1

Audio Programming Jobs in Seattle, WA (NOW HIRING)

Work alongside art team to prototype new game demos and experiences Skills: * 5+ years of experience in C/C++ programming. * 3+ years of experience in audio middleware software such as FMOD ...

Meta's Hardware Audio Team is hiring an Audio Systems Engineer to help develop, ship, and optimize high-quality audio systems and experiences for next-g.

Meta's Hardware Audio Team is hiring an Audio Systems Engineer to help develop, ship, and optimize ... Proficiency in programming languages such as MATLAB, Python, and/or MaxMSP * Effective ...

Role Overview We are seeking a skilled and versatile Audio Production Professional to join our Demo and Experience production team. This role provides dedicated audio expertise across the full ...

Audio Test Engineer

Redmond, WA · On-site

$80 - $100/hr

Job Summary We are looking for an experienced Audio Test Engineer with strong troubleshooting, problem solving, analytical and critical thinking skills with the ability to navigate new research areas ...

Define objective audio performance targets and KPIs for research hardware * Lead factory test design and specification for prototype and research builds * Collaborate with mechanical engineers ...

You will shape the long-term technical direction of audio hardware and algorithms, working at the ... engineers, software teams, and researchers to optimize acoustic trade-offs and evaluate audio ...

next page

Showing results 1-20

Audio Programming information

See Seattle, WA salary details

$33.6K

$96.1K

$195.2K

How much do audio programming jobs pay per year?

As of Aug 26, 2026, the average yearly pay for audio programming in Seattle, WA is $96,113.00, according to ZipRecruiter salary data. Most workers in this role earn between $56,900.00 and $128,600.00 per year, depending on experience, location, and employer.

What is the difference between Audio Programming vs Sound Designer?

AspectAudio ProgrammingSound Designer
Required CredentialsProgramming skills, computer science background, knowledge of audio APIsCreative skills, audio editing, sound design experience, sometimes basic technical knowledge
Work EnvironmentTypically in development teams, coding in software or game studiosIn studios or freelance, focusing on sound creation and editing
Employer & Industry UsageGame developers, software companies, multimedia projectsVideo game studios, film, advertising, multimedia
Common Search & Comparison IntentUnderstanding technical roles in audio developmentUnderstanding creative roles in sound design

Audio Programming involves coding and technical development of audio features within software or games, requiring programming skills and technical knowledge. Sound Designers focus on creating and editing sounds to enhance media projects, emphasizing creativity and sound editing skills. While both roles work with audio, their focus, skills, and work environments differ significantly.

Is audio programming hard?

Audio programming can be challenging as it requires knowledge of digital signal processing, programming languages like C++ or Python, and audio development tools. Success in the field often depends on strong technical skills, problem-solving ability, and experience with audio APIs and software environments.

What does an audio programming do?

An audio programmer develops software for audio processing, sound synthesis, and music or sound effects integration in applications and games. They often work with digital audio workstations, programming languages like C++ or Python, and audio APIs to create and optimize sound experiences. Strong knowledge of audio technology, signal processing, and real-time programming is essential for this role.
Infographic showing various Audio Programming job openings in Seattle, WA as of August 2026, with employment types broken down into 80% Full Time, 11% Part Time, 2% Temporary, and 7% Contract. Highlights an 92% In-person, 6% Hybrid, and 2% Remote job distribution, with an average salary of $96,113 per year, or $46.2 per hour.

audio engineer

AditiStaffing

Redmond, WA • On-site

Contractor

Re-posted 5 days ago


Job description

Company Description

Job Title: Game Audio Engineer (Oculus) 

Duration: 6+ Months (possibility of extension)

Job Description


Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate audio technologies in commercial and proprietary engines  • Maintain, test and debug existing software codebase, as well as adding new features.Work alongside art team to prototype new game demos and experiences Skills:
  • 5+ years of experience in C/C++ programming.
  • 3+ years of experience in audio middleware software such as FMOD, AudioKineticWise, XAudio, etc.
  • 3+ years of experience in Unity and Unreal 
  • 3+ years of experience in game audio software development 
  • In-depth understanding of DSP systems, signal processing algorithms, convolution, FIR/IIR filters, DSP frameworks and DSP integration
  • Prior experience in MATLAB programming preferred but not required

Additional Information

If you are interested, please send me your updated resume with the following details.

Thanks,
Saradhi
padmast(at)aditistaffing.com