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Audio Software Engineer Contract Jobs in Minnesota

Staff Software Engineer The global capital markets are among the largest markets in the world ... Define clear, efficient API contracts and contribute to service architecture decisions * Design and ...

Java Software Engineer - Scrum Master

Eagan, MN · Hybrid

$52.75 - $72.50/hr

Due to contract requirements, the position requires U.S. Citizenship. Primary Responsibilities: * Approximately 50% hands-on software engineering: Design, develop, test, review, debug, deploy, and ...

Partner with audio engineer to provide technical support for audio recording equipment, recording ... Familiarity with Adobe Audition and audio software * Understanding of project management principles ...

Work with various teams of engineers building software in a collaborative development process ... Nice to have expertise in Designing and maintaining Public APIs and data contracts. * Nice to have ...

Software/AI Engineer

Virginia, MN · On-site

$100 - $140/hr

THIS POSITION IS CONTINGENT UPON CONTRACT AWARD. Job Responsibilities * Transform AI technology into opportunity as a Software/AI Engineer at QSI. Help drive the next-must have dynamic ...

Senior Java Software Engineer / Scrum Master

Eagan, MN · Hybrid

$127K - $167K/yr

Due to contract requirements, the position requires U.S. Citizenship. Primary Responsibilities: * Approximately 50% hands-on software engineering: Design, develop, test, review, debug, deploy, and ...

Showing results 41-60

Audio Software Engineer Contract information

What does an audio software engineer contract do?

An Audio Software Engineer Contract position typically involves designing, developing, and maintaining software systems or applications that process or generate audio. Contractors in this role may work on audio plugins, digital audio workstations (DAWs), or embedded audio systems, and often collaborate with sound designers and hardware engineers. Responsibilities can include writing code in languages like C++ or Python, optimizing audio algorithms, and ensuring real-time audio performance. Contract positions are usually temporary and project-based, which means engineers may work for different clients or on multiple projects over time.

What are the key skills and qualifications needed to thrive as an audio software engineer contract?

To thrive as an Audio Software Engineer (Contract), you need strong programming expertise (C++, Python, or similar), a deep understanding of digital audio signal processing, and relevant academic qualifications in computer science or audio engineering. Experience with audio development frameworks (such as JUCE, VST, or CoreAudio) and familiarity with version control systems like Git are typically required. Creativity, problem-solving abilities, and effective remote communication skills help you stand out in contract roles. These competencies are crucial for delivering high-quality, innovative audio software solutions on time and collaborating efficiently with distributed teams.

What are some common challenges faced by audio software engineers working on a contract basis, and how can they be addressed?

Audio Software Engineers on contract often face challenges such as quickly adapting to different codebases, understanding unique audio processing requirements, and collaborating with remote or cross-functional teams. To succeed, it's important to establish clear communication channels early, familiarize yourself with the team's tools and workflow, and proactively seek clarification on technical specifications or project goals. Leveraging version control best practices and documenting your work thoroughly can also help ensure smooth collaboration and project continuity.

What are popular job titles related to Audio Software Engineer Contract jobs in Minnesota?

For Audio Software Engineer Contract jobs in Minnesota, the most frequently searched job titles are:

What cities in Minnesota are hiring for Audio Software Engineer Contract jobs?

Cities in Minnesota with the most Audio Software Engineer Contract job openings:

Infographic showing various Audio Software Engineer Contract job openings in Minnesota as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution.

Controls Software Engineer II

Backburner Labs, Inc

Saint Paul, MN • On-site

Full-time

Posted 3 days ago

New


Job description

Welcome to Backburner Labs 

Metal to Mobile 

Some companies build software. Others build hardware. We build whatever the problem demands. 

Backburner Labs is a multidisciplinary engineering consultancy where mechanical, electrical, systems, and software engineers work together to solve complex technical challenges. From embedded systems and industrial automation to robotics, medical devices, IoT, cloud platforms, and AI-enabled applications, we help our clients build products that often don't exist yet. 

Our clients come to us when the engineering is difficult, the timeline is ambitious, and there isn't a roadmap waiting to be followed. They're looking for engineers who can create one. 

If that sounds exciting rather than intimidating, you'll probably enjoy working here. 

You'll collaborate with talented engineers across disciplines, influence technical decisions, learn new technologies, and help turn ideas on a whiteboard into products used in the real world. We move quickly, trust our engineers, and expect everyone to contribute ideas, not just code, designs, or specifications. 

If you're the kind of engineer who asks, "What's the hardest problem we're solving?" before asking, "What's the tech stack?", you'll probably feel right at home. 

Come build what doesn't exist yet. 
Quick Facts

  • Founded: 2019  
  • Company: ~50 people (full-time and contract employees)  
  • Current location: St Paul - St Anthony Park area 
  • Future location: Minneapolis - Prospect Park area (we have leased a 43,000 sq ft building) 
  • Revenue: doubled every year for 5 years (more details shared later) 
  • Client retention: 93% 
Overview

This is a hands-on role working with PLCs, HMIs, sensors, motors, drives, robotics, industrial networks, and custom equipment. You will collaborate with software, electrical, and mechanical engineers to take systems from early requirements through programming, integration, troubleshooting, and deployment.

As an Engineer II, you should be able to independently complete defined portions of a project, make sound technical decisions within your area, and recognize when additional guidance is needed.

Details:

  • Reports to: Principal Mechanical Engineer
  • Team: ~7
  • Status: Full-time employee
  • Salary range: $95,000 - $120,000
  • Interview process: (~2.5 weeks):
    • Head of Talent - video call
    • Principal Mechanical Engineer - video call
    • Panel interview and tour - in person
      • Peers
      • Leadership
    • Decision
What You Will Do
  • Develop, test, and maintain controls software for automated equipment and integrated systems.
  • Program and configure PLCs and develop or modify HMI applications.
  • Translate customer needs, electrical designs, and equipment sequences into working control logic.
  • Develop operating sequences, state machines, alarms, interlocks, fault recovery, and safety-related behaviors.
  • Integrate controls with sensors, motors, drives, robotics, vision systems, and other equipment.
  • Configure and troubleshoot industrial communication networks and protocols.
  • Review electrical schematics, I/O lists, equipment layouts, and technical specifications.
  • Test software in simulation, on development hardware, and on production equipment.
  • Support system bring-up, factory acceptance testing, installation, and commissioning.
  • Troubleshoot issues that cross software, electrical, mechanical, and network boundaries.
  • Document software, configurations, operating sequences, and test results.
  • Communicate technical decisions, risks, and project status to customers and internal teams.
What We Are Looking For
  • Bachelor’s degree in engineering, computer science, or a related field, or equivalent practical experience.
  • Approximately three or more years of professional controls or automation experience.
  • Experience programming at least one major PLC platform.
  • Experience developing or modifying HMI applications.
  • Working knowledge of industrial control systems, including I/O, sensors, actuators, motors, and drives.
  • Ability to read electrical schematics, wiring diagrams, and equipment sequences.
  • Experience integrating, testing, and commissioning controls software on physical equipment.
  • Understanding of common industrial networks and communication protocols.
  • Strong cross-disciplinary troubleshooting skills.
  • Ability to manage defined engineering work with limited day-to-day direction.
  • Clear written and verbal communication skills.
  • Ability to work primarily from our Minneapolis/St. Paul-area office and travel to project or customer sites as needed.
Helpful Experience
  • Rockwell/Allen-Bradley, Siemens, Beckhoff, Omron, or similar PLC platforms.
  • FactoryTalk View, Ignition, WinCC, AVEVA/Wonderware, or similar HMI/SCADA platforms.
  • Ladder logic, structured text, or function block programming.
  • EtherNet/IP, EtherCAT, PROFINET, Modbus TCP, OPC UA, or CAN.
  • Motion control, servo systems, robotics, or machine vision.
  • Python, C, C++, C#, JavaScript, Linux, or other general-purpose software technologies.
  • Machine building, manufacturing equipment, test systems, medical devices, or regulated products.
  • Functional safety, risk assessments, or safety PLCs.
  • Source control, automated testing, and modern software-development practices.
How We Work

Backburner Labs builds systems that combine software, electrical engineering, mechanical design, and physical hardware. Our engineers regularly work outside the boundaries of a single discipline.

You may spend part of a project developing control logic, another part diagnosing an I/O problem with an electrical engineer, and another standing next to a machine figuring out why the real system behaves differently from the design.

We value engineers who take ownership, communicate clearly, and stay with a problem until they understand what is actually happening.

You will probably enjoy this role if you:

  • Like making physical systems move and operate reliably.
  • Enjoy working on different products and technical challenges.
  • Are comfortable when the problem is not perfectly defined.
  • Look beyond your own code when troubleshooting.
  • Care about leaving behind understandable, maintainable work.
  • Enjoy collaborating across engineering disciplines.
ALL ARE WELCOME
We're proud to be an equal opportunity employer. We welcome people of all backgrounds and believe different experiences, perspectives, and ideas make our team and our work better. If you're excited about the role, we encourage you to apply.

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