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Assistant Unity Game Designer Jobs in Washington

Designs, develops, and sustains simulation models and environments using a variety of programming ... Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ...

Simulation Developer

Quantico, VA · On-site

$100 - $125/hr

Designs, develops, and sustains simulation models and environments using a variety of programming ... Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ...

Designs, develops, and sustains simulation models and environments using a variety of programming ... Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ...

Designs, develops, and sustains simulation models and environments using a variety of programming ... Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ...

Designs, develops, and sustains simulation models and environments using a variety of programming ... Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ...

XR Developer

Mclean, VA

$62K - $141K/yr

Collaborate with a team ofsoftware developers, artists, and designers from varying technical ... Experience with 3D game or simulation technologies, including Unity or Unreal Engine

XR Developer

Mclean, VA · On-site

$100 - $125/hr

Collaborate with a team of software developers, artists, and designers from varying technical ... Experience with 3D game or simulation technologies, including Unity or Unreal Engine * Experience ...

At head coach's direction review and break down game and practice video; * At head coach ... that are designed to minimize injury risk; * Effective interpersonal communication skills;

Coach

Derwood, MD · On-site

$17.25 - $22.50/hr

GAME & PLAYER DEVELOPMENT * Plan and execute age-appropriate training sessions that focus on ... Fosters unity and purpose through biblical community. * Lifelong Learner : Seeks personal and ...

Coach

Derwood, MD · On-site

Ensure that all team activities -- practices, games, and meetings -- integrate opportunities for ... Mentor and equip assistant coaches, volunteers, and athletes to become leaders who disciple others.

Work with full-time Big Train staff to create visually appealing merchandise and promotional material * Assist full-time Big Train staff with set-up and post-game procedures and any other duties as ...

Activities Assistant

Silver Spring, MD

$15.50 - $18.50/hr

... responsible for designing and implementing engaging activities that promote socialization ... Coordinate and facilitate activities, including arts and crafts, games, sports, and entertainment ...

Activities Assistant

Silver Spring, MD

$15.50 - $18.50/hr

... responsible for designing and implementing engaging activities that promote socialization ... Coordinate and facilitate activities, including arts and crafts, games, sports, and entertainment ...

Restock merchandise throughout the game * Assist with closing procedures after games. What You'll ... designed to provide valuable hands-on experience. Participants are eligible to receive college ...

Showing results 41-60

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Infographic showing various Assistant Unity Game Designer job openings in Washington as of August 2026, with employment types broken down into 1% As Needed, 73% Full Time, 23% Part Time, 1% Temporary, and 2% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution.

Simulation Developer with Security Clearance

Quantico, VA • On-site

MANTECH
IT Services • 5 - 10K employees

Other

Re-posted 3 days ago


ManTech rating

8.8

Company rating: 8.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

48th of 247 rated software companies


Job description

MANTECH seeks a motivated, career and customer-oriented SIMULATION DEVELOPER to join our team in QUANTICO, VA Join a high-impact team supporting the Marine Corps Warfighting Lab's transition to digital wargaming. As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the technical architecture of wargames is robust and reliable while directly shaping the tools used to prepare Marines for the future fight. Responsibilities include but are not limited to: * Designs, develops, and sustains simulation models and environments using a variety of programming languages, tools, and data sources
* Integrates models and simulations into larger system architectures and supports Marine Corps Warfighting Laboratory (MCWL) Wargaming Division efforts for interoperability testing and model orchestration
* Collaborates with engineers, analysts, and operational subject matter experts to enhance model fidelity and ensure simulation accuracy
* Implements new features, conducts model testing and validation, and troubleshoots issues across evolving simulation platforms
* Leads and supports planning, coordination, and documentation activities for simulation projects, including data collection, stakeholder alignment, and capability tracking Minimum Qualifications: * Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field
* Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 9 years with an associates degree and 10 years' experience without a degree.
* Proficiency in programming languages such as C++, C#, Python, or Java
* Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine, Simio, or Arena
* Familiarity with version control systems and collaborative software development workflows Preferred Qualifications: * Understanding of modeling and simulation principles in military or operational contexts
* Familiarity with mission engineering, wargaming, campaign analysis, or Naval Capabilities Integration Process (NCIP), and associated military systems/processes
* Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL)
* Experience applying Agile or Scrum development methodologies in simulation projects
* Strong communication, analytical, and cross-functional collaboration skills Clearance Requirements: * Must possess a current/active TS/SCI security clearance. Physical Requirements: * Must be able and willing to perform occasional manual labor and warehouse duties, with the ability to lift up to 50 pounds. Must be able to remain in a stationary position 50% of the time.
* Needs to occasionally move about inside the office to access file cabinets, office machinery, etc.
* Frequently communicates with co-workers, management, and customers, which may involve delivering presentations. Must be able to exchange accurate information in these situations

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