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Augmented Reality Developer Intern Jobs in Charlottesville, VA

2027 EHS Intern

Charlottesville, VA · On-site

$15.75 - $21.50/hr

... Engineering, or a related field * No prior experience required. * Willingness to learn and grow ... your reality - to help support you physically, financially, and emotionally through the big ...

2027 EHS Intern

Charlottesville, VA · On-site

$15.75 - $21.50/hr

... Engineering, or a related field * No prior experience required. * Willingness to learn and grow ... your reality - to help support you physically, financially, and emotionally through the big ...

Augmented Reality Developer Intern information

See Charlottesville, VA salary details

$11

$22

$39

How much do augmented reality developer intern jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for augmented reality developer intern in Charlottesville, VA is $22.71, according to ZipRecruiter salary data. Most workers in this role earn between $18.37 and $24.09 per hour, depending on experience, location, and employer.

What does an augmented reality developer intern do?

An Augmented Reality (AR) Developer Intern assists in designing, developing, and testing AR applications and features. They typically work with tools like Unity or Unreal Engine and use programming languages such as C# or JavaScript to create interactive experiences that blend digital content with the real world. Interns often support senior developers, contribute to user interface design, and help troubleshoot technical challenges. Their work may also involve researching new AR technologies and prototyping innovative solutions.

What are the key skills and qualifications needed to thrive as an augmented reality developer intern?

To excel as an Augmented Reality Developer Intern, a strong background in computer science fundamentals, programming (especially in C#, C++, or JavaScript), and familiarity with AR frameworks is essential. Experience with AR development tools such as Unity, Unreal Engine, and platforms like ARKit or ARCore is highly valuable, and coursework or certifications in AR/VR technologies can be advantageous. Creativity, problem-solving abilities, and effective teamwork are standout soft skills in this role. These qualifications and qualities enable interns to create innovative AR experiences and efficiently collaborate in fast-paced development environments.

What types of projects and technologies can I expect to work with as an augmented reality developer intern?

As an Augmented Reality Developer Intern, you'll typically work on projects involving mobile AR applications, interactive prototypes, and possibly headset-based experiences using platforms like ARKit, ARCore, or Unity. You'll collaborate closely with designers and senior developers to turn creative concepts into functional AR experiences, often participating in brainstorming sessions and code reviews. This role gives you hands-on experience with 3D modeling, real-time rendering, and user interaction design, providing a solid foundation for a future career in immersive technology.

What is the difference between Augmented Reality Developer Intern vs AR Software Engineer Intern?

AspectAugmented Reality Developer InternAR Software Engineer Intern
Required CredentialsEnrolled in Computer Science, Software Engineering, or related fields; some familiarity with AR toolsSimilar educational background; more advanced programming skills expected
Work EnvironmentInternship in tech companies, startups, or AR-focused teams; collaborative and project-basedSimilar environments; focus on developing AR applications and software solutions
Employer & Industry UsageUsed by companies developing AR apps, games, or AR integrations in various sectorsCommonly employed in AR development teams within tech firms and startups

Both roles involve working with AR technologies, but AR Software Engineer Interns typically require more advanced programming skills and focus on building and optimizing AR software, while Augmented Reality Developer Interns often focus on assisting in the development and design of AR applications. The roles overlap in educational background and work environment, but differ in technical depth and responsibilities.

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For Augmented Reality Developer Intern jobs in Charlottesville, VA, the most frequently searched job titles are:

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The top searched job categories for Augmented Reality Developer Intern jobs in Charlottesville, VA are:

What cities near Charlottesville, VA are hiring for Augmented Reality Developer Intern jobs?

Cities near Charlottesville, VA with the most Augmented Reality Developer Intern job openings:

Infographic showing various Augmented Reality Developer Intern job openings in Charlottesville, VA as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $47,243 per year, or $22.7 per hour.

Undergraduate Researcher - FWS Required

The University of Virginia

Charlottesville, VA • On-site

$15/hr

Part-time

Posted 3 days ago

New


University Of Virginia rating

7.9

Company rating: 7.9 out of 10

Based on 35 frontline employees who took The Breakroom Quiz

210th of 627 rated colleges and universities


Job description

**Federal work-study students only**

Overview:

Devin Harris' lab has developed an augmented reality (AR) application to support structural engineering education. The application is already published and available on the App Store. It is intended to help students visualize and interact with structural engineering concepts that are difficult to convey through traditional instruction.The lab is seeking a Computer Science student to help maintain the application and contribute to its continued development.

Outline:

The undergraduate researcher will join the existing development team.This is a continuity role: the priority is being able to take over an existing, shipped application, understand how it works, and keep developing it. Work will be conducted under the supervision of the lab and in coordination with the current student developers.

Responsibilities:

  • Learn and take ownership of an existing, published AR application built in Unity (C#).

  • Contribute to feature development on the application.

  • Refactor and streamline existing code to improve readability, maintainability, and performance.

  • Coordinate with the current team of CS students.

  • Apply object-oriented design principles when structuring new code.

Required Qualifications:

  • Foundational coding experience, including data structures and familiarity with object-oriented programming in at least one language.

  • Ability to read, understand, and extend an existing codebase written by others.

Preferred Qualifications:

  • Familiarity with Unity and C#.

  • Some experience with augmented or virtual reality development. The lab intends to expand the application toward VR in the future, so VR experience or interest is especially valued.

  • Some experience with graphic design.

  • Typically a second-year student who has completed core CS coursework (though strong candidates at other stages will be considered).

Criteria:

The undergraduate researcher must be able to work effectively within an existing codebase. Comfort reading unfamiliar code, asking questions, and working independently and as a team is essential.

Experience:

Preference is for Computer Science students, though students from adjacent technical fields with relevant coding experience will also be considered.

Compensation: $15/hr.

Scheduled Hours: 10-20 per week.


MINIMUM REQUIREMENTS

Resume required.
Education: Undergraduate UVA student. Federal Work-Study required.
Experience: None
Licensure: None

The University of Virginia is an equal opportunity employer. All interested persons are encouraged to apply, including veterans and individuals with disabilities. Learn more about UVA's commitment to non-discrimination and equal opportunity employment.


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About University of Virginia

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The University of Virginia is distinctive among institutions of higher education. Founded by Thomas Jefferson in 1819, the University sustains the ideal of developing, through education, leaders who are well-prepared to shape the future of the nation.

Industry

Colleges, universities, and professional schools

Company size

10,000+ Employees

Headquarters location

Charlottesville, VA, US

Year founded

1819