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Audio Architect Jobs in Provo, UT (NOW HIRING)

These interfaces visualize and control real-time systems, including audio processing (EQ ... Component-based architecture and reusable UI systems * Strong understanding of UI performance and ...

Field Technician

Midvale, UT · On-site

$18.75 - $25.50/hr

Install Audio Video (AV), Video Teleconferencing (VTC), Physical Access and Security systems ... Ability to interpret basic schematic drawings and architectural diagrams. * Proficiency with ...

The AV Sales Specialist is responsible for selling audio-visual and smart home solutions to ... Develop new clients through prospecting custom builders, architects, property managers, real estate ...

AV Sales Specialist

Park City, UT · On-site

$60 - $85/hr

The AV Sales Specialist is responsible for selling audio-visual and smart home solutions to ... Develop new clients through prospecting custom builders, architects, property managers, real estate ...

Field Technician

Cottonwood Heights, UT · On-site

$18.75 - $25.50/hr

Install Audio Video (AV), Video Teleconferencing (VTC), Physical Access and Security systems ... Ability to interpret basic schematic drawings and architectural diagrams. * Proficiency with ...

Head of Marketing

Park City, UT · On-site

$90 - $130/hr

... personalised audio coaching on snow. We are leading the personal sport coaching market, with ... The brand positioning, messaging architecture, channel strategy, and team structure are all open to ...

... personalised audio coaching on snow. We are leading the personal sport coaching market, with ... The brand positioning, messaging architecture, channel strategy, and team structure are all open to ...

Head of Marketing

Park City, UT · On-site

$120 - $160/hr

... personalised audio coaching on snow. We are leading the personal sport coaching market, with ... Develop messaging architecture to connect with customers. Own market research - help the team ...

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Audio Architect information

See Provo, UT salary details

$44K

$121.8K

$190.6K

How much do audio architect jobs pay per year?

As of Sep 5, 2026, the average yearly pay for audio architect in Provo, UT is $121,798.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,100.00 and $157,000.00 per year, depending on experience, location, and employer.

What does an audio architect do?

An Audio Architect is responsible for designing and planning the overall sound experience in various environments, such as buildings, venues, or multimedia projects. They work to ensure optimal acoustics, audio quality, and integration of sound systems by collaborating with architects, engineers, and clients. Their tasks often include assessing acoustical needs, specifying audio equipment, and overseeing installation and testing to achieve the desired auditory results. Audio Architects play a crucial role in creating immersive and functional soundscapes tailored to the specific requirements of each project.

What are the key skills and qualifications needed to thrive as an audio architect, and why are they important?

To thrive as an Audio Architect, you need expertise in acoustics, audio engineering, and sound system design, often supported by a degree in audio technology or related fields. Proficiency with digital audio workstations (DAWs), acoustic modeling software, and audio signal processing tools is typically required. Creative problem-solving, attention to detail, and strong communication skills help distinguish professionals in this role. These skills ensure optimal sound experiences in diverse environments, meeting both technical and user requirements.

How does an audio architect typically collaborate with other departments during the development of a new product?

Audio Architects work closely with hardware engineers, software developers, product designers, and project managers throughout the product development lifecycle. They are responsible for defining the audio requirements, ensuring the sound system integrates seamlessly with other components, and troubleshooting audio-related issues. Regular cross-functional meetings and prototype testing sessions are common, as collaboration is essential to balance audio performance with design and manufacturing constraints. This teamwork ensures that the final product meets both technical specifications and user experience goals.

What is the difference between Audio Architect vs Audio Engineer?

AspectAudio ArchitectAudio Engineer
CredentialsTypically requires a degree in audio design, acoustics, or related field; certifications in audio software are commonOften requires a degree in audio engineering, music production, or related field; certifications like Avid Pro Tools are beneficial
Work EnvironmentDesign-focused roles involving planning and creating audio systems for spaces or productsHands-on roles involving recording, mixing, and live sound engineering
Industry UsageUsed in architecture, interior design, and product development for audio system planningCommon in music, film, broadcasting, and live events

While both roles involve audio expertise, an Audio Architect primarily focuses on designing and planning audio systems and environments, whereas an Audio Engineer is more involved in the technical execution of recording, mixing, and live sound. Understanding these differences helps clarify career paths and job expectations in the audio industry.

What job categories do people searching Audio Architect jobs in Provo, UT look for?

The top searched job categories for Audio Architect jobs in Provo, UT are:

What cities near Provo, UT are hiring for Audio Architect jobs?

Cities near Provo, UT with the most Audio Architect job openings:

Infographic showing various Audio Architect job openings in Provo, UT as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, and 4% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $121,798 per year, or $58.6 per hour.

Full-time

Re-posted 19 days ago


Job description

AtlasIED is seeking a Web GUI Engineer to design and develop advanced, highly interactive user interfaces for our commercial audio, amplification, and security products.

This is not a traditional web development role. Our interfaces are embedded web GUIs served directly from hardware devices such as DSP processors, amplifiers, and control systems. These interfaces visualize and control real-time systems, including audio processing (EQ, compression), system configuration, and live device monitoring.

You will work on a small, focused project team alongside firmware engineers, a fellow GUI developer, and a product manager to create intuitive, high-performance control interfaces used by professional integrators around the world.

This role is on-site, 5 days a week; remote option is not available. 

We are looking for qualified candidates in the Salt Lake City, UT Market!

What You’ll Do

  • Design and develop rich, real-time web-based GUIs using Angular
  • Build highly interactive interfaces including:
    • Audio EQ graphs, meters, and signal visualization
    • Dynamic control panels for DSP, amplifiers, and system routing
    • Real-time monitoring dashboards using live data streams
  • Integrate with device firmware via WebSockets (primary interface for real-time communication).
  • Collaborate closely with:
    • Firmware engineers providing device APIs
    • Product Managers defining features and workflows
    • UX designers shaping overall user experience
  • Create and maintain reusable UI components and libraries
  • Optimize UI performance for real-time responsiveness and constrained hardware environments
  • Act as a subject matter expert in frontend technologies, recommending tools, frameworks, and improvements to elevate interface quality
  • Stay current with modern frontend development trends and best practices.

What We’re Looking For

  • 2–5+ years of experience in frontend or GUI development
  • Strong proficiency in:
    • Angular
    • TypeScript / JavaScript
    • HTML5 and CSS (SCSS preferred)
  • Experience building interactive, data-driven interfaces
  • Familiarity with:
    • Real-time data handling (e.g., WebSockets)
    • Component-based architecture and reusable UI systems
  • Strong understanding of UI performance and responsiveness
  • Experience working with Git and collaborative development workflows
  • Ability to work cross-functionally with engineering and product teams

Preferred Qualifications

  • Experience with PrimeNG
  • Experience with data visualization libraries (e.g., charts, graphs, meters)
  • Familiarity with MQTT or device communication protocols
  • Experience in hardware-connected applications or embedded systems
  • Experience building interfaces for device control or industrial systems

Role Scope & Impact

  • Contribute to UI architecture and design decisions
  • Help define and evolve frontend standards and component libraries
  • Influence how complex systems are translated into intuitive user experiences
  • Provide technical guidance and recommendations to improve product usability and performance

Working conditions are normal for an office environment.


MiTek/AtlasIED is an Equal Opportunity Employer.