY

Full-time

Retirement, PTO

Re-posted 25 days ago


Job description

Overview

New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university's community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.

For more information, visit nyit.edu.

New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding academic programs. The successful candidate will teach a diverse student body across undergraduate and graduate courses and a total of 21 EHLs during the academic year. Candidates are expected to teach at the New York City and Old Westbury campuses. The department is seeking a candidate with strong professional game industry experience who can help build and strengthen the Game Design concentration through technical art, real-time production, and industry-facing student portfolio development. This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare them for technical artist and related roles in the game industry.  The successful candidate will contribute to curriculum development, student mentoring, recruitment, retention, industry partnerships, committee service, and the future growth of the department.

Responsibilities

The successful candidate will teach courses in game design, technical art, real-time production, interactive media, and related areas. Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio development.

The candidate will help students develop stronger, more competitive, industry-ready work and portfolios for technical artist and related game industry career pathways. They will also support student showcases, game jams, collaborative projects, alumni and industry engagement, and the continued growth of the Game Design concentration.

Qualifications

The minimum degree requirement is an MFA, MS, MA, or equivalent terminal/professional degree in a related field.

A minimum of three to five years of relevant professional experience in the game industry, technical art, real-time production, or a closely related field is strongly preferred. Prior teaching experience at the college level is preferred. Candidates with significant industry experience, strong communication skills, and demonstrated ability to mentor, train, or lead creative/technical teams are preferred.

Candidates must have artistic, creative, design, and technical backgrounds, with experience in game design, technical art, real-time production, and game development pipelines. They must be able to bridge art and technology and help students understand how visual design, 3D assets, animation, lighting, materials, shaders, optimization, and interaction come together inside professional game production workflows.

Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of additional industry-standard tools and workflows is preferred, including Maya, Blender, Houdini, ZBrush, Substance, Adobe Creative Cloud, Cinema 4D, Nuke, motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative workflows, and other commonly used software in game development and real-time production.

The ideal candidate should demonstrate an ability to guide students who come from digital art, 3D production, animation, motion graphics, or design backgrounds and help them translate those skills into game industry-ready technical art portfolios.

Qualified candidates should send a cover letter, a curriculum vitae, a teaching philosophy, a description of their research and/or creative practice, names and contact information of three references, and samples of professional and student work to be considered for an interview.

Other Information

New York Institute of Technology offers numerous opportunities to enhance personal and professional growth and provides employees with a competitive compensation and benefits program inclusive of  generous paid time off, holidays, tuition remission, and retirement plans with employer contributions.

New York Institute of Technology is an Equal Opportunity Employer - All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.

Minimum SalaryUSD $70,000.00/Yr.Maximum SalaryUSD $70,000.00/Yr.Employment Type: OTHER