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Audio Engineering Jobs in Providence, RI (NOW HIRING)

... audio, so they can read faster, read more, and remember more. Google recently named Speechify the ... These include frontend and backend engineers, AI research scientists, and others from Amazon ...

... audio, so they can read faster, read more, and remember more. Google recently named Speechify the ... These include frontend and backend engineers, AI research scientists, and others from Amazon ...

Stage Hand

New Bedford, MA · On-site

$21/hr

... programming. This is not an entry-level position for individuals without practical experience ... Lighting, audio, video, and rigging equipment * Soft goods, risers, drapery, and related ...

Showing results 41-60

Audio Engineering information

See Providence, RI salary details

$29.8K

$85.3K

$173.3K

How much do audio engineering jobs pay per year?

As of Sep 6, 2026, the average yearly pay for audio engineering in Providence, RI is $85,320.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,500.00 and $114,200.00 per year, depending on experience, location, and employer.

What is audio engineering?

Audio engineering is the process of capturing, manipulating, mixing, and reproducing sound using both analog and digital equipment. Audio engineers work in various settings such as recording studios, live concerts, film production, and broadcasting. Their responsibilities include setting up microphones, operating mixing consoles, editing audio files, and ensuring the highest possible sound quality. Audio engineers often collaborate with musicians, producers, and other technical staff to achieve desired sonic results.

What are the key skills and qualifications needed to thrive as an audio engineer, and why are they important?

To thrive as an Audio Engineer, you need a solid understanding of sound theory, audio signal flow, and recording techniques, typically supported by a degree or certification in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as familiarity with mixing consoles, microphones, and audio plugins, is essential. Strong attention to detail, problem-solving abilities, and effective communication skills help audio engineers collaborate with artists and troubleshoot technical issues. These skills and qualities ensure high-quality audio production and smooth workflow in both studio and live environments.

What are some common challenges audio engineers face during live events, and how can they prepare for them?

Audio engineers working live events often encounter unexpected technical issues such as equipment malfunctions, feedback, or changing acoustics due to audience size. Preparing for these challenges involves conducting thorough sound checks, creating backup plans for key equipment, and maintaining clear communication with performers and production teams. Adaptability and troubleshooting skills are essential, as quick decision-making ensures audio quality remains high throughout the event. Regularly updating technical knowledge and collaborating closely with stage crews can also help prevent and address issues efficiently.

What is the difference between Audio Engineering vs Sound Design?

AspectAudio EngineeringSound Design
CredentialsTypically requires a degree or certification in audio engineering or related fieldOften requires a background in audio production, music, or sound design courses
Work EnvironmentRecording studios, live venues, broadcasting, post-productionFilm, video games, theater, multimedia projects
Industry UsageUsed across music, broadcasting, live sound, and post-productionPrimarily in film, gaming, and multimedia industries

Audio engineering focuses on capturing, mixing, and producing sound recordings, while sound design involves creating and manipulating audio elements for various media. Both roles require technical skills, but their applications and environments differ significantly.

What can I do with an audio engineering degree?

An audio engineering degree prepares individuals for careers such as recording engineer, live sound technician, broadcast engineer, or audio post-production specialist. Graduates can work in recording studios, concert venues, film and TV production, or radio stations, often using skills in mixing, editing, and operating audio equipment. Certifications in digital audio workstations and experience with industry-standard tools can enhance job prospects.

What does an audio engineering do?

An audio engineer is responsible for recording, mixing, and mastering sound for music, film, television, or live events. They operate equipment such as mixing consoles, digital audio workstations, and microphones, and often require technical skills and certifications. Their work ensures high-quality sound production tailored to the project's needs.

What jobs can an audio engineer do?

An audio engineer can work in various roles such as recording engineer, live sound technician, mixing engineer, mastering engineer, broadcast engineer, and sound designer. They typically operate audio equipment, use digital audio workstations, and may work in studios, concert venues, film production, or broadcasting environments.

What are popular job titles related to Audio Engineering jobs in Providence, RI?

For Audio Engineering jobs in Providence, RI, the most frequently searched job titles are:

What job categories do people searching Audio Engineering jobs in Providence, RI look for?

The top searched job categories for Audio Engineering jobs in Providence, RI are:

Infographic showing various Audio Engineering job openings in Providence, RI as of August 2026, with employment types broken down into 81% Full Time, and 19% Part Time. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $85,320 per year, or $41 per hour.

ArtsCrew Overhire Specialist

Brown University

Providence, RI • On-site

Part-time

Re-posted 26 days ago


Brown University rating

8.1

Company rating: 8.1 out of 10

Based on 27 frontline employees who took The Breakroom Quiz

171st of 631 rated colleges and universities


Job description

Job Description:

Established in 2021, the Brown Arts Institute (BAI) is a university-wide research enterprise and catalyst for the arts at Brown that creates new work and supports, amplifies, and adds new dimensions to the creative practices of Brown's arts departments, faculty, students, and community. Through year-round programming, research-focused courses, initiatives, collaborations, and partnerships, along with rigorous artistic and academic programs, BAI commissions and presents new work on campus, across Providence, Rhode Island, and beyond, from students, faculty, and on-campus arts groups, as well as in collaboration with forward-focused visiting artists and other performing arts organizations.

Working within The Lindemann Performing Arts Center, The Granoff Center for the Creative Arts, and The Bell Gallery, the BAI aims to fulfill Brown's ambitious vision for the arts as an integral presence throughout a liberal arts education. We believe the arts are fundamental to critical inquiry into the most pressing questions facing humanity worldwide. We support artists operating at the highest levels of their craft to inform and be informed by scholars in disciplines across the sciences, social sciences, and humanities.

ArtsCrew Members are a key component of The BAI's operations and the larger arts and culture ecosystem throughout Brown University and Rhode Island at large. ArtsCrew Overhire Specialists contribute their specialized skills to the planning, execution, and evaluation of programs and events at Brown. Overhire Specialists may also lead small teams, manage specific projects based on their expertise and operational needs, and train other ArtsCrew members in basic skills.

Members will be assigned to a team within the BAI based on their demonstrated skills and expertise in specific areas, including:

Creative Technologies: 2D/3D printers, equipment, podcasting, recording studio, etc.

Exhibitions: preparators, etc.

Marketing & Communications: copywriters, graphic designers, photographers, videographers, etc.

Production: audio, carpentry, lighting, stage management, stagehands, video, etc.

Programming: administration, artist services, company management, etc.

Visitor Services: house management, box office, etc.

Other administrative tasks as assigned.

Some roles require a series of paid skills training before filling shifts in one or more focus areas. ArtsCrew Overhire Specialists are on-call for project-specific work, offering flexible scheduling, depending on operational needs and individual availability. Most work occurs in BAI venues; however, there are occasional opportunities for members to work throughout Brown University's campus as assigned and on projects off-campus with BAI's partner organizations.

Qualifications

Education and Experience:

A Bachelor's degree in a relevant arts or related discipline, or equivalent professional training/certifications.

A minimum of 4 years of directly applicable professional experience.

We will also consider candidates with an equivalent combination of education and relevant experience.

Competencies:

Please note: While applicants are not expected to possess every single competency listed below, candidates should demonstrate proficiency in a number of specified areas:

Effective Communication and Collaborative Skills: Consistently demonstrates clear, professional, and respectful communication and the ability to collaborate effectively with diverse teams, including artists, staff, and external partners.

Applied Knowledge of Arts Operations and Logistics: Possesses a practical and demonstrated understanding of the operational and logistical requirements within live event production or gallery spaces.

Proven Experience in Specific Arts Support Roles: Has substantive prior experience in one or more relevant support roles, such as house management, box office operations, technical production, exhibition preparation, or artsadministration.

Creative Technologies: Operation andmaintenance of digital media equipment (e.g., 2D/3D printers, recording studio, podcasting tools).

Exhibitions: Preparator tasks including art handling, installation, de-installation, and basic fabrication.

Marketing & Communications: Content creation (copywriting, graphic design, photography,videography) for arts-focused outreach.

Production: Expertise in audio, lighting, carpentry, stage management, or video for live performances.

Programming: Administration, artist services, orcompany management within an arts presenting orproducing context.

Visitor Services: House management, box office operations, or advanced crowd management forevents over 200 patrons.

Proficiency with Relevant Technologies and Systems (Role-Specific): Demonstrates competence in utilizing industry-standard technologies and systems pertinent to their area of expertise (e.g., ticketing software, specific audio/lighting consoles, graphic design tools, galleryinstallation equipment).

Adherence to Professional Standards and Best Practices: Consistently applies professional standards and best practices within their area(s) of specialization in the arts (e.g., stagecraft, gallery operations, visitor services, content creation).

Proactive Problem-Solving and Attention to Detail: Takes initiative in identifying and resolving issues, works independently with minimal supervision, and demonstrates a high degree of accuracy and attention to detail in all tasks.

Employees in Production or Preparator shifts must be able to lift 40 pounds. All positions may require employees to stand for extended periods.

Applicants are asked to include a job resume (not an artist resume) and a cover letter. Applicants for Marketing & Communication roles will be asked to present a portfolio of relevant work.

All offers of employment are contingent upon successful completion of a background check.

Brown University cannot provide visa sponsorship for this position.

Benefits of Working at Brown:

Please review additional information on the Benefits of Working at Brown.

Recruiting Start Date:

2026-06-11

Job Posting Title:

ArtsCrew Overhire Specialist

Department:

Brown Arts Institute

Grade:

Ungraded Staff

Worker Type:

Employee

Worker Sub-Type:

Seasonal/Intermittent (Fixed Term) (Seasonal)

Time Type:

Part time

Scheduled Weekly Hours:

20

Position Work Location:

Onsite


Submission Guidelines:

Please note that in order to be considered an applicant for any staff position at Brown University you must submit an application form for each position for which you believe you are qualified. Applications are not kept on file for future positions. Please include a cover letter and resume with each position application.

This position is not eligible for visa sponsorship.

Brown University is a registered employer in the following states: Rhode Island, California, Colorado, Connecticut, Florida, Maryland, Massachusetts, New York, New Hampshire, New Jersey, North Carolina, Washington, D.C. All remote work must be performed in a state in which Brown is registered to do business.

Still Have Questions?

If you have any questions you may contact employment@brown.edu.

Brown is an E-Verify Employer.

EEO Statement:

Brown University provides equal opportunity and prohibits discrimination, harassment and retaliation based upon a person's race, color, religion, sex, age, national or ethnic origin, disability, veteran status, sexual orientation, gender identity, gender expression, or any other characteristic protected under applicable law, in the administration of its policies, programs, and activities. The University recognizes and rewards individuals on the basis of qualifications and performance. The University maintains certain affirmative action programs in compliance with applicable law.


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