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Blender 3D Python Scripting Jobs in Federal Way, WA

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Automation & UI: Proficiency with Python scripting for DCCs (Maya, 3ds Max, Blender) and Unreal ...

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ... Automation & UI: Proficiency with Python scripting for DCCs (Maya, 3ds Max, Blender) and Unreal ...

... USD scripting. * Familiarity with Agentic based workflows. * A passion for learning and ... Programming experience with TypeScript/Node.js, Go, Python, and/or C++, React, Svelte. * A desire ...

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BIM Specialist

Bellevue, WA · On-site

$35 - $50/hr

Position Overview The BIM Specialist translates Casne engineering designs into coordinated 3D ... Python scripting within Dynamo * Power BI or Revit data extraction workflows * Revit API ...

Proven expertise in validating visual quality for effects and transitions (artifacts, blending ... Solid experience with test automation and scripting (e.g., Python/JavaScript or similar) to build ...

Senior Applied ML Engineer

Seattle, WA · Remote

$125K - $183K/yr

... understanding, 3D model generation, and materials forecasting. This role blends research ... Strong proficiency in Python and ML frameworks (PyTorch, TensorFlow, Hugging Face). * Experience ...

... Blender/etc * Deep knowledge of vector math, real time lighting, post FX, shaders, and real time ... Scripting (Python, Vex, Mel, etc.) Required Application Materials: * Resume * Demo reel with ...

... Blender/etc * Deep knowledge of vector math, real time lighting, post FX, shaders, and real time ... Scripting (Python, Vex, Mel, etc.) Required Application Materials: * Resume * Demo reel with ...

This role demands a unique blend of analytical and statistical expertise, strategic thinking , and ... Experience with data querying languages (e.g., SQL), scripting languages (e.g., Python), and/or ...

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Blender 3D Python Scripting information

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How much do blender 3d python scripting jobs pay per hour?

As of Jul 28, 2026, the average hourly pay for blender 3d python scripting in Federal Way, WA is $65.46, according to ZipRecruiter salary data. Most workers in this role earn between $53.94 and $74.38 per hour, depending on experience, location, and employer.

How do Blender 3D Python Scripting professionals typically collaborate with artists and designers in a production environment?

Blender 3D Python scripting professionals often work closely with artists and designers by developing custom tools, add-ons, or automation scripts that streamline repetitive tasks or enable new creative workflows. Effective communication is key, as script developers need to understand the creative team's requirements and translate them into practical solutions within Blender. Regular feedback sessions and testing cycles are common, ensuring that scripts are user-friendly and integrate smoothly into the production pipeline. This collaboration not only enhances productivity but also helps bridge the gap between technical and creative roles.

What is Blender 3D Python scripting?

Blender 3D Python scripting refers to the process of writing Python code to automate tasks, create custom tools, or extend the functionality of Blender, a popular open-source 3D creation suite. Python is Blender's primary scripting language, allowing users to interact with virtually every aspect of the software, from modeling and animation to scene management. This scripting capability is widely used by artists, developers, and technical directors to streamline workflows, generate procedural content, or integrate Blender with other tools and pipelines.

What is the difference between Blender 3D Python Scripting vs 3D Modeler?

AspectBlender 3D Python Scripting3D Modeler
Required SkillsPython programming, Blender API knowledge3D modeling, artistic skills
Work EnvironmentSoftware development, scripting within BlenderDesign studios, freelance, animation companies
Industry UsageAutomation, tool creation, procedural contentAsset creation, character modeling, environment design
CertificationsNone mandatory, programming experience preferredPortfolio, artistic skills, possibly formal art training

Blender 3D Python Scripting focuses on automating tasks and creating tools within Blender using Python, while a 3D Modeler specializes in creating visual assets and models. Both roles often work in the same industry but serve different functions—one as a technical developer, the other as an artist.

What are the key skills and qualifications needed to thrive as a Blender 3D Python Scripting specialist, and why are they important?

To excel in Blender 3D Python Scripting, you need strong skills in Python programming, a solid understanding of 3D modeling concepts, and experience working within the Blender environment. Familiarity with Blender's scripting API, version control systems like Git, and relevant certifications in 3D design or programming can be highly advantageous. Problem-solving abilities, creativity, and effective communication are crucial soft skills for collaborating with artists and developers on complex projects. These competencies are essential for efficiently automating tasks, customizing workflows, and delivering high-quality 3D content within production pipelines.
What job categories do people searching Blender 3D Python Scripting jobs in Federal Way, WA look for? The top searched job categories for Blender 3D Python Scripting jobs in Federal Way, WA are:
What cities near Federal Way, WA are hiring for Blender 3D Python Scripting jobs? Cities near Federal Way, WA with the most Blender 3D Python Scripting job openings:
Technical Artist (Mid - Senior)

Technical Artist (Mid - Senior)

Hardsuit Labs

Seattle, WA • Remote

$130K - $155K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

ABOUT HARDSUIT LABS

Founded in 2015 by industry veterans Andy Kipling and Russell Nelson, we are a Seattle based game developer and co-dev studio who were recently acquired by Keywords Studios in 2023. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable and most of all we are always looking to deliver excellence in the experiences and products that we craft!

As a studio we have built a reputation as an Unreal Engine focused development house, working in a multitude of genres and games, from support work and work for hire to original development. We have long-standing relationships with some of the largest gaming companies in the industry and are a certified developer across all major platforms.

Role Overview

We are seeking a talented and versatile Mid to Senior Technical Artist to bridge the gap between our artistic vision and technical execution. In this role, you will collaborate closely with artists, designers, and engineers to optimize workflows, establish high-quality pipelines, and push the visual boundaries of our projects in Unreal Engine 5.

The ideal candidate possesses a deep understanding of the 3D art pipeline, a strong grasp of 3D math, and the ability to maintain peak performance across multiple platforms—from high-end AAA environments to optimized mobile devices.

Key Responsibilities
  • Pipeline & Workflow Optimization: Define, build, and enforce technical and quality standards for all in-game art assets. Author comprehensive pipeline documentation to guide and support the art team.
  • Visual Development & Shaders: Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real-time visual effects using Niagara FX.
  • Terrain & Procedural Workflows: Author complex, performant landscape and terrain materials (utilizing Runtime Virtual Texturing and layered shader workflows). Implement and leverage procedural generation systems (such as UE5’s PCG framework) to streamline world-building and environment art pipelines.
  • Performance & Rendering: Balance cutting-edge UE5 features (Lumen, Nanite) for AAA experiences while ensuring strict performance optimization and calibration for lower-end and mobile platforms.
  • Cross-Discipline Collaboration: Act as the primary technical liaison between art, design, and engineering to ensure seamless asset integration and clear communication.
What You’ll Bring (Requirements)
  • Artistic Foundation: Strong understanding of lighting, color theory, composition, visual balance, and PBR rendering standards/calibration.
  • Software Proficiency: Proven experience authoring high-quality textures using Photoshop and the Substance Suite for games.
  • Technical Scripting: Strong knowledge of object-oriented programming (OOP) using UE5 Blueprint scripting, functions, and data-driven systems.
  • Problem-Solving Mindset: Detail-oriented with a natural talent for troubleshooting, profiling, and debugging complex technical art issues.
  • Autonomy & Communication: Ability to work independently through complex challenges while remaining highly collaborative, approachable, and professional.

Bonus Points (Preferred Qualifications)

  • Tooling: Experience designing, developing, and deploying custom toolsets to
  • improve artist workflows.
  • Automation & UI: Proficiency with Python scripting for DCCs (Maya, 3ds Max, Blender) and Unreal Engine, as well as experience with Editor Utility Widgets (EUW) and UMG UI systems.
  • Shipped Titles: Track record of delivering results on previously published or shipped game titles.
  • Hybrid Experience: Past professional experience working directly as a production artist, game designer, or software engineer.

Job Details

  • Job Title: Technical Artist
  • Reports to: Studio Art & Animation Director
  • Department: Art
  • Work Location: Fully Remote
  • Employment status: Full Time
  • FLSA: Salaried, Exempt
  • Benefits: Generous PTO, Health, Dental, & Vision coverage; Healthcare and Daycare FSAs, 401k with company match; Life and Disability insurance, Technology Stipend, Paid Sick leave, commuter benefits, paid company holidays and office closures

This position is currently open to candidates residing in the following U.S. states only:

Arizona (AZ), Connecticut (CT), Florida (FL), lowa (IA), Illinois (IL), Massachusetts (MA), Maine (ME), Michigan (MI), Minnesota (MN), New Hampshire (NH), Nevada (NV), Ohio (OH), Oregon (OR), South Carolina (SC), Tennessee (TN), Texas (TX), Virginia (VA), Wisconsin (WI), Montana (MT), Alabama (AL), Georgia (GA), Indiana (IN), Louisiana (LA), North Carolina (NC), New Jersey (NJ), Oklahoma (OK), Washington (WA), Pennsylvania (PA), Colorado (CO), New York (NY), Nebraska (NE), Kansas (KS), Idaho (ID) and Utah (UT).

Applicants must be legally authorized to work in the United States and reside in one of the eligible states listed above.

Salary Range: $66,000 to $95,000 USD

Primary working language: English

ABOUT HARDSUIT LABS

We are an independent game developer founded in 2015 in Seattle, Washington. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable, and most of all, we are always looking to deliver excellence in the experiences and products that we craft!

As a studio, we have built a reputation as an Unreal Engine-focused development house, working in a multitude of genres and games, from support work and engagement for hire to the development of original in-house projects. We have long standing relationships with some of the largest gaming companies in the industry and are certified developers across all major platforms.

Hardsuit Labs is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based on race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories consistent with applicable federal, state, and local law.

Hardsuit Labs is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or accommodation due to a disability, you may contact us at HR@Hardsuitlabs.com

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at  https://www.keywordsstudios.com/en/applicant-privacy-notice.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organización Participa en E-Verify

Role Information: EN

Studio: Hardsuit Labs

Location: Americas

Area of Work: Game Development

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Remote