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Assistant Unreal Game Developer Jobs (NOW HIRING)

ENGINEERING - EPIC GAMES SERVICES What We Do Driving the plug-in power behind Unreal Engine 5. We bridge connections for licensees and our own internal game teams to online services. This allows ...

Principal Game Developer

Los Angeles, CA · On-site

$120K - $140K/yr

The Principal Game Developer is a senior leader at Exploding Kittens who plays a key role in ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Level / Game Designer - Senior

Seattle, WA · On-site +1

$80K - $120K/yr

While Unreal is our primary focus, experience with Unity or proprietary custom engines is a strong ... English ABOUT HARDSUIT LABS We are an independent game developer founded in 2015 in Seattle ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

You are a developer who loves to build engrossing game experiences and mentor junior developers ... We are using Unreal Engine 4. You must have proven C++ game-development skills and deep Unreal ...

Strong experience building developer-facing SDKs, APIs, and libraries * Experience with game engines such as Unity and Unreal, native plugins, and bindings * Deep understanding of the technical ...

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How much do assistant unreal game developer jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for assistant unreal game developer in the United States is $24.74, according to ZipRecruiter salary data. Most workers in this role earn between $18.99 and $26.92 per hour, depending on experience, location, and employer.
What cities are hiring for Assistant Unreal Game Developer jobs? Cities with the most Assistant Unreal Game Developer job openings:
What are the most commonly searched types of Unreal Game Developer jobs? The most popular types of Unreal Game Developer jobs are:
What states have the most Assistant Unreal Game Developer jobs? States with the most job openings for Assistant Unreal Game Developer jobs include:
Senior Game Engineer - Graphics

Senior Game Engineer - Graphics

Sony Interactive Entertainment (SIE)

Cheyenne, WY • On-site, Remote

$160K - $240K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 22 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$160,000-$240,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.