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Assistant Unity Game Designer Jobs in Pennsylvania

Colaborar con Game Designers y engineers para definir objetivos de comportamiento, métricas de ... Implementar, tunear y validar comportamientos de NPC en motores como Unreal Engine o Unity , y ...

Video Game Design Tutor

Erie, PA · Remote

$18 - $40/hr

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... designed to support our team members' financial, physical, and mental well-being. Specific benefits ... Responsible for game protection including the identification of potential card counters, game ...

... designed to support our team members' financial, physical, and mental well-being. Specific benefits ... Responsible for game protection including the identification of potential card counters, game ...

... designed to support our team members' financial, physical, and mental well-being. Specific benefits ... Responsible for game protection including the identification of potential card counters, game ...

... designed to support our team members' financial, physical, and mental well-being. Specific benefits ... Responsible for game protection including the identification of potential card counters, game ...

... designed to support our team members' financial, physical, and mental well-being. Specific benefits ... Responsible for game protection including the identification of potential card counters, game ...

... designed to support our team members' financial, physical, and mental well-being. Specific benefits ... Responsible for game protection including the identification of potential card counters, game ...

... designed to support our team members' financial, physical, and mental well-being. Specific benefits ... Responsible for game protection including the identification of potential card counters, game ...

... designed to support our team members' financial, physical, and mental well-being. Specific benefits ... Responsible for game protection including the identification of potential card counters, game ...

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Assistant Unity Game Designer information

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Senior AI Designer (R026793)

Horsham, PA • On-site

$80 - $100/hr

Other

Retirement, PTO

Posted 6 days ago


Job description

El Senior AI Designer lidera el diseño y la implementación de sistemas de AI para videojuegos, centrado en comportamiento de NPC, jugabilidad y prototipado. Trabaja estrechamente con diseñadores, engineers y QA para crear experiencias coherentes, escalables y divertidas.

Responsabilidades
  • Diseñar y prototipar sistemas de AI para gameplay, incluyendo behavior trees, utility AI, finite state machines y sistemas basados en datos.
  • Colaborar con Game Designers y engineers para definir objetivos de comportamiento, métricas de éxito y criterios de calidad.
  • Implementar, tunear y validar comportamientos de NPC en motores como Unreal Engine o Unity, y mediante scripting en C++, C# o Python según sea necesario.
  • Crear documentación técnica y de diseño clara para pipelines, herramientas y sistemas de AI.
  • Probar y depurar comportamientos en entornos de juego, iterando con datos de playtests y feedback de QA.
  • Mentorar y guiar a diseñadores junior, promoviendo buenas prácticas de diseño de AI y revisión de código/diseño cuando proceda.
Requisitos
  • Experiencia demostrable en diseño de AI para videojuegos, preferiblemente con al menos 5 años en roles relevantes.
  • Portfolio o ejemplos prácticos que muestren sistemas de comportamiento y su impacto en la jugabilidad.
  • Conocimiento sólido de técnicas de AI aplicadas a juegos (pathfinding, behavior trees, utility systems, FSM, steering behaviours; ML es un plus).
  • Habilidad para programar o scripting en C++, C# y/o Python, y experiencia práctica con Unreal Engine o Unity.
  • Capacidad para comunicarse de forma clara con equipos multidisciplinares y traducir requisitos de diseño a especificaciones técnicas.
  • Titulación en Ciencias de la Computación, Diseño de Juegos, Ingeniería o experiencia equivalente en la industria.
Beneficios
  • Paquete de compensación competitivo y negociable.
  • Seguro médico y beneficios de salud (según la política de la empresa).
  • Planes de ahorro/retirement y otros beneficios financieros según la ubicación.
  • Paid time off y políticas de vacaciones y licencia.
  • Oportunidades de desarrollo profesional, formación y acceso a recursos internos.
  • Políticas de inclusión y accesibilidad: para solicitudes de adaptaciones durante el proceso de selección se puede enviar un correo a candidate-accomodations@activisionblizzard.com.
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