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Associate Software Engineer Developer Jobs in Bellevue, WA

Sr. Software Engineer, DevOps (Starlink)

Redmond, WA · On-site

$145K - $187K/yr

SpaceX is actively developing technologies to enable human life on Mars, and they are seeking a Senior Software Engineer specializing in DevOps for their Starlink project. The role involves engaging ...

Sr. Software Engineer, DevOps (Starlink)

Redmond, WA · On-site

$145K - $187K/yr

... software libraries • Identify areas for improvement and create innovative solutions that enable high developer velocity Qualifications : Required : • Bachelor's degree in computer science ...

Develop and maintain CI/CD pipelines, DevOps tooling, and engineering workflows in partnership with software and infrastructure teams. * Partner with software, infrastructure, and robotics teams to ...

Software Engineer

Redmond, WA · On-site

$160K - $210K/yr

As a Software Engineer at Starcloud, you will play a pivotal role in designing, developing, and deploying software systems that power our space-based data centers. You will own the complete software ...

Showing results 21-40

Associate Software Engineer Developer information

See Bellevue, WA salary details

$12.4K

$94.1K

$147.9K

How much do associate software engineer developer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for associate software engineer developer in Bellevue, WA is $94,092.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,000.00 and $106,700.00 per year, depending on experience, location, and employer.

What cities near Bellevue, WA are hiring for Associate Software Engineer Developer jobs?

Cities near Bellevue, WA with the most Associate Software Engineer Developer job openings:

Infographic showing various Associate Software Engineer Developer job openings in Bellevue, WA as of August 2026, with employment types broken down into 1% As Needed, 66% Full Time, 31% Part Time, 1% Temporary, and 1% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $94,092 per year, or $45.2 per hour.

CONTRACT - Associate Software Engineer, Audio (NTD)

Redmond, WA

Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

Full-time

Re-posted 23 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz


Job description

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

The Redmond audio team is part of a small global group that researches and develops system software for current and future Nintendo game systems.  We are looking for a junior engineer with attention to detail and a passion for audio technologies.  You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and testing audio firmware.  The candidate should have experience with digital audio, knowledge of C/C++, and excellent communications skills.

DESCRIPTION OF DUTIES

  • Design and implement audio system software.
  • Characterize, analyze, organize, and present detailed performance metrics of features at a large scale.
  • Optimize, maintain, validate, and diagnose failures in existing and new systems.

SUMMARY OF REQUIREMENTS

  • BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field.
  • Coursework or foundational knowledge in digital signal processing (DSP).
  • Experience with real-time embedded and cross-platform development.
  • 3 or more years of professional experience with C/C++ programming.
  • Strong analytical and problem-solving skills.

PREFERRED REQUIREMENTS:

  • Knowledge of DSP architectures (eg. Hifi, Hexagon, ARM SIMD).
  • Experience with acoustic and audio signal processing algorithms.
  • Familiarity with audio peripherals and interfaces (eg. I2S, TDM, PDM, DMA).

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is onsite in Redmond, WA, and not open to remote status at this time.  


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