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Audio Designer Jobs in Seattle, WA (NOW HIRING)

... audio performance optimization • Experience designing and characterizing microphone arrays and loudspeaker systems for consumer electronics or wearable devices • Experience with acoustic ...

... level audio performance optimization * Experience designing and characterizing microphone arrays and loudspeaker systems for consumer electronics or wearable devices * Experience with acoustic ...

Senior FPGA Engineer

Kirkland, WA · On-site

$180K - $210K/yr

What you'll do • Design and implement complex video and audio processing algorithms using Verilog ... No board design is required. • Integrate IP from other FPGA designers and maintain code reuse ...

Showing results 21-40

Audio Designer information

See Seattle, WA salary details

$35.3K

$64.6K

$97.9K

How much do audio designer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for audio designer in Seattle, WA is $64,560.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,800.00 and $74,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an audio designer?

To thrive as an Audio Designer, you need strong skills in sound design, audio editing, and a solid understanding of acoustics, often supported by a degree in audio engineering or a related field. Proficiency with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as experience with middleware tools such as FMOD or Wwise, is typically required. Creativity, attention to detail, and effective collaboration are standout soft skills in this role. These skills are essential for producing high-quality audio experiences that enhance the final product and meet project goals.

What are some common challenges faced by audio designers when working on collaborative projects?

Audio Designers often work closely with game developers, animators, and producers to ensure that sound aligns seamlessly with visuals and gameplay. One common challenge is balancing creative vision with technical constraints, such as memory limits or platform-specific requirements. Additionally, communicating effectively across departments can be crucial, as audio elements must be integrated at the right stages of production. Flexibility and strong organizational skills help Audio Designers manage revisions, feedback, and tight deadlines, making collaboration smoother and more productive.

What is the difference between Audio Designer vs Sound Designer?

AspectAudio DesignerSound Designer
CredentialsTypically holds a degree in audio engineering, sound design, or related fieldsOften has similar educational background, with emphasis on creative sound work
Work EnvironmentWorks in game studios, film production, or multimedia companiesWorks in film, TV, gaming, or advertising industries
Industry UsageCommonly used in gaming and interactive mediaMore prevalent in film, TV, and advertising
Job FocusFocuses on creating and implementing audio assets for interactive mediaFocuses on designing and creating sound effects and audio for various media

While both roles involve creating audio content, an Audio Designer primarily works on integrating sound into interactive media like video games, whereas a Sound Designer often focuses on crafting sound effects and audio for film, TV, or advertising. The skills and educational backgrounds overlap significantly, but their application and industry focus differ slightly.

Are audio designer jobs in high demand?

Audio designer jobs are in moderate demand, especially in the gaming, film, and virtual reality industries, where high-quality sound design is essential. The field values technical skills with digital audio workstations and sound editing software, and competition can be strong, but opportunities grow as media production expands globally.

How much money do audio designers make?

Audio designers typically earn a median annual salary of around $60,000 to $80,000, with experienced professionals or those working in specialized fields earning higher. Salaries can vary based on location, industry, level of experience, and technical skills such as proficiency with digital audio workstations and sound design tools.

Is sound design a good career?

Sound design is a viable career for those interested in audio production, requiring skills in audio editing, mixing, and familiarity with tools like Pro Tools or Ableton Live. It offers opportunities in film, video games, advertising, and theater, often involving project-based work and collaboration with creative teams.

What does an audio designer do?

An audio designer creates and implements sound effects, audio assets, and soundscapes for various media such as video games, films, or multimedia projects. They use tools like digital audio workstations (DAWs) and sound libraries, and often collaborate with developers and directors to achieve the desired auditory experience.

What are the most commonly searched types of Audio Designer jobs in Seattle, WA?

The most popular types of Audio Designer jobs in Seattle, WA are:

What job categories do people searching Audio Designer jobs in Seattle, WA look for?

The top searched job categories for Audio Designer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Audio Designer jobs?

Cities near Seattle, WA with the most Audio Designer job openings:

Infographic showing various Audio Designer job openings in Seattle, WA as of August 2026, with employment types broken down into 70% Full Time, 26% Part Time, 1% Temporary, and 3% Contract. Highlights an 78% Physical, 2% Hybrid, and 20% Remote job distribution, with an average salary of $64,522 per year, or $31 per hour.

Acoustic Research Engineer (Hardware Engineer II) : 65189-1

Redmond, WA • On-site

Infotech Sourcing
IT Services • 11 - 50 employees

Full-time

Re-posted 26 days ago


Job description

Acoustic Research Engineer (Hardware Engineer II) : 65189-1
Location: Onsite - US - WA - Redmond and some data collections site around Redmond
Duration: 12 Months and potential for extension
Responsibilities:
  • Develop systems, user interfaces, and protocols for acoustic and behavioral data acquisition and processing using Python, MATLAB, and MaxMSP.
  • Analyze and improve the performance of data acquisition systems for audio perception
  • Collaborate with multi-disciplinary researchers to integrate data acquisition algorithms into platforms.
  • Perform acoustic data collection involving complex capture systems, prototype devices, and human subjects in controlled laboratory environments.
  • Write technical reports describing research results and methodologies.
Minimum Requirements:
  • Master's degree in a relevant technical field with 3+ years of industry experience in audio technology development, or equivalent combination of education and experience
  • 3+ years' experience in designing and performing audio acoustic experiments in controlled laboratory settings.
  • 3+ years of programming experience in Python, MATLAB, or MaxMSP for audio applications
  • Strong understanding and experience in audio signal processing
Must-Have Skills:
1.Audio Signal Processing Expertise - Strong understanding and hands-on experience in processing and analyzing audio signals.
2.Acoustic Experimentation - Proven experience designing and conducting audio/acoustic experiments in controlled lab environments.
3.Scientific Programming - 3+ years of experience with Python, MATLAB, or MaxMSP for audio applications.
Nice-to-have Skills:
1.Experience with audio hardware systems
2.Acoustic concepts and acoustic measurements
3.Signal Processing and Audio hardware systems
Years of Experience:
3 - 5 years of experience and flexible
Degrees/Certifications Required:
Master's degree in a relevant technical field with 3+ years of industry experience in audio technology development, or equivalent combination of education and experience