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Associate Game Programmer Jobs in Florida (NOW HIRING)

We are committed to creating an environment where associates are respected, supported, and ... Saddlebrook Resort proudly stands as a premier luxury destination and the Home of the Game Changers ...

Kids Club Associate

Tampa, FL · On-site

$11.50 - $15/hr

Develop appropriate age activities, games, and crafts for children in the Kids Club. * Ensure ... Previous experience in childcare, daycare, or recreational programming. * Knowledge of child ...

Kids Club Associate

Port Saint Lucie, FL · On-site

$12.25 - $15.75/hr

Develop appropriate age activities, games, and crafts for children in the Kids Club. * Ensure ... Previous experience in childcare, daycare, or recreational programming. * Knowledge of child ...

Kids Club Associate

Kissimmee, FL · On-site

$10.75 - $14/hr

Develop appropriate age activities, games, and crafts for children in the Kids Club. * Ensure ... Previous experience in childcare, daycare, or recreational programming. * Knowledge of child ...

Verifies integration of departmental goals in game plans. Verifies execution of long term ... We actively foster an environment where the unique backgrounds of our associates are valued and ...

Bachelor's degree in construction management, engineering or related degree is preferred or 3-4 ... Cutting-edge headquarters with an on-campus cafe, fitness center, game room with golf simulator ...

Showing results 21-40

Associate Game Programmer information

See Florida salary details

$12

$17

$27

How much do associate game programmer jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for associate game programmer in Florida is $17.48, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $23.37 per hour, depending on experience, location, and employer.

What is an associate game programmer?

An Associate Game Programmer is an entry-level role in game development, responsible for coding and implementing features under the guidance of senior developers. They work on gameplay mechanics, bug fixes, and optimization to ensure smooth performance. This role requires proficiency in programming languages such as C++ or C# and familiarity with game engines like Unity or Unreal Engine. Associate Game Programmers collaborate with designers, artists, and other developers to bring games to life. It's a great starting point for those looking to grow into more advanced programming roles in the gaming industry.

What are the typical daily responsibilities of an associate game programmer?

As an Associate Game Programmer, you can expect to spend your days writing code for game features, fixing bugs, and assisting with game engine integration under the guidance of more senior programmers. You’ll often collaborate closely with game designers, artists, and other programmers to implement gameplay mechanics and ensure the technical feasibility of creative ideas. Regular tasks may include attending team meetings, reviewing code, and participating in playtesting sessions to identify technical improvements. This entry-level role provides exposure to the full development cycle, helping you build a strong foundation for a long-term career in the gaming industry.

What are the key skills and qualifications needed to thrive in the associate game programmer position, and why are they important?

To thrive as an Associate Game Programmer, a solid understanding of programming languages such as C++ or C#, basic knowledge of game engines, and a relevant degree in computer science or a related field are typically required. Familiarity with popular game development tools like Unity or Unreal Engine, as well as version control systems such as Git, can be essential for day-to-day tasks. Strong problem-solving, teamwork, and communication skills help individuals work effectively within multidisciplinary teams and adapt to evolving project needs. These competencies enable Associate Game Programmers to contribute efficiently to game development projects, learn quickly on the job, and support the smooth delivery of high-quality games.

What are the most commonly searched types of Game Programmer jobs in Florida?

The most popular types of Game Programmer jobs in Florida are:

What are popular job titles related to Associate Game Programmer jobs in Florida?

For Associate Game Programmer jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Associate Game Programmer jobs in Florida look for?

The top searched job categories for Associate Game Programmer jobs in Florida are:

What cities in Florida are hiring for Associate Game Programmer jobs?

Cities in Florida with the most Associate Game Programmer job openings:

Infographic showing various Associate Game Programmer job openings in Florida as of August 2026, with employment types broken down into 71% Full Time, and 29% Part Time. Highlights an 74% In-person, and 26% Remote job distribution, with an average salary of $36,368 per year, or $17.5 per hour.

ATC Scenario Scripter

Orlando, FL • On-site

Science Applications International Corporation
IT Services • 10K+ employees

Full-time

Re-posted 12 days ago


SAIC rating

7.6

Company rating: 7.6 out of 10

Based on 81 frontline employees who took The Breakroom Quiz

103rd of 226 rated it services


Job description

The ATC Training Scenario Scripter is an entry-to-mid-level technical role responsible for supporting the development, modification, validation, and maintenance of Air Traffic Control (ATC) training scenarios for the FAA Tower Simulation System Enhancement 2 (TSS E2). Working under the direction of a senior ATC Training Scenario Developer, this individual transforms operational concepts, training objectives, and FAA-provided scripts into executable simulation scenarios.

This position focuses on implementing the senior Scenario Developer's vision by configuring aircraft, vehicles, weather, communications, operational events, and instructor actions within the simulation environment. The ideal candidate has a passion for aviation, simulation, game development, or flight simulation and enjoys creating realistic operational experiences.

Key Responsibilities

Scenario Development:

  • Build and modify ATC training scenarios using simulation authoring tools under the guidance of senior Scenario Developers.
  • Configure aircraft, ground vehicles, weather, runway configurations, communications, and operational events.
  • Implement traffic flows and sequencing based on FAA-provided scripts and training objectives.
  • Configure instructor-triggered events including emergencies, equipment failures, runway closures, and abnormal operations.
  • Support development of scenarios for Local Control (LC), Ground Control (GC), Flight Data (FD), Clearance Delivery (CD), Supervisor, and automated controller positions.

Scenario Scripting:

  • Configure aircraft routes, schedules, callsigns, aircraft types, and behavioral parameters.
  • Build scenario timelines, event triggers, conditional logic, and scripted sequences.
  • Configure weather transitions, visibility, runway changes, and operational conditions.
  • Implement instructor controls and configurable scenario options.
  • Support rapid modification of existing scenarios in response to customer requests.

Quality Assurance Support:

  • Execute scenarios to verify proper sequencing, timing, and operational behavior.
  • Identify and correct scripting errors, traffic conflicts, communication issues, and logic defects.
  • Participate in scenario reviews with senior developers and subject matter experts.
  • Document test results and support scenario validation activities.

Repository & Configuration Support:

  • Maintain scenario files within the program configuration management system.
  • Follow version control procedures for all scenario updates.
  • Maintain organized documentation of scenario configurations and revisions.
  • Support packaging and release of approved scenarios.

Collaboration:

  • Work closely with senior Scenario Developers, VDB Developers, software engineers, and systems engineers.
  • Participate in Agile sprint planning, backlog refinement, and technical reviews.
  • Support rapid implementation of scenario updates and demonstration requests.
SAIC is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.

We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Aviation
    • Computer Science
    • Software Engineering
    • Game Development
    • Simulation Technology
    • Aerospace Science
    • Instructional Design
    • A related technical discipline
  • An Associate's degree, technical certification, military experience, strong portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, military experience, or personal project work in one or more of the following areas:

    • Flight simulation or air traffic control simulation
    • Game development or gameplay scripting
    • Mission design or scenario creation
    • Software scripting or automation
    • Aviation operations or flight planning
    • Simulation authoring tools or game engines
  • A strong portfolio, GitHub repository, published flight simulation modifications, or demonstrated technical ability may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Microsoft Flight Simulator, X-Plane, Prepar3D, or DCS mission or scenery development
  • Unreal Engine or Unity development
  • Game scripting, mission design, or mod development
  • Aviation knowledge including airport operations and ATC procedures
  • Familiarity with FAA phraseology and controller operations
  • Experience with configuration management and version control systems
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Strong interest in aviation, simulation, and interactive training systems
  • Ability to translate operational concepts into executable simulation scenarios
  • Basic scripting or programming experience
  • Strong analytical and problem-solving skills
  • Excellent attention to detail and logical thinking
  • Ability to rapidly implement review feedback and scenario revisions
  • Strong written and verbal communication skills
  • Collaborative team player capable of working with Scenario Developers, VDB Developers, software engineers, systems engineers, and aviation subject matter experts

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