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Audio Programming Jobs in New Brunswick (NOW HIRING)

Our team is a powerhouse of talent, uniting skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality assurance.

Programming savvy an asset. * Familiarity with other eLearning technology and authoring tools such as Captivate, Camtasia or similar an asset. * Audio/video editing skills an asset. This position ...

Programming savvy an asset. * Familiarity with other eLearning technology and authoring tools such as Captivate, Camtasia or similar an asset. * Audio/video editing skills an asset. This position ...

Programming savvy an asset. * Familiarity with other eLearning technology and authoring tools such as Captivate, Camtasia or similar an asset. * Audio/video editing skills an asset. This position ...

Audio Programming information

What does an audio programmer do?

An audio programmer develops and implements audio systems for video games, software, or multimedia applications. They work with digital audio tools, programming languages like C++ or Python, and audio middleware to create sound effects, music integration, and audio behaviors that enhance user experience.

How much does an audio programmer make?

The average salary for an audio programmer ranges from $70,000 to $120,000 annually, depending on experience, location, and industry. Skilled programmers with knowledge of digital audio workstations, programming languages like C++ or Python, and experience in game or multimedia development tend to earn higher salaries.

Are audio programmers in demand?

Audio programmers are in demand in the gaming, film, and virtual reality industries, where expertise in digital audio workstations, programming languages like C++ and Python, and audio middleware tools such as FMOD or Wwise are valued. The growth of interactive media and immersive experiences continues to increase opportunities for skilled audio programmers.

Are audio engineers paid well?

Audio engineers typically earn a median annual salary that varies by experience, location, and industry, with many earning competitive wages in recording studios, broadcasting, or live sound environments. Entry-level positions may pay less, while experienced professionals with specialized skills or certifications can command higher salaries. Overall, the pay for audio engineers is generally considered moderate to good within the entertainment and media sectors.

What is the difference between Audio Programming vs Sound Designer?

AspectAudio ProgrammingSound Designer
Required CredentialsProgramming skills, computer science background, knowledge of audio APIsCreative skills, audio editing, sound design experience, sometimes basic technical knowledge
Work EnvironmentTypically in development teams, coding in software or game studiosIn studios or freelance, focusing on sound creation and editing
Employer & Industry UsageGame developers, software companies, multimedia projectsVideo game studios, film, advertising, multimedia
Common Search & Comparison IntentUnderstanding technical roles in audio developmentUnderstanding creative roles in sound design

Audio Programming involves coding and technical development of audio features within software or games, requiring programming skills and technical knowledge. Sound Designers focus on creating and editing sounds to enhance media projects, emphasizing creativity and sound editing skills. While both roles work with audio, their focus, skills, and work environments differ significantly.

Infographic showing various Audio Programming job openings in New Brunswick as of July 2026, with employment types broken down into 78% Full Time, 19% Part Time, 1% Temporary, and 2% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution.

Full-time

Re-posted 12 days ago


Job description

Job Summary:

The technical artist works with the entire team throughout the game’s development. He/she will be responsible for the entirety of the game. bridge the gap between art, animation, and engineering in a Unity-based casino gaming environment. This role is ideal for someone who understands visual quality, motion design, and real-time implementation, and can help create reusable assets, effects, tools, and workflows for slot-style games.

The Technical Artist will work closely with Game design, artists, motion designers, and engineers to build visually polished, performant, and reusable game components.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

Essential Duties and Responsibilities include but are not limited to the following:

  • Create and implement real-time visual effects in Unity
  • Build and maintain reusable prefabs, particle systems, shaders, and animation setups
  • Set up Unity Animator systems using animation states, transitions, and runtime triggers
  • Support casino slot-style features such as reels, symbol effects, bonus animations, anticipation effects, transitions, and UI motion
  • Develop materials and shaders for effects such as glows, motion blur, light sweeps, and other stylized visuals
  • Create or support Unity tools and workflows that improve production efficiency
  • Work with engineers to integrate art assets and visual systems into game projects
  • Optimize assets and effects while balancing visual quality, performance, and production time
  • Support pipelines from Maya/Blender/Substance into Unity
  • Help maintain consistent folder structures, prefab workflows, and package/export

REQUIRED SKILLS AND EXPERIENCE:

  • College diploma (DEC) or bachelor’s degree in Computer Science or relevant experience in lieu;
  • 5+ years of experience as a technical artist within the casino slot game or consol gaming industry; 
  • Strong Unity experience, including:
  • Animator State Machines
  • Particle systems
  • Materials and shaders
  • Prefabs and reusable components
  • Basic C# scripting
  • Strong visual design sense, especially for casino slot-style games

Experience with Adobe tools:

  • Photoshop
  • After Effects

Experience with 3D tools:

  • Maya and/or Blender
  • Substance Painter/Designer
  • Understanding of animation timing, motion, composition, and visual polish
  • Ability to troubleshoot art/technical issues across Unity and DCC tools
  • Comfortable collaborating with artists, motion designers, and engineers

Strong documentation skills;

  • Show creativity and passion for game design and playability;
  • Ability to communicate in English highly desired;
  • Demonstrated ability to make key decisions;
  • Good verbal and written communication skills;
  • Good interpersonal skills;
  • Strong organizational skills and attention to detail;
  • Good time management skills with a proven ability to meet deadlines;
  • Good analytical and problem-solving skills;
  • Able to work as part of a team or independently.

PHYSICAL DEMANDS:     

  • While performing the duties of this job, the employee is regularly required to talk or hear. The employee is also regularly required to stand, walk, sit, and use hands to finger, handle, or feel objects, tools or controls;      
  • Specific vision abilities required by this job include close vision, distance vision, peripheral vision, depth perception, and the ability to adjust focus;      
  • Ability to travel within North America.     

BLUBERI VALUES:

  • We Are the New School
  • Clarity and Transparency
  • Find It, Fix It, Own It
  • Standard Operating Success
  • Easiest Company to do Business With
  • It’s A Team Sport
  • Celebrate Wins, But Never Be Satisfied

About the Company:

Welcome to Bluberi, where we’re putting the FUN in gaming! Driven by innovation and a dash of disruption, our team are masterminds of developing highly original software and technology solutions that spice up the gaming scene. Bluberi is rapidly expanding and offers 6 offices throughout North America - headquartered in Las Vegas, NV, with design studios located in Reno, NV, Drummondville, QC, Moncton, NB, Austin, TX and our newest studios in Las Vegas, NV & Montreal, QC.

We bring over 30 years’ industry experience, and we’re committed to delivering standout casino gaming experiences to players and operators alike. Our creative innovators are on a mission to shake things up with fun-driven products. At Bluberi, we dare to be bold, proud of our creativity, enjoy being disruptors and are always ready to add a little extra imagination with a twist into everything we do.

About the Team:

Pixel Jam Studio in Moncton is driven by the passion to create captivating land-based slot machines that inspire and entertain. As a proud part of Bluberi's forward-thinking R&D department, spanning exceptional teams across the US and Canada, Pixel Jam stands at the forefront of innovation in gaming solutions. Our team is a powerhouse of talent, uniting skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality assurance. With a hybrid work model, we empower our team to achieve excellence, blending creative breakthroughs with the flexibility and efficiency needed to thrive. Together, we’re shaping the future of gaming—one brilliant idea at a time!

Why You’ll Love Working Here:

  • Competitive Salary, Annual Company Bonus & Studio Bonus Program

  • Health, Dental, Vision insurance, & Retirement
  • Flexible hybrid schedule

  • 4 Weeks Paid Vacation & Paid Holidays