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Audio Engineering Jobs in Georgia (NOW HIRING)

Our researchers have a broad range of expertise related to computer science and electrical engineering, such as AI/ML, algorithms, digital signal processing, audio engineering, image processing ...

Our researchers have a broad range of expertise related to computer science and electrical engineering, such as AI/ML, algorithms, digital signal processing, audio engineering, image processing ...

Coordinate daily video/audio programming needs from outside departments. * Collaborate with other departments to understand their video and audio programming requirements. * Ensure timely fulfillment ...

Coordinate daily video/audio programming needs from outside departments. * Collaborate with other departments to understand their video and audio programming requirements. * Ensure timely fulfillment ...

Experience with still photography, editing, animation, location shooting, set design, and post-production (editing, coloring, audio engineering, titles, graphics, etc.) * High degree of proficiency ...

Experience with still photography, editing, animation, location shooting, set design, and post-production (editing, coloring, audio engineering, titles, graphics, etc.) * High degree of proficiency ...

We are looking for a skilled, self-motivated Audio Visual Technician to join our growing team ... programming updates, touch panels, DSPs, switchers, and associated control hardware * Route and ...

We are looking for a skilled, self-motivated Audio Visual Technician to join our growing team ... programming updates, touch panels, DSPs, switchers, and associated control hardware * Route and ...

Experience with still photography, editing, animation, location shooting, set design, and post-production (editing, coloring, audio engineering, titles, graphics, etc.) * High degree of proficiency ...

Experience with still photography, editing, animation, location shooting, set design, and post-production (editing, coloring, audio engineering, titles, graphics, etc.) * High degree of proficiency ...

Audio Visual Technician

Augusta, GA ยท On-site

$55K - $80K/yr

We are looking for a skilled, self-motivated Audio Visual Technician to join our growing team ... programming updates, touch panels, DSPs, switchers, and associated control hardware * Route and ...

Provides AV equipment evaluation, selection, purchase, programming, and maintenance. * Participates ... A/V equipment, operate computers, talk, and hear. The employee is frequently required to: reach ...

Our researchers have a broad range of expertise related to computer science and electrical engineering, such as AI/ML, algorithms, digital signal processing, audio engineering, image processing ...

Showing results 41-60

Audio Engineering information

See Georgia salary details

$24.9K

$71.3K

$144.8K

How much do audio engineering jobs pay per year?

As of Aug 27, 2026, the average yearly pay for audio engineering in Georgia is $71,313.00, according to ZipRecruiter salary data. Most workers in this role earn between $42,200.00 and $95,400.00 per year, depending on experience, location, and employer.

What is audio engineering?

Audio engineering is the process of capturing, manipulating, mixing, and reproducing sound using both analog and digital equipment. Audio engineers work in various settings such as recording studios, live concerts, film production, and broadcasting. Their responsibilities include setting up microphones, operating mixing consoles, editing audio files, and ensuring the highest possible sound quality. Audio engineers often collaborate with musicians, producers, and other technical staff to achieve desired sonic results.

What are the key skills and qualifications needed to thrive as an audio engineer, and why are they important?

To thrive as an Audio Engineer, you need a solid understanding of sound theory, audio signal flow, and recording techniques, typically supported by a degree or certification in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as familiarity with mixing consoles, microphones, and audio plugins, is essential. Strong attention to detail, problem-solving abilities, and effective communication skills help audio engineers collaborate with artists and troubleshoot technical issues. These skills and qualities ensure high-quality audio production and smooth workflow in both studio and live environments.

What are some common challenges audio engineers face during live events, and how can they prepare for them?

Audio engineers working live events often encounter unexpected technical issues such as equipment malfunctions, feedback, or changing acoustics due to audience size. Preparing for these challenges involves conducting thorough sound checks, creating backup plans for key equipment, and maintaining clear communication with performers and production teams. Adaptability and troubleshooting skills are essential, as quick decision-making ensures audio quality remains high throughout the event. Regularly updating technical knowledge and collaborating closely with stage crews can also help prevent and address issues efficiently.

What is the difference between Audio Engineering vs Sound Design?

AspectAudio EngineeringSound Design
CredentialsTypically requires a degree or certification in audio engineering or related fieldOften requires a background in audio production, music, or sound design courses
Work EnvironmentRecording studios, live venues, broadcasting, post-productionFilm, video games, theater, multimedia projects
Industry UsageUsed across music, broadcasting, live sound, and post-productionPrimarily in film, gaming, and multimedia industries

Audio engineering focuses on capturing, mixing, and producing sound recordings, while sound design involves creating and manipulating audio elements for various media. Both roles require technical skills, but their applications and environments differ significantly.

What can I do with an audio engineering degree?

An audio engineering degree prepares individuals for careers such as recording engineer, live sound technician, broadcast engineer, or audio post-production specialist. Graduates can work in recording studios, concert venues, film and TV production, or radio stations, often using skills in mixing, editing, and operating audio equipment. Certifications in digital audio workstations and experience with industry-standard tools can enhance job prospects.

What does an audio engineering do?

An audio engineer is responsible for recording, mixing, and mastering sound for music, film, television, or live events. They operate equipment such as mixing consoles, digital audio workstations, and microphones, and often require technical skills and certifications. Their work ensures high-quality sound production tailored to the project's needs.

What jobs can an audio engineer do?

An audio engineer can work in various roles such as recording engineer, live sound technician, mixing engineer, mastering engineer, broadcast engineer, and sound designer. They typically operate audio equipment, use digital audio workstations, and may work in studios, concert venues, film production, or broadcasting environments.

What are the most commonly searched types of Audio Engineering jobs in Georgia?

The most popular types of Audio Engineering jobs in Georgia are:

What are popular job titles related to Audio Engineering jobs in Georgia?

For Audio Engineering jobs in Georgia, the most frequently searched job titles are:

What cities in Georgia are hiring for Audio Engineering jobs?

Cities in Georgia with the most Audio Engineering job openings:

Infographic showing various Audio Engineering job openings in Georgia as of August 2026, with employment types broken down into 80% Full Time, and 20% Part Time. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $71,313 per year, or $34.3 per hour.

Staff Machine Learning Engineer

Atlanta, GA โ€ข On-site

Dolby
1 - 10 employees

Full-time

Re-posted 10 days ago


Job description

Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We're big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby's continued growth. Our researchers have a broad range of expertise related to computer science and electrical engineering, such as AI/ML, algorithms, digital signal processing, audio engineering, image processing, computer vision, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.
Sight and Sound play a large role in our day-to-day experiences. We believe data can play a huge role in making the experiences personalized and resilient. Data is critical to synthesizing experiences that are otherwise unimaginable.
We're looking for a talented Staff Data/ML Engineer who is excited to advance the state of the art in technologies of interest to Dolby as well as the human society at large. Research in the areas of data platforms, distributed processing systems, and data science at Dolby Laboratories focuses on all aspects of large-scale cloud and data processing platforms and services, and novel ways to accelerate discovering insight from data. We are interested in a variety of topics including large-scale distributed systems, stream processing, edge computing, applied machine learning and AI, big graphs, natural language processing, big data management, and heterogenous data analytics.
Specifically, we are looking for an architect who is passionate about combining science with art-translating research into AI-enabled, low latency real-time streaming systems and applications, which enable the next generation of immersive experiences.
You will:
Partner with Dolby researchers, understand the AI based Imaging/Audio algorithms and optimize the algorithm to run in Cloud and end device in a distributed way.
Be a key part of a team which is trying to figure out how to do low latency cloud offloading of complex algorithm. T
Partner to develop a Cloud backend solution, Web App and mobile applications for Android/iOS which connect to the Cloud backend.
Key Responsibilities:
  • Design and implement advanced data platforms, unified data models spanning structured and unstructured data sets, and data-enabling systems like metadata management services to support training and inference of AI/ML models in hybrid-cloud environment.
  • Design and implement cloud-based, distributed software architectures and microservice-based platforms to enable low latency, real-time streaming and complex event processing that deliver Dolby's next gen Audio/Visual experiences in the cloud or on end-user devices.
  • Develop new applications, novel data collection tools, and instrumentation regimes that enable an amazing variety of interactive and immersive data-driven experiences by inferring context of both content and the world around us using AI-based techniques.
  • Consult and implement data governance and management policies to support Dolby's position as trusted custodian in the media, entertainment, and technology ecosystems.
  • Partner with ATG researchers to understand data and advanced cloud system-related opportunities in adjacent research domains such as applied AI and machine learning in Audio / Video domains.

What you need to succeed
Competencies
  • Technical depth: Necessary technical knowledge to create new SW architecture, platforms, and enabling systems needed for real-time, just-in-time processing for audio/video algorithms running on distributed fashion between cloud and edge devices. Basic knowledge on Audio/Video streaming formats.
  • Explore new technologies: Openness to learn new areas and innovate in the new areas.
  • Invent & Innovate: Develop short and long-term technologies, algorithms and software tools that will help make Dolby a world leader in enhancing the sight and sound associated with digital content consumption. Then influence and collaborate with BG partners put the technology into production.
  • Work with a sense of Urgency: Responds aggressively to changing trends and new technologies and creates new algorithms to capitalize on them. Takes appropriate risks to be ahead of the competition and the market.
  • Collaborate: Collaborate with and influence peers in developing industry-leading technologies. Work with external trendsetters and technology drivers in academia and in partner enterprises.

Desired Background
  • Masters in Computer Science or related field, PHD is a plus
  • 5+ years of professional experience with relevant experience building and designing distributed data systems
  • Knowledge of statistics, data science, AI/machine learning, big data management
  • Strong proficiency in Python and an additional language (e.g., C++, Golang, Rust, etc)
  • Expertise in data structures, distributed algorithms (consensus, coordination, etc), data modeling, and data analytic techniques of heterogenous, stream-based data
  • 4+ years of experience in cloud systems, distributed computing architectures (n-tier, peer-to-peer, microservices), service design and implementation (REST, Thrift/gRPC, etc), container orchestration (Kubernetes) and optimization techniques
  • Experience with real-time messaging and streaming architectures, platforms, and frameworks (PubSub/Kafka, Storm, Kinesis, Dataflow/Beam, Flink, Spark Streaming, etc)
  • Experience with AI/ML models, cloud-optimization, and software development patterns
  • Familiarity with DevOps, CI/CD (Github Actions, etc), bash, UNIX/Linux commands, etc
  • Familiar with git and project management tools, such as JIRA
  • Excellent problem-solving and partnership skills
  • Excellent communication and presentation skills
  • Desired: Knowledge of Audio/Video formats, processing, editing, and streaming.
  • Bonus: Experience with deep learning frameworks, e.g., TensorFlow, PyTorch, etc., is a plus.
  • Bonus: Experience with Databricks / Spark

The Atlanta Area base salary range for this full-time position is $180,800 -$209,200, which can vary if outside this location,plus bonus, benefits, and some roles may also include equity. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, competencies, experience, market demands, internal parity, and relevant education or training. Your recruiter can share more about the specific salary range and perks and benefits for your location during the hiring process.
Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12
Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.