1

Audio Engineering Jobs in Baltimore, MD (NOW HIRING)

Design audio visual systems for sales proposals *Generate BOM and signal flow sketches for proposal purposes *Occasionally assist with creation of small proposals among engineering work load *Provide ...

Design audio visual systems for sales proposals *Generate BOM and signal flow sketches for proposal purposes *Occasionally assist with creation of small proposals among engineering work load *Provide ...

Some knowledge of music genres, music production, or audio engineering. Please do not apply if you do not. * Please do not apply if you are not willing to travel within the DMV Area. * Please do not ...

Sr AI Engineer

Columbia, MD · On-site

$103K - $142K/yr

Background in digital signal processing (DSP) for audio and time-series data * Demonstrated experience leading engineering teams and collaborating effectively across multiple cross-functional groups

Senior Staff AI Engineer

Columbia, MD · On-site

$103K - $142K/yr

Master's or PhD in Electrical Engineering or related technical field, and 7-12 years career ... Including hands-on experience with audio, electrical, accelerometers and control system signals.

Senior Staff AI Engineer

Columbia, MD · On-site

$103K - $142K/yr

Master's or PhD in Electrical Engineering or related technical field, and 7-12 years career ... Including hands-on experience with audio, electrical, accelerometers and control system signals.

Senior Staff AI Engineer

Columbia, MD · On-site

$103K - $142K/yr

Master's or PhD in Electrical Engineering or related technical field, and 7-12 years career ... Including hands-on experience with audio, electrical, accelerometers and control system signals.

... years of software engineering experience • Experience with React, TypeScript, Docker • ... audio/video content • Understanding of multimedia file/streaming formats and compression • ...

Support a large base of deployed audio-visual multimedia (AVMM) systems by performing perfective and corrective programming for Crestron devices. * Program devices with Crestron SIMPL Windows, a ...

Showing results 41-60

Audio Engineering information

See Baltimore, MD salary details

$29.3K

$83.9K

$170.4K

How much do audio engineering jobs pay per year?

As of Aug 21, 2026, the average yearly pay for audio engineering in Baltimore, MD is $83,918.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,700.00 and $112,300.00 per year, depending on experience, location, and employer.

What is audio engineering?

Audio engineering is the process of capturing, manipulating, mixing, and reproducing sound using both analog and digital equipment. Audio engineers work in various settings such as recording studios, live concerts, film production, and broadcasting. Their responsibilities include setting up microphones, operating mixing consoles, editing audio files, and ensuring the highest possible sound quality. Audio engineers often collaborate with musicians, producers, and other technical staff to achieve desired sonic results.

What are the key skills and qualifications needed to thrive as an audio engineer, and why are they important?

To thrive as an Audio Engineer, you need a solid understanding of sound theory, audio signal flow, and recording techniques, typically supported by a degree or certification in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as familiarity with mixing consoles, microphones, and audio plugins, is essential. Strong attention to detail, problem-solving abilities, and effective communication skills help audio engineers collaborate with artists and troubleshoot technical issues. These skills and qualities ensure high-quality audio production and smooth workflow in both studio and live environments.

What are some common challenges audio engineers face during live events, and how can they prepare for them?

Audio engineers working live events often encounter unexpected technical issues such as equipment malfunctions, feedback, or changing acoustics due to audience size. Preparing for these challenges involves conducting thorough sound checks, creating backup plans for key equipment, and maintaining clear communication with performers and production teams. Adaptability and troubleshooting skills are essential, as quick decision-making ensures audio quality remains high throughout the event. Regularly updating technical knowledge and collaborating closely with stage crews can also help prevent and address issues efficiently.

What is the difference between Audio Engineering vs Sound Design?

AspectAudio EngineeringSound Design
CredentialsTypically requires a degree or certification in audio engineering or related fieldOften requires a background in audio production, music, or sound design courses
Work EnvironmentRecording studios, live venues, broadcasting, post-productionFilm, video games, theater, multimedia projects
Industry UsageUsed across music, broadcasting, live sound, and post-productionPrimarily in film, gaming, and multimedia industries

Audio engineering focuses on capturing, mixing, and producing sound recordings, while sound design involves creating and manipulating audio elements for various media. Both roles require technical skills, but their applications and environments differ significantly.

What can I do with an audio engineering degree?

An audio engineering degree prepares individuals for careers such as recording engineer, live sound technician, broadcast engineer, or audio post-production specialist. Graduates can work in recording studios, concert venues, film and TV production, or radio stations, often using skills in mixing, editing, and operating audio equipment. Certifications in digital audio workstations and experience with industry-standard tools can enhance job prospects.

What does an audio engineering do?

An audio engineer is responsible for recording, mixing, and mastering sound for music, film, television, or live events. They operate equipment such as mixing consoles, digital audio workstations, and microphones, and often require technical skills and certifications. Their work ensures high-quality sound production tailored to the project's needs.

What jobs can an audio engineer do?

An audio engineer can work in various roles such as recording engineer, live sound technician, mixing engineer, mastering engineer, broadcast engineer, and sound designer. They typically operate audio equipment, use digital audio workstations, and may work in studios, concert venues, film production, or broadcasting environments.

What are the most commonly searched types of Audio Engineering jobs in Baltimore, MD?

The most popular types of Audio Engineering jobs in Baltimore, MD are:

What are popular job titles related to Audio Engineering jobs in Baltimore, MD?

For Audio Engineering jobs in Baltimore, MD, the most frequently searched job titles are:

What job categories do people searching Audio Engineering jobs in Baltimore, MD look for?

The top searched job categories for Audio Engineering jobs in Baltimore, MD are:

What cities near Baltimore, MD are hiring for Audio Engineering jobs?

Cities near Baltimore, MD with the most Audio Engineering job openings:

Infographic showing various Audio Engineering job openings in Baltimore, MD as of August 2026, with employment types broken down into 79% Full Time, and 21% Part Time. Highlights an 88% In-person, and 12% Remote job distribution, with an average salary of $83,918 per year, or $40.3 per hour.

Digital Music Production Teaching Opportunities

Concorde Education

Baltimore, MD

$50/hr

Contractor

Re-posted 12 days ago


Job description

Location: On-site at partner schools; varies by assignment

Teaching Mode: In Person

Grade Levels: Elementary, Middle, and High School; varies by assignment

Schedule: Typically 1–4 instructional service hours per week after school

Program Length: Commonly approximately 10 weeks per assignment

Start Dates: Opportunities become available throughout the school year

Compensation: Typical compensation of $50+ per completed instructional service hour, depending on assignment scope, experience, location, schedule, and agreed compensation

ABOUT THE OPPORTUNITY

Concorde Education is seeking independent instructional contractors to provide digital music production enrichment services for K–12 students.

This is a potential independent contractor assignment, not an employee position. Contractors may choose whether to apply for, accept, decline, or ignore available opportunities.

Assignments vary by school, grade level, schedule, available technology, software platforms, curriculum, student experience levels, and program objectives.

Concorde may provide curriculum guidance, lesson-plan suggestions, instructional resources, project ideas, or program objectives. Contractors may use their professional judgment to adapt instruction within the assignment scope and applicable site requirements.

ASSIGNMENT SCOPE

Depending on the accepted assignment, contractors may:

• Plan and facilitate engaging, age-appropriate digital music production sessions;

• Introduce students to beat-making, digital recording, music composition, and audio production through project-based learning;

• Adapt instruction based on student experience levels, available technology, software platforms, site requirements, and assignment objectives;

• Guide students in creating original beats, songs, podcasts, soundtracks, remixes, or other digital audio projects, where applicable;

• Introduce students to digital audio workstations (DAWs) such as BandLab, Soundtrap, GarageBand, or similar platforms;

• Support students in recording, editing, arranging, mixing, and exporting audio projects appropriate to the assignment;

• Maintain a safe, respectful, inclusive, and age-appropriate learning environment;

• Exercise professional judgment when adapting instruction based on available equipment, student ability, technology limitations, school policies, copyright considerations, and assignment requirements;

• Communicate assignment-related needs or significant concerns with Concorde and school staff, as appropriate;

• Complete a brief session completion form after each scheduled session; and

• Follow applicable site safety, visitor, technology, internet-use, emergency, and student-protection procedures.

EXAMPLE PROGRAM TOPICS

Assignments may include topics such as:

• Beat-making and rhythm fundamentals;

• Looping, sampling, and layering sounds using approved resources;

• Melody, harmony, chord progressions, and song structure;

• Recording vocals or instruments where equipment and assignment scope permit;

• Audio editing, arranging, and sequencing;

• Basic mixing concepts, including levels, balance, panning, and effects;

• Exporting, sharing, and presenting completed music projects; and

• Creativity, collaboration, digital citizenship, and responsible use of music technology.

Specific software platforms, recording equipment, curriculum, and project requirements vary by assignment.

QUALIFICATIONS

Preferred qualifications include:

• At least 60 college credits, where required by the applicable assignment or site;

• Experience using BandLab, Soundtrap, GarageBand, Ableton Live, FL Studio, Logic Pro, Pro Tools, or similar digital audio software;

• Experience teaching, tutoring, coaching, mentoring, or leading activities with school-age students;

• Strong communication, organization, classroom facilitation, and technology troubleshooting skills;

• Availability to provide services for the accepted assignment schedule and communicate schedule issues as soon as reasonably practicable; and

• Familiarity with Chromebooks, laptops, web-based applications, audio equipment, headphones, microphones, MIDI controllers, or related music-production technology.

Preferred backgrounds may include musicians, producers, audio engineers, DJs, composers, teaching artists, music technology students, recording professionals, music educators, and others with relevant instructional or creative experience.

MATERIALS AND RESOURCES

Assignments may utilize school-provided computers, Chromebooks, headphones, microphones, MIDI devices, digital audio workstations, curriculum resources, lesson plans, project guidelines, and other instructional technology where available.

Contractors may use their own instructional methods and materials when appropriate, safe, age-appropriate, lawful, properly licensed, and consistent with the assignment scope and site requirements.

Contractors are responsible for ensuring that any music, samples, loops, software, or instructional materials they introduce are appropriately licensed or otherwise authorized for educational use and comply with applicable copyright laws, platform terms of use, and school policies.

Purchases requiring reimbursement must be approved in writing by Concorde before they are incurred.

COMPENSATION

Compensation varies by assignment and agreed contractor terms. Many opportunities pay $50+ per completed instructional service hour with students.

Contractors may propose their desired compensation rate when applying. When proposing a rate, contractors should consider the overall assignment scope, including anticipated preparation, planning, commute, materials, schedule, and other business considerations.

Concorde may accept the proposed rate, decline the application, or provide a counteroffer based on the budget for the specific assignment.

Unless otherwise approved in writing, compensation is based on completed instructional service hours with students.

Payment for completed services is generally made by direct deposit on the fifteenth day of the month following the month in which services were completed, unless otherwise stated in the accepted assignment terms or required by applicable law.

APPLICATION AND ONBOARDING

Applicants selected to move forward may be invited to create a contractor profile and complete any required onboarding steps.

Applying, interviewing, receiving an invitation to create a profile, creating a profile, or completing onboarding does not guarantee selection, placement, or future assignment opportunities.

Potential assignments are subject to assignment fit, agreed compensation, completion of required onboarding, applicable background-check review, Fair Chance or pre-adverse action procedures where required, site-specific clearance requirements, and final written confirmation from Concorde Education.

Some assignments may require background-check authorization, fingerprinting, agency clearance, site-specific documentation, identification badges, or other compliance steps before services may begin.

Applicants should not provide criminal-history information unless and until requested through the appropriate legally compliant process.

EQUAL OPPORTUNITY

Concorde Education considers contractor applicants without regard to any status protected by applicable federal, state, or local law and is committed to respectful, inclusive, and student-centered programming.