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Automotive Infotainment Engineer Jobs (NOW HIRING)

Resident Design Release Engineer

Detroit, MI Β· On-site

$39.75 - $45.50/hr

... automotive infotainment systems. Assists the GM Global Lead DRE as directed. Key Responsibilities * Interfaces with GM vehicle platform teams globally * Interfaces with GM engineering departments ...

Systems Engineer, Infotainment

Oklahoma City, OK Β· On-site

$143K/yr

Job Title Systems Engineer, Infotainment About Canoo Canoo's mission is to bring EVs to Everyone ... We have developed breakthrough electric vehicles that are reinventing the automotive landscape with ...

Principal Software Engineer

$138K - $185K/yr

As a Principal Software Engineer, you will be responsible for executing the plan for design, development and testing of automotive infotainment application software using Kotlin/C++/Rust/etc... Work ...

Company Description β€’ 10 -15 years of systems engineering , requirements management, or related ... automotive infotainment systems and their applications β€’ Previous experience in all phases of ...

Principal Software Engineer

Mountain View, CA Β· On-site

$159K - $213K/yr

As a Principal Software Engineer, you will be responsible for executing the plan for design, development and testing of automotive infotainment application software using Kotlin/C++/Rust/etc... Work ...

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Automotive Infotainment Engineer information

See salary details

$35K

$79.8K

$115.5K

How much do automotive infotainment engineer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for automotive infotainment engineer in the United States is $79,812.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,000.00 and $106,500.00 per year, depending on experience, location, and employer.

What does an automotive infotainment engineer do?

An Automotive Infotainment Engineer designs, develops, and tests the electronic systems that provide entertainment, navigation, and information within vehicles. They work on integrating audio, video, navigation, smartphone connectivity, and voice recognition technologies into a car’s dashboard and control systems. These engineers collaborate with software developers, hardware engineers, and automotive designers to ensure the infotainment systems are user-friendly, reliable, and compatible with other vehicle systems. Their work ensures a seamless and enjoyable in-car experience for drivers and passengers.

What are the key skills and qualifications needed to thrive as an automotive infotainment engineer?

To thrive as an Automotive Infotainment Engineer, you need a strong background in electrical engineering, embedded systems, and software developmentβ€”often with a relevant degree and automotive experience. Familiarity with tools such as CAN bus analyzers, automotive communication protocols, RTOS, and development environments like MATLAB or Simulink, as well as certifications such as AUTOSAR, are commonly required. Excellent problem-solving skills, collaboration, and adaptability are crucial soft skills for integrating complex systems and working across multidisciplinary teams. These competencies ensure the delivery of reliable, user-friendly infotainment solutions that meet safety, quality, and customer satisfaction standards in the automotive industry.

How does an automotive infotainment engineer typically collaborate with cross-functional teams during the development process?

Automotive Infotainment Engineers frequently work alongside software developers, hardware engineers, UX designers, and quality assurance teams to integrate multimedia, navigation, and connectivity features into vehicles. Collaboration often involves regular meetings to align on requirements, troubleshoot integration challenges, and ensure compliance with automotive standards. Engineers also communicate with suppliers and customer support teams to address real-world user feedback and refine system performance, making strong teamwork and communication skills essential for success in this role.

What is the difference between Automotive Infotainment Engineer vs Automotive Software Engineer?

AspectAutomotive Infotainment EngineerAutomotive Software Engineer
CredentialsBachelor's in Electrical, Computer Engineering, or related; experience with embedded systemsBachelor's in Computer Science, Software Engineering, or related; programming skills
Work EnvironmentDesigning and testing infotainment systems in automotive settingsDeveloping various automotive software applications and systems
Industry UsagePrimarily in automotive electronics and infotainment divisionsAcross automotive software development teams for various vehicle systems

Automotive Infotainment Engineers focus on creating and integrating in-car entertainment and information systems, while Automotive Software Engineers develop broader vehicle software applications. Both roles require technical skills and collaborate closely but differ in their specific focus areas within automotive technology.

More about Automotive Infotainment Engineer jobs

What states have the most Automotive Infotainment Engineer jobs?

States with the most job openings for Automotive Infotainment Engineer jobs include:

What are popular job titles related to Automotive Infotainment Engineer jobs?

For Automotive Infotainment Engineer jobs, the most frequently searched job titles are:

Infographic showing various Automotive Infotainment Engineer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 89% Full Time, 7% Part Time, and 3% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $79,812 per year, or $38.4 per hour.

Display Software Engineer / Tech Lead :: Palo Alto, CA (Onsite Only)

Palo Alto, CA β€’ On-site

Contractor

Re-posted 5 days ago


Job description

Title : Display Software Engineer / Tech Lead

Location : Palo Alto, CA (Onsite Only) 

Rate :On C2C/W2

REQUIRED QUALIFICATIONS

  • Bachelor’s or master’s degree in computer science, Computer Engineering, Electrical Engineering, or a related field.
  • 8+ years of software development experience on embedded, mobile, or consumer electronics platforms, with at least 5 years focused on display/graphics software.
  • 3+ years of technical leadership experience (Tech Lead, Anchor, or equivalent) including mentoring engineers and leading cross-team design decisions.
  • Deep expertise in GPU programming using OpenGL ES, Vulkan, EGL, or equivalent graphics APIs.
  • Strong proficiency in C/C++ for embedded systems; experience with real-time rendering optimization and memory-constrained environments.
  • Hands-on experience with display compositors, window managers, or rendering engines on QNX, Linux, or Android Automotive platforms.
  • Demonstrated experience with HMI/UI frameworks such as Qt/QML, Android Views/Jetpack Compose, or custom rendering engines.
  • Solid understanding of display hardware interfaces (MIPI DSI, LVDS, eDP), display timing, and color management.

PREFERRED QUALIFICATIONS

  • Experience with infotainment system or equivalent Tier 1 automotive infotainment platforms.
  • Familiarity with automotive-grade SoCs (Qualcomm SA8295/SA8775, TI Jacinto, Renesas R-Car) and associated graphics driver stacks.
  • Experience with functional safety standards (ISO 26262) as applied to display or instrument cluster software.
  • Knowledge of hypervisor architectures (QNX Hypervisor, Xen) for multi-domain display rendering.
  • Experience with 3D rendering pipelines for automotive applications (navigation, ADAS overlays, 3D vehicle models).
  • Contributions to open-source graphics/compositor projects (Weston, Wayland, Mesa, etc.).
  • Experience with Agile at scale (SAFe) and automotive development processes (A-SPICE).
  • Experience developing display software for heads-up displays (HUD) or augmented reality overlays.